Sorry if this has been asked before, but I really like crosshairs that flash when you do damage, how do I make a hud crosshair do this?
Dyl4NSorry if this has been asked before, but I really like crosshairs that flash when you do damage, how do I make a hud crosshair do this?
Look back someone asked the same thing a few pages ago
Look back someone asked the same thing a few pages ago
My motd is broken. It has been like this for a while but when I clicked the read more button it took me to magnumhud's update page. My mainmenuoverride.res file was fresh from the stock files and I checked the urls so I dont think it could be that. Does anyone have any idea?
Does anyone know how I can fix this?
Does anyone know how I can fix this?
MotD = /resource/ui/TextWindow.res and loads /cfg/motd(_text)_default.txt
Main Menu Update notices/blog posts is loading /cfg/motd_entries.txt
Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.
Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.
Main Menu Update notices/blog posts is loading [i]/cfg/motd_entries.txt[/i]
Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.
Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.
bearnauthow can I make damage numbers fade faster?
HudDamageAccout and change the "delta_lifetime"
HudDamageAccout and change the "delta_lifetime"
hey, im trying to implement overwatchHUD's menu into m0rehud and im trying to make all of the buttons the same.
however this happens:
https://puu.sh/s9Z0S/3d41b81a43.png
any idea on how to make these buttons work and look proper?
however this happens:
https://puu.sh/s9Z0S/3d41b81a43.png
any idea on how to make these buttons work and look proper?
WiethoofdMotD = /resource/ui/TextWindow.res and loads /cfg/motd(_text)_default.txt
Main Menu Update notices/blog posts is loading /cfg/motd_entries.txt
Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.
Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.
The problem occurred across multiple huds, even stock and when I checked in tf/cfg i found the cheeky script. I don't believe I put anything related to magnumhud in there. Assuming it is possible how could I write a script to someones cfg folder with something in custom?
Main Menu Update notices/blog posts is loading [i]/cfg/motd_entries.txt[/i]
Since the last one is available with the MagnumHUD in the /cfg folder and has a url linking to the tftv thread it is overriding the one that comes default with the game.
Renaming custom and taking out files you don't need and using an text editor which can search inside text files and dig through custom and it's contents (or even extracted default hud files) should result in a lot of things to help debug or try out new stuff for huds.[/quote]
The problem occurred across multiple huds, even stock and when I checked in tf/cfg i found the cheeky script. I don't believe I put anything related to magnumhud in there. Assuming it is possible how could I write a script to someones cfg folder with something in custom?
double post because people dont read edited posts
I got vtfedit working on a virtual machine but I can't figure out the difference between stock vtfs and the vtfs that I am making that makes the stock vtfs affected by
"src_corner_height" "24"
"src_corner_width" "10"
"draw_corner_width" "20"
"draw_corner_height" "10"
but not my custom ones. Can anyone assist me with making them work please?
I got vtfedit working on a virtual machine but I can't figure out the difference between stock vtfs and the vtfs that I am making that makes the stock vtfs affected by
[code] "src_corner_height" "24"
"src_corner_width" "10"
"draw_corner_width" "20"
"draw_corner_height" "10"
[/code]
but not my custom ones. Can anyone assist me with making them work please?
http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
How do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?
fnmHow do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?
delete mainmenuoverride.res from resource/ui
Falkinghammerhttp://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
sadly not
delete mainmenuoverride.res from resource/ui
[quote=Falkinghammer]http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"[/quote]
sadly not
This has probably been answered before but I dont feel like going through 3900 comments.
How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)
How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)
diamond0wnerThis has probably been answered before but I dont feel like going through 3900 comments.
