How does this guy have 700k subscribers? Is it because overwatch?
SuperSaiyanSpudhttp://disneyxd.disney.com.au/muselk yeah baby
[img]http://i.imgur.com/al6Dbre.jpg[/img]
SuperSaiyanSpudhttp://disneyxd.disney.com.au/muselk yeah baby
wtf
wtf
VanguardDLKhis greatest accomplishment still seems to be co-hosting a gaming show on Disney XD and sincere congratulations to him for that but the XD says it all there really.
lmao I honestly thought at first you were calling it Disney XD ironically, seeing as its such a common usage, but the channel is literally called Disney XD. The best comedy really writes itself
[/quote]
lmao I honestly thought at first you were calling it Disney XD ironically, seeing as its such a common usage, but the channel is literally called Disney XD. The best comedy really writes itself
sombrezMuselkLets look at CSGO as an example. They have ~500,000 people playing at any one time.
http://i.imgur.com/gxkcjeE.jpg?1
Doesn't look like 500,000 to me
Muselks brain is not capable of realising that not every single cs:go player is queing for MM
[img]http://i.imgur.com/gxkcjeE.jpg?1[/img]
Doesn't look like 500,000 to me[/quote]
Muselks brain is not capable of realising that not every single cs:go player is queing for MM
SuperSaiyanSpudhttp://disneyxd.disney.com.au/muselk yeah baby
I would pick Spider-Man tbh.
I would pick Spider-Man tbh.
Choosing CSGO as the acceptable benchmark for success is also incredibly stupid. It's not a success unless it's the world's top FPS? Everything else he says is wrong but that is the most boneheaded part.
Why do people who's entire existence depends on stringing out vacuous non-content in as inoffensive and charisma free style and for as long and often as possible think their opinions on something complex and subjective are worth hearing?
Someone used to discussing which melee unlock is better should stick to simple topics you can describe in a youtube thumbnail, although "I'm an idiot" or "I'm out of my depth" might be suitable after all.
Why do people who's entire existence depends on stringing out vacuous non-content in as inoffensive and charisma free style and for as long and often as possible think their opinions on something complex and subjective are worth hearing?
Someone used to discussing which melee unlock is better should stick to simple topics you can describe in a youtube thumbnail, although "I'm an idiot" or "I'm out of my depth" might be suitable after all.
it's almost like he's gradually become more and more displeased with matchmaking and how valve are handling it (as many tf2 players have) and has grown cynical as a result. getting so worked up just because he's in a position where his negative opinion will be seen and heard by a lot of people is pretty pathetic. also that tweet and his reddit post comparatively have very little exposure compared to the videos he's made about matchmaking and comp tf2 praising and endorsing each of them.
this isn't worth 100 posts of people frothing at their mouths and shitting on the guy. he's had an extremely consistent and rapid growth of subscribers since april and makes both tf2 and overwatch videos, so why get mad and act like he's "not relevant" anymore? i don't even like the guy, but his channel is growing very rapidly, don't act like he's washed up and trying to remain relevant. he doesn't need a tweet and a reddit comment with 20 upvotes to continue gaining 40 to 50k subs every week.
e: i just saw b4nny's tweet where he simply said "it's too early to call" which is a statement that i find agreeable and suitably reserved. meanwhile the overly defensive virtriol in this thread is borderline hilarious
e2: "he's still living a hundred miles into STAR_'s shadow"
this is also particularly hilarious because he's like half a week away from surpassing star's sub count at this rate, and muselk actually still makes tf2 videos unlike star. muselk's vids are shit and i enjoy star's channel a lot, but he's not in anyone's shadow.
