Anyone got their hands on thalies xhair?
May need some help transferring to flathud too :P.
thx boys
Anyone got their hands on thalies xhair?
May need some help transferring to flathud too :P.
thx boys
if you're talking about in this video, this is seeker's crosshair
I know stark has a dl on his twitch page for it
if you're talking about in [url=https://www.youtube.com/watch?v=8Jwd4fSabuI]this[/url] video, this is seeker's crosshair
I know stark has a dl on his twitch page for it
what is the directory for the crosshairs?
what is the directory for the crosshairs?
STEEZwhat is the directory for the crosshairs?
You put them in the scripts folder inside your hud I believe
[quote=STEEZ]what is the directory for the crosshairs?[/quote]
You put them in the scripts folder inside your hud I believe
You need to define and describe the font in ClientScheme.res, it will be something like this:
Show Content
"25"
{
"font" "resource/fonts/tf2cross.ttf"
"name" "tf2cross"
}
Show Content
"SeekerCrosshair"
{
"1"
{
"name" "tf2cross"
"tall" "11"
"additive" "0"
"antialias" "1"
"outline" "0"
}
}
Then enable it in hudlayout.res:
Show Content
SeekerCrosshair
{
"controlName" "CExLabel"
"fieldName" "SeekerCrosshair"
"visible" "0"
"enabled" "1"
"zpos" "1"
"xpos" "c-19"
"ypos" "c-17"
"wide" "34"
"tall" "34"
"font" "SeekerCrosshair"
"labelText" "x"
"textAlignment" "center"
"fgcolor" "0 255 0 255"
}
These x and y pos values will not be correctly centred - you will need to play with them and possibly change wide/tall values.
The font itself goes in custom\HUD\resource\fonts.
You need to define and describe the font in ClientScheme.res, it will be something like this:
[spoiler]"25"
{
"font" "resource/fonts/tf2cross.ttf"
"name" "tf2cross"
}[/spoiler]
[spoiler]"SeekerCrosshair"
{
"1"
{
"name" "tf2cross"
"tall" "11"
"additive" "0"
"antialias" "1"
"outline" "0"
}
}[/spoiler]
Then enable it in hudlayout.res:
[spoiler]SeekerCrosshair
{
"controlName" "CExLabel"
"fieldName" "SeekerCrosshair"
"visible" "0"
"enabled" "1"
"zpos" "1"
"xpos" "c-19"
"ypos" "c-17"
"wide" "34"
"tall" "34"
"font" "SeekerCrosshair"
"labelText" "x"
"textAlignment" "center"
"fgcolor" "0 255 0 255"
}[/spoiler]
[i]These x and y pos values will not be correctly centred - you will need to play with them and possibly change wide/tall values.[/i]
The font itself goes in custom\HUD\resource\fonts.
Seeker's crosshair is a vtf crosshair, so you shouldn't need to define it as a font
Seeker's crosshair is a vtf crosshair, so you shouldn't need to define it as a font
Oh sweet, my mistake.
If vtf crosshairs are your thing you might want to check out this thread:
http://www.teamfortress.tv/35367/vtf-crosshair-pack
Oh sweet, my mistake.
If vtf crosshairs are your thing you might want to check out this thread:
http://www.teamfortress.tv/35367/vtf-crosshair-pack
To confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26
To confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26
ThalashTo confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26
how do you use two vtf crosshairs at the same time?
[quote=Thalash]To confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26[/quote]
how do you use two vtf crosshairs at the same time?
RainofLightThalashTo confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26
how do you use two vtf crosshairs at the same time?
He uses the normal dot in game with scale 26 and green
E: Sorry i read it wrong, he uses default and crosshair5? ignore above post
[quote=RainofLight][quote=Thalash]To confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26[/quote]
how do you use two vtf crosshairs at the same time?[/quote]
He uses the normal dot in game with scale 26 and green
E: Sorry i read it wrong, he uses default and crosshair5? ignore above post
WixxiRainofLightThalashTo confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26
how do you use two vtf crosshairs at the same time?
He uses the normal dot in game with scale 26 and green
so is his crosshair set to seeker's or the dot? because apparently it's both
[quote=Wixxi][quote=RainofLight][quote=Thalash]To confirm, it's Starks edit of Seeker's Crosshair replacing the original white dot with a green one, by enabling default crosshairs and using crosshair 5 scale 26[/quote]
how do you use two vtf crosshairs at the same time?[/quote]
He uses the normal dot in game with scale 26 and green[/quote]
so is his crosshair set to seeker's or the dot? because apparently it's both
I'd imagine the green dot is a hud crosshair, unless it was edited to have the green dot in the middle
Edit: forgot to read as well
I'd imagine the green dot is a hud crosshair, unless it was edited to have the green dot in the middle
Edit: forgot to read as well
https://www.dropbox.com/sh/9oxqbyog81vpy3g/AACKrD_HZFAq_Ewu-X5Z6Iq6a?dl=0
I made a better version than #14 that isn't blurry and stuff
Preview
Download
I made a better version than #14 that isn't blurry and stuff
[url=http://i.imgur.com/1i2AgTD.jpg]Preview[/url]
[url=https://www.dropbox.com/s/yio81238h48n9qy/thalash.zip?dl=0]Download[/url]
i'm sorry.i'm on 1600x900.
