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7HUD
posted in Customization
211
#211
0 Frags +
WiethoofdSevin- separated 7hud animations from hudanimations_tf so it can't go out of date (thanks wiethoofd)Glad I can help keep huds easier to update :D

Updated both my huds with your fix. You should really like tell other HUD developers about it, it is a really helpful tip that they all should know

[quote=Wiethoofd][quote=Sevin]- separated 7hud animations from hudanimations_tf so it can't go out of date (thanks wiethoofd)[/quote]
Glad I can help keep huds easier to update :D[/quote]
Updated both my huds with your fix. You should really like tell other HUD developers about it, it is a really helpful tip that they all should know
212
#212
0 Frags +

Can the gold/green be switched back to the old colors? Or man, in an ideal world, could we have options to select, or could there be some way to set your own colors to be consistent throughout the HUD? I will go ahead and finally swear allegiance to this HUD if that's possible.

Can the gold/green be switched back to the old colors? Or man, in an ideal world, could we have options to select, or could there be some way to set your own colors to be consistent throughout the HUD? I will go ahead and finally swear allegiance to this HUD if that's possible.
213
#213
0 Frags +
GetawhaleCan the gold/green be switched back to the old colors? Or man, in an ideal world, could we have options to select, or could there be some way to set your own colors to be consistent throughout the HUD? I will go ahead and finally swear allegiance to this HUD if that's possible.

The gold and green only replaced the orange highlight. Are you just talking about the menu? I didn't introduce a whole lot of gold and no green into the base HUD.

[quote=Getawhale]Can the gold/green be switched back to the old colors? Or man, in an ideal world, could we have options to select, or could there be some way to set your own colors to be consistent throughout the HUD? I will go ahead and finally swear allegiance to this HUD if that's possible.[/quote]

The gold and green only replaced the orange highlight. Are you just talking about the menu? I didn't introduce a whole lot of gold and no green into the base HUD.
214
#214
0 Frags +

Hey, so when I spectate people, and it shows their loadout, does it still show unknown for like all the items in the game rather than a picture?

That aside, thank you so much for actually continuing to update this hud, it's become the only hud I use for 2 years now.

Hey, so when I spectate people, and it shows their loadout, does it still show unknown for like all the items in the game rather than a picture?

That aside, thank you so much for actually continuing to update this hud, it's become the only hud I use for 2 years now.
215
#215
1 Frags +
deykuzorHey, so when I spectate people, and it shows their loadout, does it still show unknown for like all the items in the game rather than a picture?

That aside, thank you so much for actually continuing to update this hud, it's become the only hud I use for 2 years now.

No, that's one of the things I fixed in this update.

[quote=deykuzor]Hey, so when I spectate people, and it shows their loadout, does it still show unknown for like all the items in the game rather than a picture?

That aside, thank you so much for actually continuing to update this hud, it's become the only hud I use for 2 years now.[/quote]

No, that's one of the things I fixed in this update.
216
#216
1 Frags +

v4.37

Just some fixes for last night's update.

- updated for feb. 29 patch
- integrated competitive beta changes

Download
Screenshots

http://puu.sh/nr6Bf/771f53b8d3.jpg

[b]v4.37[/b]

Just some fixes for last night's update.

- updated for feb. 29 patch
- integrated competitive beta changes

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://puu.sh/nr6Bf/771f53b8d3.jpg[/img]
217
#217
0 Frags +

when I go into my loadouts all the textboxes get cut off on the right side on 1920x1080

http://i.imgur.com/CY0oGzF.jpg

when I go into my loadouts all the textboxes get cut off on the right side on 1920x1080
[img]http://i.imgur.com/CY0oGzF.jpg[/img]
218
#218
0 Frags +
fightwhen I go into my loadouts all the textboxes get cut off on the right side on 1920x1080

Did you just notice this happening with this update? I'm seeing it too.