[url=https://www.youtube.com/watch?v=0Ur16VSnTZA]remember when muselk previewed matchmaking to provide exposure to it, as well as providing feedback and overall positively reflecting on it? remember when he used the description of that video to spoonfeed comp tf2 leagues so that people have an easier time getting into it?[/url]
it's almost like he's gradually become more and more displeased with matchmaking and how valve are handling it (as many tf2 players have) and has grown cynical as a result. getting so worked up just because he's in a position where his negative opinion will be seen and heard by a lot of people is pretty pathetic. also that tweet and his reddit post comparatively have very little exposure compared to the videos he's made about matchmaking and comp tf2 praising and endorsing each of them.
this isn't worth 100 posts of people frothing at their mouths and shitting on the guy. he's had an extremely consistent and rapid growth of subscribers since april and makes both tf2 and overwatch videos, so why get mad and act like he's "not relevant" anymore? i don't even like the guy, but his channel is growing very rapidly, don't act like he's washed up and trying to remain relevant. he doesn't need a tweet and a reddit comment with 20 upvotes to continue gaining 40 to 50k subs every week.
e: i just saw b4nny's tweet where he simply said "it's too early to call" which is a statement that i find agreeable and suitably reserved. meanwhile the overly defensive virtriol in this thread is borderline hilarious
e2: "he's still living a hundred miles into STAR_'s shadow"
this is also particularly hilarious because he's like half a week away from surpassing star's sub count at this rate, and muselk actually still makes tf2 videos unlike star. muselk's vids are shit and i enjoy star's channel a lot, but he's not in anyone's shadow.
jesus christ, who takes muselks opinions on competitive tf2 seriously ugh
obe_e2: "he's still living a hundred miles into STAR_'s shadow"
this is also particularly hilarious because he's like half a week away from surpassing star's sub count at this rate, and muselk actually still makes tf2 videos unlike star. muselk's vids are shit and i enjoy star's channel a lot, but he's not in anyone's shadow.
you have to be really dense if you don't think muselk's exponential growth in popularity wasnt because star gradually stopped making tf2 content altogether and people wanted more of that humor
he basically lived in star's wake and took it over since star halted production of tf2 videos because he doesnt like how vapid the content is
this is also particularly hilarious because he's like half a week away from surpassing star's sub count at this rate, and muselk actually still makes tf2 videos unlike star. muselk's vids are shit and i enjoy star's channel a lot, but he's not in anyone's shadow.[/quote]
you have to be really dense if you don't think muselk's exponential growth in popularity wasnt because star gradually stopped making tf2 content altogether and people wanted more of that humor
he basically lived in star's wake and took it over since star halted production of tf2 videos because he doesnt like how vapid the content is
fahrenheityou have to be really dense if you don't think muselk's exponential growth in popularity wasnt because star gradually stopped making tf2 content altogether and people wanted more of that humor
what? star's last tf2 vid was literally 8 months ago. starting in april is when muselks sub + video counts started skyrocketing. this is well after it became evident that star moved on from tf2.
fahrenheithe basically lived in star's wake
this isn't even a relevant point to make anyway. when star actually made tf2 vids semi frequently and wasn't clearly unhappy with the game/the videos he made, yes, muselk was in his shadow. this was like two years ago. muselk is more popular and "relevant" now than he ever was, like it or not.
fahrenheitstar halted production of tf2 videos because he doesnt like how vapid the content is
it seemed more like he stopped making tf2 vids because he doesn't really like the game very much anymore.
what? star's last tf2 vid was literally 8 months ago. [url=https://socialblade.com/youtube/user/mrmuselk/monthly]starting in april is when muselks sub + video counts started skyrocketing.[/url] this is well after it became evident that star moved on from tf2.
[quote=fahrenheit]he basically lived in star's wake[/quote]
this isn't even a relevant point to make anyway. when star actually made tf2 vids semi frequently and wasn't clearly unhappy with the game/the videos he made, yes, muselk was in his shadow. this was like two years ago. muselk is more popular and "relevant" now than he ever was, like it or not.
[quote=fahrenheit]star halted production of tf2 videos because he doesnt like how vapid the content is[/quote]
it seemed more like he stopped making tf2 vids because he doesn't really like the game very much anymore.
You know, with all these pub pro youtubers talking absolute shit about the game they make a living off of, it's hard to not just deal with b4nny's downsides and settle with him.
That's both Muselk and Stabby with absolutely no idea about TF2. Who is left?