Edit: Tried it and it looks the same.
i'm sorry.i'm on 1600x900.
Edit: Tried it and it looks the same.
how do you get this to work i only get the missing texture when i load the game
how do you get this to work i only get the missing texture when i load the game
biskuuI made a better version than #14 that isn't blurry and stuff
Preview
Download
where do I put the download?
[quote=biskuu]I made a better version than #14 that isn't blurry and stuff
[url=http://i.imgur.com/1i2AgTD.jpg]Preview[/url]
[url=https://www.dropbox.com/s/yio81238h48n9qy/thalash.zip?dl=0]Download[/url][/quote]
where do I put the download?
You put it in the steam folder
You put it in the steam folder
playboiCartiYou put it in the steam folder
uhhh...what?
[quote=playboiCarti]You put it in the steam folder[/quote]
uhhh...what?
Okay, I figured out how to enable the crosshair in game and what part of local files you install it in. If anyone is wondering just follow this process.
Step 1: download this and this
Step 2: Open up the second download, go to custom_stuff>materials>vgui>replay>thumbnails
Step 3: Open up the fist download and place both "thalash" files into the thumbnail folder
Step 4: Go back to custom_stuff and open up scripts
Step 5: (this will take around 10 mins) open every tf_weapon - .txt document, scroll down to the crosshair section and put in "vgui/replay/thumbnails/thalash" instead of the one that's already there.
Step 6: Put the custom_stuff folder into your "custom" folder, located at steam>steamapps>common>Team fortress 2>tf>custom
Step 7: once you're done, open up your game and type cl_crosshair_file "" into console. (make your crosshair is white)
And you're basically done.
Edit: For those who are wondering, this is what your crosshair text should look like in the scripts folder.
}
"crosshair"
{
"file" "vgui/replay/thumbnails/thalash"
"x" "0"
"y" "0"
"width" "64"
"height" "64"
Okay, I figured out how to enable the crosshair in game and what part of local files you install it in. If anyone is wondering just follow this process.
Step 1: download [url=https://www.dropbox.com/s/yio81238h48n9qy/thalash.zip?dl=0]this[/url] and [url=https://www.dropbox.com/sh/mtk2ju5se4k0gue/AADwHhW6vn5FjtYTz2v1RNJsa?dl=0]this[/url]
Step 2: Open up the second download, go to custom_stuff>materials>vgui>replay>thumbnails
Step 3: Open up the fist download and place both "thalash" files into the thumbnail folder
Step 4: Go back to custom_stuff and open up scripts
Step 5: (this will take around 10 mins) open every tf_weapon - .txt document, scroll down to the crosshair section and put in "vgui/replay/thumbnails/thalash" instead of the one that's already there.
Step 6: Put the custom_stuff folder into your "custom" folder, located at steam>steamapps>common>Team fortress 2>tf>custom
Step 7: once you're done, open up your game and type cl_crosshair_file "" into console. (make your crosshair is white)
And you're basically done.
Edit: For those who are wondering, this is what your crosshair text should look like in the scripts folder.
}
"crosshair"
{
"file" "vgui/replay/thumbnails/thalash"
"x" "0"
"y" "0"
"width" "64"
"height" "64"
Hello, for some reasons it doesn't work on some weapons for me (rocket launcher, grenade launcher) and instead of seeker crosshair I have the normal default crosshair, does anyone know why? Thanks
Hello, for some reasons it doesn't work on some weapons for me (rocket launcher, grenade launcher) and instead of seeker crosshair I have the normal default crosshair, does anyone know why? Thanks
https://cfg.tf/tools/crosshairs/names/
ComeInMyCaveHello, for some reasons it doesn't work on some weapons for me (rocket launcher, grenade launcher) and instead of seeker crosshair I have the normal default crosshair, does anyone know why? Thanks
https://cfg.tf/tools/crosshairs/names/
[quote=ComeInMyCave]Hello, for some reasons it doesn't work on some weapons for me (rocket launcher, grenade launcher) and instead of seeker crosshair I have the normal default crosshair, does anyone know why? Thanks[/quote]
ComeInMyCaveHello, for some reasons it doesn't work on some weapons for me (rocket launcher, grenade launcher) and instead of seeker crosshair I have the normal default crosshair, does anyone know why? Thanks
the no explosion smoke script overrides the crosshairs if you have that. you need to change it in either the explosion script or the crosshair files and delete the other.
[quote=ComeInMyCave]Hello, for some reasons it doesn't work on some weapons for me (rocket launcher, grenade launcher) and instead of seeker crosshair I have the normal default crosshair, does anyone know why? Thanks[/quote]
the no explosion smoke script overrides the crosshairs if you have that. you need to change it in either the explosion script or the crosshair files and delete the other.