[quote=fight]when I go into my loadouts all the textboxes get cut off on the right side on 1920x1080[/quote]

Did you just notice this happening with this update? I'm seeing it too.
219
#219
0 Frags +

I'm not sure when it would have started, I just installed this hud today

I'm not sure when it would have started, I just installed this hud today
220
#220
0 Frags +

on another note, I'm getting the [unknown] error on the inspect panel now, I thought this bug had been fixed though

on another note, I'm getting the [unknown] error on the inspect panel now, I thought this bug had been fixed though
221
#221
0 Frags +
fighton another note, I'm getting the [unknown] error on the inspect panel now, I thought this bug had been fixed though

I couldn't replicate that. It's fixed for me. Screenshots?

v4.38

Working on more competitive additions. I will probably be committing those as I go to to GitHub since I assume we'll be getting a steady stream of patches for the next few weeks.

- motd panel entirely removed from main menu
- working on matchmaking some more
- fixed class loadout panel popups being offcenter
- added more closed captions

Download
Screenshots

[quote=fight]on another note, I'm getting the [unknown] error on the inspect panel now, I thought this bug had been fixed though[/quote]

I couldn't replicate that. It's fixed for me. Screenshots?

[b]v4.38[/b]

Working on more competitive additions. I will probably be committing those as I go to to GitHub since I assume we'll be getting a steady stream of patches for the next few weeks.

- motd panel entirely removed from main menu
- working on matchmaking some more
- fixed class loadout panel popups being offcenter
- added more closed captions

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]
222
#222
0 Frags +

What do you guys think of this as a menu font? I plan on using it in the killfeed as well.

http://puu.sh/nuOzz/498b4d24c5.jpg

I'm still not happy with the state of the fonts in my HUD. I'm gonna keep looking for another main one to replace the Clear Sans Bold and Avenir.

What do you guys think of this as a menu font? I plan on using it in the killfeed as well.

[img]http://puu.sh/nuOzz/498b4d24c5.jpg[/img]

I'm still not happy with the state of the fonts in my HUD. I'm gonna keep looking for another main one to replace the Clear Sans Bold and Avenir.
223
#223
2 Frags +

I take you guys don't really like it. I'll leave it out.

I take you guys don't really like it. I'll leave it out.
224
#224
0 Frags +

.

.
225
#225
1 Frags +

People have complained about the fonts. I personally think that a change would do this hud good.

People have complained about the fonts. I personally think that a change would do this hud good.
226
#226
0 Frags +
SevinI take you guys don't really like it. I'll leave it out.

Menu font looks Cool i like the bold fonts so much !!1

And can you make minmode toggle That you can have a small fonts ?

[quote=Sevin]I take you guys don't really like it. I'll leave it out.[/quote]


Menu font looks Cool i like the bold fonts so much !!1

And can you make minmode toggle That you can have a small fonts ?
227
#227
0 Frags +
_DR34M_SevinI take you guys don't really like it. I'll leave it out.
Menu font looks Cool i like the bold fonts so much !!1

And can you make minmode toggle That you can have a small fonts ?

The minmode toggle switches the scoreboards.

[quote=_DR34M_][quote=Sevin]I take you guys don't really like it. I'll leave it out.[/quote]


Menu font looks Cool i like the bold fonts so much !!1

And can you make minmode toggle That you can have a small fonts ?[/quote]

The minmode toggle switches the scoreboards.
228
#228
0 Frags +

v4.39

Finally redesigned the robot destruction, player destruction, and passtime displays. Also reworked the CTF display to reflect these new changes.

- new passtime hud!
- new robot and player destruction huds!
- new ctf hud to reflect new passtime, rd, pd huds
- fixed 3d model by hp option being broken in 4plug
- various competitive updates and revisions (previously committed)
- fixed extra bracket in lobbycontainerframe (previously committed)

Screenshots have been updated.

Download
Screenshots

http://i.imgur.com/gyeI1Yh.jpg

[b]v4.39[/b]

Finally redesigned the robot destruction, player destruction, and passtime displays. Also reworked the CTF display to reflect these new changes.

- new passtime hud!
- new robot and player destruction huds!
- new ctf hud to reflect new passtime, rd, pd huds
- fixed 3d model by hp option being broken in 4plug
- various competitive updates and revisions (previously committed)
- fixed extra bracket in lobbycontainerframe (previously committed)

Screenshots have been updated.

