Hey guys! I have a survey for those who participated in the New Map Cup to see what maps they liked from the map pool. If you can fill it in it would be greatly appreciated.
https://goo.gl/forms/n5sWlV0rtBql9zrR2
what if we only played 3 of these maps? i dont want to rate maps i havent played
prwhat if we only played 3 of these maps? i dont want to rate maps i havent played
Good point. I'll change it so you don't have to answer every question and you can answer the maps you played.
Good point. I'll change it so you don't have to answer every question and you can answer the maps you played.
kalinka and bagel were actually pretty fun and I hope they get good feedback and updates
cp_cardinal - didn't play it
cp_daytrip - map felt very small to play on, area from blu spawn to first point felt kind of awkward because one right "bathroom" could be easily held and the streetside on left felt too skinny. i felt the last played well both offensively and defensively
cp_drudgery - didn't play it
cp_kalinka - mid played well from my point of view and i was able to do a lot on soldier, i think the high ground and all the ledges on the mid are good, as well as the balconies. didn't really notice any issues with second and there is an appropriate amount of hp/ammo packs, i like the sort of openness of the flank so it's not extremely easy to spam. Last point is pretty open and there are a good amount of entrances to come in from but not too many, from a defensive standpoint it kind of simulates process's "heaven" with the highground behind the point which I really like.
cp_logjam - didn't play it
koth_bagel - I feel like there should be like another form of highground platform on mid, but not close enough to the point where scouts can double jump onto it with ease, i also think the tunnels on both sides could be opened up slightly as well especially since there's an extreme height advantage, and if not just add some more props to jump on. lobby area played pretty well for me
koth_warmfront - I liked how the mids played out and cant really complain about the layout of the mid except for the fact that I constantly ran out of ammo and the lack of any ammo packs that weren't small were nowhere to be seen, i also think the pathway with the fence thingy connecting to mid could be widened a little bit
pl_tfcl - didn't play it
Overall had a really enjoyable time playing new maps and experimenting with new pushes and such
[b]cp_daytrip[/b] - map felt very small to play on, area from blu spawn to first point felt kind of awkward because one right "bathroom" could be easily held and the streetside on left felt too skinny. i felt the last played well both offensively and defensively
[b]cp_drudgery[/b] - didn't play it
[b]cp_kalinka[/b] - mid played well from my point of view and i was able to do a lot on soldier, i think the high ground and all the ledges on the mid are good, as well as the balconies. didn't really notice any issues with second and there is an appropriate amount of hp/ammo packs, i like the sort of openness of the flank so it's not extremely easy to spam. Last point is pretty open and there are a good amount of entrances to come in from but not too many, from a defensive standpoint it kind of simulates process's "heaven" with the highground behind the point which I really like.
[b]cp_logjam[/b] - didn't play it
[b]koth_bagel[/b] - I feel like there should be like another form of highground platform on mid, but not close enough to the point where scouts can double jump onto it with ease, i also think the tunnels on both sides could be opened up slightly as well especially since there's an extreme height advantage, and if not just add some more props to jump on. lobby area played pretty well for me
[b]koth_warmfront[/b] - I liked how the mids played out and cant really complain about the layout of the mid except for the fact that I constantly ran out of ammo and the lack of any ammo packs that weren't small were nowhere to be seen, i also think the pathway with the fence thingy connecting to mid could be widened a little bit
[b]pl_tfcl[/b] - didn't play it
Overall had a really enjoyable time playing new maps and experimenting with new pushes and such
Hey guys. I've temporarily allowed people to edit their responses since I had it before where people had to rate maps that they didn't play. So if you want to edit your response you can do it now.
Last bump before I close the survey at around 11pm EST
Will you be sending the map makers the results of this survey?
If so, can you include me on that list, alongside FatherBrandon?
If so, can you include me on that list, alongside FatherBrandon?
SidularWill you be sending the map makers the results of this survey?
If so, can you include me on that list, alongside FatherBrandon?
I'm going to make the results (along with the map play rates throughout the cup) public. Probably around tomorrow or the day after.
If so, can you include me on that list, alongside FatherBrandon?[/quote]
I'm going to make the results (along with the map play rates throughout the cup) public. Probably around tomorrow or the day after.