That's both Muselk and Stabby with absolutely no idea about TF2. Who is left?
obe_
it's almost like he's gradually become more and more displeased with matchmaking and how valve are handling it (as many tf2 players have) and has grown cynical as a result. getting so worked up just because he's in a position where his negative opinion will be seen and heard by a lot of people is pretty pathetic.
this thread became shit when it went from pointing out how his argument is flawed to shitting on his credibility
as someone who plays predominately pubs and has a mild interest in comp, muselk is 100% within the MM target audience and he's perfectly qualified to speak about it from that perspective. The way he tried to explain his reasons was shit and that's why his post was terrible.
it's almost like he's gradually become more and more displeased with matchmaking and how valve are handling it (as many tf2 players have) and has grown cynical as a result. getting so worked up just because he's in a position where his negative opinion will be seen and heard by a lot of people is pretty pathetic.
[/quote]
this thread became shit when it went from pointing out how his argument is flawed to shitting on his credibility
as someone who plays predominately pubs and has a mild interest in comp, muselk is 100% within the MM target audience and he's perfectly qualified to speak about it from that perspective. The way he tried to explain his reasons was shit and that's why his post was terrible.
panda106http://i.imgur.com/al6Dbre.jpg
shoot me if i ever make it this far
[img]http://i.imgur.com/al6Dbre.jpg[/img][/quote]
shoot me if i ever make it this far
Most of the replies here are ad hominem...boo.
He's asserting that the active player-base is too small to make Match-Making viable unless it displays an overwhelmingly enthusiastic response, which he considers unlikely.
While I sincerely want MM to succeed, I think he's being entirely reasonable.
Instead of attacking him or bemoaning his not simply playing cheerleader, perhaps we could discuss the numbers and our own perceptions on whether or not the greater TF2 player-base does indeed have sufficient interest to make MM viable? Maybe if we confront the obstacles and valid concerns that MM faces we can make it more likely to succeed, or at least have a stimulating conversation that doesn't involve being nasty.
He's asserting that the active player-base is too small to make Match-Making viable unless it displays an overwhelmingly enthusiastic response, which he considers unlikely.
While I sincerely want MM to succeed, I think he's being entirely reasonable.
Instead of attacking him or bemoaning his not simply playing cheerleader, perhaps we could discuss the numbers and our own perceptions on whether or not the greater TF2 player-base does indeed have sufficient interest to make MM viable? Maybe if we confront the obstacles and valid concerns that MM faces we can make it more likely to succeed, or at least have a stimulating conversation that doesn't involve being nasty.
stabbyMost of the replies here are ad hominem...boo.
He's asserting that the active player-base is too small to make Match-Making viable unless it displays an overwhelmingly enthusiastic response, which he considers unlikely.
While I sincerely want MM to succeed, I think he's being entirely reasonable.
Instead of attacking him or bemoaning his not simply playing cheerleader, perhaps we could discuss the numbers and our own perceptions on whether or not the greater TF2 player-base does indeed have sufficient interest to make MM viable? Maybe if we confront the obstacles and valid concerns that MM faces we can make it more likely to succeed, or at least have a stimulating conversation that doesn't involve being nasty.
We did discuss the numbers maybe you should read the entire thread before making sweeping and incorrect generalisations.
He's asserting that the active player-base is too small to make Match-Making viable unless it displays an overwhelmingly enthusiastic response, which he considers unlikely.
While I sincerely want MM to succeed, I think he's being entirely reasonable.
Instead of attacking him or bemoaning his not simply playing cheerleader, perhaps we could discuss the numbers and our own perceptions on whether or not the greater TF2 player-base does indeed have sufficient interest to make MM viable? Maybe if we confront the obstacles and valid concerns that MM faces we can make it more likely to succeed, or at least have a stimulating conversation that doesn't involve being nasty.[/quote]
We did discuss the numbers maybe you should read the entire thread before making sweeping and incorrect generalisations.
stabbyMost of the replies here are ad hominem...boo.