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://i.imgur.com/gyeI1Yh.jpg[/img]
229
#229
0 Frags +

v4.40

Some stuff I was tweaking prior to tonight's patch. Gotta push this stuff out for you lucky folks with the competitive beta passes.

- updated for mar. 11 patch
- new report player button on in-game menu
- centered freezepanel
- mvm flag panel fixes
- updated mvm display a bit (still working on this)

Download
Screenshots

[b]v4.40[/b]

Some stuff I was tweaking prior to tonight's patch. Gotta push this stuff out for you lucky folks with the competitive beta passes.

- updated for mar. 11 patch
- new report player button on in-game menu
- centered freezepanel
- mvm flag panel fixes
- updated mvm display a bit (still working on this)

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]
230
#230
0 Frags +

Maybe move the killstreak counter out of the way. As far as I am concerned thers no point in it beeing near the ammo.
Very clean and functional hud otherwise, made me stick to a hud for once.

Maybe move the killstreak counter out of the way. As far as I am concerned thers no point in it beeing near the ammo.
Very clean and functional hud otherwise, made me stick to a hud for once.
231
#231
1 Frags +
xFrozenMaybe move the killstreak counter out of the way. As far as I am concerned thers no point in it beeing near the ammo.
Very clean and functional hud otherwise, made me stick to a hud for once.

You're quite right, thanks for reminding me.

v4.41

Some competitive fixes for tonight's update PLUS a new team select menu! Check out the screenshots, they are updated. I thought I might beat rays tonight, but he already finished :(

- new team select menu (thanks to agoat and tf2m for advice)
- integrated competitive changes w/ mar. 17 update and revised competitive ui
- moved killstreak counter to a more suitable location

Download
Screenshots

http://i.imgur.com/S5fThmK.jpg

[quote=xFrozen]Maybe move the killstreak counter out of the way. As far as I am concerned thers no point in it beeing near the ammo.
Very clean and functional hud otherwise, made me stick to a hud for once.[/quote]

You're quite right, thanks for reminding me.

[b]v4.41[/b]

Some competitive fixes for tonight's update PLUS a new team select menu! Check out the screenshots, they are updated. I thought I might beat rays tonight, but he already finished :(

- new team select menu (thanks to agoat and tf2m for advice)
- integrated competitive changes w/ mar. 17 update and revised competitive ui
- moved killstreak counter to a more suitable location

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://i.imgur.com/S5fThmK.jpg[/img]
232
#232
2 Frags +

v4.42

Updates for last night's patch, enjoy!

- updated for mar. 24 patch
- new streams button on main menu
- competitive and mvm lobby tweaks (previously committed)

Download
Screenshots

http://puu.sh/nU2a2/4217b33a8b.jpg

[b]v4.42[/b]

Updates for last night's patch, enjoy!

- updated for mar. 24 patch
- new streams button on main menu
- competitive and mvm lobby tweaks (previously committed)

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://puu.sh/nU2a2/4217b33a8b.jpg[/img]
233
#233
2 Frags +

v4.43

Back to that gorgeous Barnblitz main menu I've missed for so long :>

- updated for apr. 11 patch (end of tough break)

Download
Screenshots

http://puu.sh/ofav5/aebd87c6a6.jpg

[b]v4.43[/b]

Back to that gorgeous Barnblitz main menu I've missed for so long :>

- updated for apr. 11 patch (end of tough break)

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://puu.sh/ofav5/aebd87c6a6.jpg[/img]
234
#234
1 Frags +

v4.44

Fixes for tonight's update + other stuff. Valve really fucked up winpanels, but I think I got them patched up.

- fixed progress bar glitch in rd/pd
- updated for apr. 25 patch

Download
Screenshots

[B]v4.44[/B]

Fixes for tonight's update + other stuff. Valve really fucked up winpanels, but I think I got them patched up.

- fixed progress bar glitch in rd/pd
- updated for apr. 25 patch

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]
235
#235
0 Frags +

Love u S7evin <3

Love u S7evin <3
236
#236
1 Frags +

this kid updates my hud before I even updated my game

this kid updates my hud before I even updated my game
237
#237
2 Frags +

v4.45

TF2 is slow on updates. Have a 7HUD update.

