Before I say anything else, I am aware that there are green screen maps. But I fear they are not enough (lighting looks bad most of the time).
This is what I want https://youtu.be/1LMBdmYKJAY?t=3m24s (and that's the effect I'm going to do)
But I can't find anything like it. My question is if it's even possible to re-create in TF2.
I am aware of the existance of the roto-brush tool in after effects, and it's awesome, but it takes a shit-ton of time to do for every frame and if you miss something in the middle you're not going to have a good time. 
Thanks!
			 
			
		Before I say anything else, I am aware that there are green screen maps. But I fear they are not enough (lighting looks bad most of the time).
This is what I want https://youtu.be/1LMBdmYKJAY?t=3m24s (and that's the effect I'm going to do)
But I can't find anything like it. My question is if it's even possible to re-create in TF2.
I am aware of the existance of the roto-brush tool in after effects, and it's awesome, but it takes a shit-ton of time to do for every frame and if you miss something in the middle you're not going to have a good time. 
Thanks!
		
		
	 
	
		
		
		
		
							
			
		https://www.youtube.com/watch?v=Gg8MtZHT3YE
this looks fine for what you need
		
		
	 
	
		
		
		
		
							
				Hey I just read this and made a map with a consistent flat green backdrop but also with badlands' lighting so it doesn't do that ugly fullbright thing.
Download here
I can do more of these with different maps lighting settings if you want.
			 
			
		Hey I just read this and made a map with a consistent flat green backdrop but also with badlands' lighting so it doesn't do that ugly fullbright thing.
[url=https://tf2maps.net/downloads/tf_greenscreen.2983/download?version=6896]Download here[/url]
I can do more of these with different maps lighting settings if you want.
		
		
	 
	
		
		
		
		
							
				i remember Cla using a particular hud element that covered everything exept for some key things he wanted: HUD parts (like kill feed or health) and viewodels too iirc.
			 
			
		i remember Cla using a particular hud element that covered everything exept for some key things he wanted: HUD parts (like kill feed or health) and viewodels too iirc.
		
		
	 
	
		
		
		
		
							
				cirloi remember Cla using a particular hud element that covered everything exept for some key things he wanted: HUD parts (like kill feed or health) and viewodels too iirc.
This sounds like what I'm after. Thank you!
			 
			
		[quote=cirlo]i remember Cla using a particular hud element that covered everything exept for some key things he wanted: HUD parts (like kill feed or health) and viewodels too iirc.[/quote] 
This sounds like what I'm after. Thank you!