He's asserting that the active player-base is too small to make Match-Making viable unless it displays an overwhelmingly enthusiastic response, which he considers unlikely.
While I sincerely want MM to succeed, I think he's being entirely reasonable.
Instead of attacking him or bemoaning his not simply playing cheerleader, perhaps we could discuss the numbers and our own perceptions on whether or not the greater TF2 player-base does indeed have sufficient interest to make MM viable? Maybe if we confront the obstacles and valid concerns that MM faces we can make it more likely to succeed, or at least have a stimulating conversation that doesn't involve being nasty.
CSGO had an average of 10,739.5 players in October 2012 (when the matchmaking was released). If you want to count the other CSs at the time, add 28,836.3 for 1.6 and 20,473.4 for source, which results in a total of 60049.2 players.
TF2 averages 51,163.9 players nowadays.
And CSGO only surpassed TF2 in players in January 2014, 1 year and 3 months after the matchmaking released.
No, this youtuber is not being reasonable at all.
He's asserting that the active player-base is too small to make Match-Making viable unless it displays an overwhelmingly enthusiastic response, which he considers unlikely.
While I sincerely want MM to succeed, I think he's being entirely reasonable.
Instead of attacking him or bemoaning his not simply playing cheerleader, perhaps we could discuss the numbers and our own perceptions on whether or not the greater TF2 player-base does indeed have sufficient interest to make MM viable? Maybe if we confront the obstacles and valid concerns that MM faces we can make it more likely to succeed, or at least have a stimulating conversation that doesn't involve being nasty.[/quote]
CSGO had an average of 10,739.5 players in October 2012 (when the matchmaking was released). If you want to count the other CSs at the time, add 28,836.3 for 1.6 and 20,473.4 for source, which results in a total of 60049.2 players.
TF2 averages 51,163.9 players nowadays.
And CSGO only surpassed TF2 in players in January 2014, 1 year and 3 months after the matchmaking released.
No, this youtuber is not being reasonable at all.
B4nny said on stream after his big visit that Valve would be willing to do TF2 majors if matchmaking is well received and now we have a YouTuber with 700k subs trashing on matchmaking before its even released like holy shit.
milo8 years late
CS existed for 12 years before the matchmaking was released.
CS existed for 12 years before the matchmaking was released.
CS also had a massive comp scene before matchmaking was a thing
bl4nkCS also had a massive comp scene before matchmaking was a thing
Comp scene that went from big to giant after Valve started investing.
Nobody is saying TF2 will get to the size of CSGO, we are just saying that as long as there are people playing, it's never too late.
If Valve wants to, they have the power to make comp TF2 big enough to be relevant, but those pessimist and selfish ("I don't play anymore so it's dead!!!!!!!") reactions don't help at all.
Comp scene that went from big to giant after Valve started investing.
Nobody is saying TF2 will get to the size of CSGO, we are just saying that as long as there are people playing, it's never too late.
If Valve wants to, they have the power to make comp TF2 big enough to be relevant, but those pessimist and selfish ("I don't play anymore so it's dead!!!!!!!") reactions don't help at all.
grounded optimism -> potential success, potential failure, but at least there's a chance
self-fulfilling cynicism -> you're always getting fucked, because you gave up before you could find out any other options
one can still acknowledge the problems at hand and find a way to fix them, the other is intentionally hopping into a pit of spikes and saying that it was inevitable they would hurt you. this is why muselk's argument is fucked; complete pessimism does no favors beyond some self-satisfaction that you might end up being "right" for no cost on your part, simply because trying for a more positive result means there's a chance you might be wrong for all your effort
self-fulfilling cynicism -> you're always getting fucked, because you gave up before you could find out any other options
one can still acknowledge the problems at hand and find a way to fix them, the other is intentionally hopping into a pit of spikes and saying that it was inevitable they would hurt you. this is why muselk's argument is fucked; complete pessimism does no favors beyond some self-satisfaction that you might end up being "right" for no cost on your part, simply because trying for a more positive result means there's a chance you might be wrong for all your effort
ShankyB4nny said on stream after his big visit that Valve would be willing to do TF2 majors if matchmaking is well received
Out of curiosity, do you have a link to the VOD at all? Its cool if you don't, but I've been hoping Valve would get involved to the point of hosting a major or some sort of large tournament as I figured that would be one of the best ways to jump start the scene. Would be nice to hear a legit confirmation.