- messing around with the team select menu
- fixed "team wins in: ..." text in pd
- winpanel adjustments
- fixed killstreak counter changing position when different hud version selected

Download
Screenshots

http://i.imgur.com/Bo1Pfw0.jpg

[b]v4.45[/b]

TF2 is slow on updates. Have a 7HUD update.

- messing around with the team select menu
- fixed "team wins in: ..." text in pd
- winpanel adjustments
- fixed killstreak counter changing position when different hud version selected

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://i.imgur.com/Bo1Pfw0.jpg[/img]
238
#238
1 Frags +

v4.46

Still waiting for matchmaking, have a 7HUD update in the meantime.

- revised pl/plr display
- darkened hp/ammo dropshadows to improve visibility
- hp/ammo dropshadows now completely disable when hp/ammo bg's active to avoid overlap

Download
Screenshots

Screenshots updated.

http://puu.sh/pKSRj/ef28a7fdba.png

[b]v4.46[/b]

Still waiting for matchmaking, have a 7HUD update in the meantime.

- revised pl/plr display
- darkened hp/ammo dropshadows to improve visibility
- hp/ammo dropshadows now completely disable when hp/ammo bg's active to avoid overlap

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

Screenshots updated.

[img]http://puu.sh/pKSRj/ef28a7fdba.png[/img]
239
#239
2 Frags +

v4.47

TF2 update hype leads to more HUD editing. The target ID's were begging for a little visibility improvement. The tournament spec HUD died long ago, I brought out the defibrillators for that broken hunk of junk. Also fixed some outstanding bugs (I think the jarate/bow clipping thing had been on my todo list for a year). Enjoy! :)

- revised target id design a bit
- cleaned up and revised tournament spec hud
- fixed jarate clipping with bow charge in centered version
- fixed scoreboard ping clipping in mvm
- fixed duplicate numbers appearing in mvm scoreboard and when switching between scoreboards via menu toggle
- fixed demo sticky charge being too high in lowered version
- applied new dropshadows to more stuff
- font/color definition cleanup
- added support + damage to 6v6 scoreboard
- removed medals from scoreboard (looks bad and not very important)
- deleted unnecessary materials

Download
Screenshots

http://i.imgur.com/KDGAAgT.jpg

[b]v4.47[/b]

TF2 update hype leads to more HUD editing. The target ID's were begging for a little visibility improvement. The tournament spec HUD died long ago, I brought out the defibrillators for that broken hunk of junk. Also fixed some outstanding bugs (I think the jarate/bow clipping thing had been on my todo list for a year). Enjoy! :)

- revised target id design a bit
- cleaned up and revised tournament spec hud
- fixed jarate clipping with bow charge in centered version
- fixed scoreboard ping clipping in mvm
- fixed duplicate numbers appearing in mvm scoreboard and when switching between scoreboards via menu toggle
- fixed demo sticky charge being too high in lowered version
- applied new dropshadows to more stuff
- font/color definition cleanup
- added support + damage to 6v6 scoreboard
- removed medals from scoreboard (looks bad and not very important)
- deleted unnecessary materials

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://i.imgur.com/KDGAAgT.jpg[/img]
240
#240
1 Frags +

v4.48

Here we go. Should have things fixed up and ready to go. Enjoy the update!

- meat your match fixes and updates
- fixed black bar appearing in upper left corner when viewing scoreboard
- fixed health bg misalignment in spy disguise panel

Download
Screenshots

http://i.imgur.com/dw2kMOj.jpg

[b]v4.48[/b]

Here we go. Should have things fixed up and ready to go. Enjoy the update!

- meat your match fixes and updates
- fixed black bar appearing in upper left corner when viewing scoreboard
- fixed health bg misalignment in spy disguise panel

[url=https://github.com/Sevin7/7HUD]Download[/url]
[url=http://imgur.com/a/yluqH]Screenshots[/url]

[img]http://i.imgur.com/dw2kMOj.jpg[/img]
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