Besides jump maps and tr_rocketshooting_2 there aren't any good maps to load up and screw around in for a while. I think a mix between the two above would be ideal. Essentially I'm picturing a big room with jumping bots like rocketshooting scattered among tons of ramps, walls, and platforms. A gymnasium where you juggle bots into fly-by airshots and other 0 ping acrobatic feats.
I'm sure someone experienced in hammer could throw something rudimentary together in like an hour. Nothing fancy like tr_walkway, which we all know isn't very good anyway because the weird way the bots are pushed along. Just a BIG room, a HIGH ceiling, interesting geometry, and jumpy dudes to style kill. You all know you would dl the shit outta that!
Besides jump maps and tr_rocketshooting_2 there aren't any good maps to load up and screw around in for a while. I think a mix between the two above would be ideal. Essentially I'm picturing a big room with jumping bots like rocketshooting scattered among tons of ramps, walls, and platforms. A gymnasium where you juggle bots into fly-by airshots and other 0 ping acrobatic feats.
I'm sure someone experienced in hammer could throw something rudimentary together in like an hour. Nothing fancy like tr_walkway, which we all know isn't very good anyway because the weird way the bots are pushed along. Just a BIG room, a HIGH ceiling, interesting geometry, and jumpy dudes to style kill. You all know you would dl the shit outta that!
tr_walkway is godly, what are you on about?
tr_walkway is godly, what are you on about?
EquaLtr_walkway is godly, what are you on about?
The bot hitboxes do not match their models, so rocketshooting and tr_aim are the only options for hitscan classes. I wrote this to entice soldier/demo mains but this idea would also be fun practice as scout with the basher. Maybe im braindead but I love running around rocketshooting trying to do only 100 damage shots
[quote=EquaL]tr_walkway is godly, what are you on about?[/quote]
The bot hitboxes do not match their models, so rocketshooting and tr_aim are the only options for hitscan classes. I wrote this to entice soldier/demo mains but this idea would also be fun practice as scout with the basher. Maybe im braindead but I love running around rocketshooting trying to do only 100 damage shots
tr_aim_training_b13 is p good
tr_aim_training_b13 is p good
sheafEquaLtr_walkway is godly, what are you on about?
The bot hitboxes do not match their models, so rocketshooting and tr_aim are the only options for hitscan classes. I wrote this to entice soldier/demo mains but this idea would also be fun practice as scout with the basher. Maybe im braindead but I love running around rocketshooting trying to do only 100 damage shots
That only matters when they are in the ground and for headshots pretty much though
[quote=sheaf][quote=EquaL]tr_walkway is godly, what are you on about?[/quote]
The bot hitboxes do not match their models, so rocketshooting and tr_aim are the only options for hitscan classes. I wrote this to entice soldier/demo mains but this idea would also be fun practice as scout with the basher. Maybe im braindead but I love running around rocketshooting trying to do only 100 damage shots[/quote]
That only matters when they are in the ground and for headshots pretty much though
I like tr_arena
A slightly improved newbots. No walls where rockets can splash on so better for airshot practise
I like [url=http://www.teamfortress.tv/17952/tr-arena-rc1]tr_arena[/url]
A slightly improved newbots. No walls where rockets can splash on so better for airshot practise
Any maps where the bots will airstrafe?
Any maps where the bots will airstrafe?