How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)
go into your hud/resource/ui and find HudDamageAccount.Res (it might be called DamageAccount.Res) and go under "negative Color" in the file and change it to 0 255 0 255
How do I make my damage numbers lime green ? ( i.e. R:0 G:255 B:0)[/quote]
go into your hud/resource/ui and find HudDamageAccount.Res (it might be called DamageAccount.Res) and go under "negative Color" in the file and change it to 0 255 0 255
CubekolfnmHow do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?delete mainmenuoverride.res from resource/uiFalkinghammerhttp://imgur.com/a/ReIpTsadly not
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
Still did not fix the problem with the "find a game" button not working.
delete mainmenuoverride.res from resource/ui
[quote=Falkinghammer]http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"[/quote]
sadly not[/quote]
Still did not fix the problem with the "find a game" button not working.
Using default hud in custom huds requires deleting: resource/GameMenu.res & resource/ui/MainMenuOverride.res
fnmCubekolfnmHow do I remove the custom main menu from a hud (so it just keeps the in game ui) since it is an old hud that has not been updated in a long time?delete mainmenuoverride.res from resource/uiFalkinghammerhttp://imgur.com/a/ReIpTsadly not
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"
Still did not fix the problem with the "find a game" button not working.
Did you also delete gamemenu.res?
Edit: dammit ninjad
delete mainmenuoverride.res from resource/ui
[quote=Falkinghammer]http://imgur.com/a/ReIpT
Is there any way to remove/move that white line on the scoreboard without covering it?
For the future, the picture is of the white line above the scoreboard that says "Name Score Ping"[/quote]
sadly not[/quote]
Still did not fix the problem with the "find a game" button not working.[/quote]
Did you also delete gamemenu.res?
Edit: dammit ninjad
WiethoofdUsing default hud in custom huds requires deleting: resource/GameMenu.res & resource/ui/MainMenuOverride.res
I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.
If it helps, I'm trying to use the thwartski hud that ma3la used, and this is the dl link (also found on his twitch): http://www.mediafire.com/file/46l8dj1f6dsfg6t/Ma3laCFG.rar
I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.
If it helps, I'm trying to use the thwartski hud that ma3la used, and this is the dl link (also found on his twitch): http://www.mediafire.com/file/46l8dj1f6dsfg6t/Ma3laCFG.rar
Is it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.
In Hudlayout.res
CMainTargetID
In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth
In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
PlayerStatusHealthBonusImageBG
PlayerStatusHealthValue
PlayerStatusHealthValueShadow
When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).
Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.
[code]In Hudlayout.res
CMainTargetID
In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth
In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
PlayerStatusHealthBonusImageBG
PlayerStatusHealthValue
PlayerStatusHealthValueShadow
[/code]
When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).
Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.
CitrusmanIs it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.
In Hudlayout.res CMainTargetID In Targetid.res Target IDBG TargetIDShader TargetNameLabel SpectatorGUIHealth In SpectatorGUIHealth.res PlayerStatusHealthImage PlayerStatusHealthBonusImage PlayerStatusHealthBonusImageBG PlayerStatusHealthValue PlayerStatusHealthValueShadow
When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).
Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.
go into spectatorguihealth for the health stuff
[code]In Hudlayout.res
CMainTargetID
In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth
In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
PlayerStatusHealthBonusImageBG
PlayerStatusHealthValue
PlayerStatusHealthValueShadow
[/code]
When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).
Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.[/quote]
go into spectatorguihealth for the health stuff
XenThePybroCitrusmanIs it possible to remove the id and health that appears when looking at teammates? I tried to set both "enabled" and "visible" to 0 for the following values but I wasn't able to get rid of it completely.
In Hudlayout.res CMainTargetID In Targetid.res Target IDBG TargetIDShader TargetNameLabel SpectatorGUIHealth In SpectatorGUIHealth.res PlayerStatusHealthImage PlayerStatusHealthBonusImage PlayerStatusHealthBonusImageBG PlayerStatusHealthValue PlayerStatusHealthValueShadow
When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).
Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.
go into spectatorguihealth for the health stuff
Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested
[code]In Hudlayout.res
CMainTargetID
In Targetid.res
Target IDBG
TargetIDShader
TargetNameLabel
SpectatorGUIHealth
In SpectatorGUIHealth.res
PlayerStatusHealthImage
PlayerStatusHealthBonusImage
PlayerStatusHealthBonusImageBG
PlayerStatusHealthValue
PlayerStatusHealthValueShadow
[/code]
When doing that, I end up with a black version of the player's ID and a black box where the health cross was. I'm not really sure why disabling CMainTargetID didn't disable the whole thing (in fact, it did absolutely nothing).