Out of curiosity, do you have a link to the VOD at all? Its cool if you don't, but I've been hoping Valve would get involved to the point of hosting a major or some sort of large tournament as I figured that would be one of the best ways to jump start the scene. Would be nice to hear a legit confirmation.
JimmeeShankyB4nny said on stream after his big visit that Valve would be willing to do TF2 majors if matchmaking is well received
Out of curiosity, do you have a link to the VOD at all? Its cool if you don't, but I've been hoping Valve would get involved to the point of hosting a major or some sort of large tournament as I figured that would be one of the best ways to jump start the scene. Would be nice to hear a legit confirmation.
Well, it just makes sense. Of course Valve wants to make TF2 a huge esport with millions of players and millions in prizepools, all the while raking in that sweet key cash. Of course they WANT that. The question -- for them -- is can it happen?
What I see them doing is basically what they did with Dota 2 and CSGO. They're seeing if it's possible to replicate it. They're giving it the chance to grow, and if it does, they'll of course be there to reap the benefits.
Out of curiosity, do you have a link to the VOD at all? Its cool if you don't, but I've been hoping Valve would get involved to the point of hosting a major or some sort of large tournament as I figured that would be one of the best ways to jump start the scene. Would be nice to hear a legit confirmation.[/quote]
Well, it just makes sense. Of course Valve [b]wants[/b] to make TF2 a huge esport with millions of players and millions in prizepools, all the while raking in that sweet key cash. Of course they WANT that. The question -- for them -- is [b]can it happen?[/b]
What I see them doing is basically what they did with Dota 2 and CSGO. They're seeing if it's possible to replicate it. They're giving it the chance to grow, and if it does, they'll of course be there to reap the benefits.
Geel9Well, it just makes sense. Of course Valve wants to make TF2 a huge esport with millions of players and millions in prizepools, all the while raking in that sweet key cash. Of course they WANT that. The question -- for them -- is can it happen?
What I see them doing is basically what they did with Dota 2 and CSGO. They're seeing if it's possible to replicate it. They're giving it the chance to grow, and if it does, they'll of course be there to reap the benefits.
And, because it bears repeating, self-defeating and pessimistic attitudes, especially from big influencers like Muselk, are what have the biggest chance of ACTUALLY killing the game. He has the power to affect the community market economy with one tweet (just as an example), so it's scary to think of how many kids watch his comments or videos and just take everything at face value.
I'm curious to know.. did games like CS or Melee have issues like this, just tons and tons of people saying it was a dead game, the same way we do? When CS:GO was first out, did they have a bunch of blind naysayers as well? Or is non-constructive bitching like this unique to us?
Well, it just makes sense. Of course Valve [b]wants[/b] to make TF2 a huge esport with millions of players and millions in prizepools, all the while raking in that sweet key cash. Of course they WANT that. The question -- for them -- is [b]can it happen?[/b]
What I see them doing is basically what they did with Dota 2 and CSGO. They're seeing if it's possible to replicate it. They're giving it the chance to grow, and if it does, they'll of course be there to reap the benefits.[/quote]
And, because it bears repeating, self-defeating and pessimistic attitudes, especially from big influencers like Muselk, are what have the biggest chance of ACTUALLY killing the game. He has the power to affect the community market economy with one tweet ([url=https://twitter.com/mrmuselk/status/694156053609472000]just as an example[/url]), so it's scary to think of how many kids watch his comments or videos and just take everything at face value.
I'm curious to know.. did games like CS or Melee have issues like this, just tons and tons of people saying it was a dead game, the same way we do? When CS:GO was first out, did they have a bunch of blind naysayers as well? Or is non-constructive bitching like this unique to us?