Also, I can get rid of it by moving those few last elements off the screen, but the reason I'm trying to edit this section of the hud is due to extreme FPS drops caused when they appear, so moving them off screen or making their height 0 doesn't really fix the problem.[/quote]
go into spectatorguihealth for the health stuff[/quote]
Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested
fnmWiethoofdUsing default hud in custom huds requires deleting: resource/GameMenu.res & resource/ui/MainMenuOverride.res
I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.
Update scripts/hudanimations_tf to use hudanimations_manifest.txt instead so you'll always have the default Valve animations and try again.
@Citrusman Hiding health in targetid is making SpectatorGUIHealth "wide 0" in TargetID.res if you want to hide the entire targetID when looking at teammates: CMainTargetID "ypos r0" in hudlayout.res (simply move it off screen)
I tried deleting both and for some reason it still will not allow me to click on the "find a game" button. When I click on it, it does not open the box.[/quote]
Update scripts/hudanimations_tf to use [url=http://huds.tf/forum/showthread.php?tid=151]hudanimations_manifest.txt[/url] instead so you'll always have the default Valve animations and try again.
@Citrusman Hiding health in targetid is making SpectatorGUIHealth "wide 0" in TargetID.res if you want to hide the entire targetID when looking at teammates: CMainTargetID "ypos r0" in hudlayout.res (simply move it off screen)
XenThePybrogo into spectatorguihealth for the health stuff
I gave a list of the things I disabled in that file already, and the only other two elements listed in that file were already set to enabled = 0.
Koncept Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested
Forcing it to render off screen doesn't fix the issues though, I've already tried it.
I gave a list of the things I disabled in that file already, and the only other two elements listed in that file were already set to enabled = 0.
[quote=Koncept] Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested[/quote]
Forcing it to render off screen doesn't fix the issues though, I've already tried it.
Can someone help me update grape's version of m0rehud?
Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E
Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.
Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E
Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.
fnmCan someone help me update grape's version of m0rehud?
Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E
Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.
I believe Hypnotize has already updated it. This thread should lead you to an updated version
Here is the DL link: https://mega.nz/#!CEVCyTqS!78hRnV3yi0KRn0F9uVVLyCY-NAvRqoKHvFPxy_oWM3E
Essentially the hud doesn't work, and I want the specific crosshairs that he has in there + the actual version of m0rehud.[/quote]
I believe Hypnotize has already updated it. [url=http://www.teamfortress.tv/33738/ive-updated-some-huds]This thread[/url] should lead you to an updated version
probably been asked before, but how can I remove the [unknown] text that comes up when i'm inspecting someone's weapons, as shown in this screenshot?
CitrusmanXenThePybrogo into spectatorguihealth for the health stuff
I gave a list of the things I disabled in that file already, and the only other two elements listed in that file were already set to enabled = 0.
Koncept Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested
Forcing it to render off screen doesn't fix the issues though, I've already tried it.
Actually setting wide and tall to 0 might work, although if you are having framerate issues when a hud element appears it is probably not the hud. Try deleting spectatorguihealth and seeing if the problem still persists, although some of the hud elements that you want to get rid of are forced visible
I gave a list of the things I disabled in that file already, and the only other two elements listed in that file were already set to enabled = 0.
[quote=Koncept] Probably a more easy thing would be to set the x value of CMainTargetID very high or low if you're not having any success with what xen suggested[/quote]
Forcing it to render off screen doesn't fix the issues though, I've already tried it.[/quote]
Actually setting wide and tall to 0 might work, although if you are having framerate issues when a hud element appears it is probably not the hud. Try deleting spectatorguihealth and seeing if the problem still persists, although some of the hud elements that you want to get rid of are forced visible