I used to have an autoheal for medic that held down heal all the time unless I clicked mouse1, and doing that stopped healing while I held it allowing me to switch heal targets. I lost my configs recently, and can't seem to find the autoheal again. I also have class specific scripts, and I know I had the autoheal setup in such a way that it wouldn't interfere with other classes scripts, or be on when I switched to weapons that weren't mediguns. Any help fixing it would be greatly appreciated.
I thought autoheal was an option in Advanced Settings..
Put this in medic.cfg:
alias +heal -attack
alias -heal +attack
bind mouse1 +heal
Put this in every other class.cfg:
-attack
bind mouse1 +attack
Didn't test but should work.
Actually nevermind, that would fuck up your needles and saw.
alias +heal -attack
alias -heal +attack
bind mouse1 +heal
Put this in every other class.cfg:
-attack
bind mouse1 +attack
Didn't test but should work.[/s]
Actually nevermind, that would fuck up your needles and saw.
Well thanks anyway hooli, needles and saw don't matter nearly as much as medigun anyway, so I'd rather have a correctly working autoheal than non-constantly firing needles and saw. Works good enough, though if anyone finds a way to make it work while not messing up needles/saw that'd be great obviously.
KissmeI thought autoheal was an option in Advanced Settings..
The valve autoheal is really really bad, it actually makes it harder to correctly heal people and causes lots of dropped players during ubers because it makes it more difficult to easily switch between targets.
The valve autoheal is really really bad, it actually makes it harder to correctly heal people and causes lots of dropped players during ubers because it makes it more difficult to easily switch between targets.
Okay I fixed it. If you use keys other than 1,2,3 to switch weapons you'll need to replace them yourself. Again, I didn't test but it should work. I tested it.
Put this in medic.cfg:
alias key1 "slot1;autohealOff"
alias key2 "slot2;autohealOn"
alias key3 "slot3;autohealOff"
alias autohealOn "alias +heal -attack;alias -heal +attack"
alias autohealOff "-attack;alias +heal +attack;alias -heal -attack"
alias turnoffmediccfg "bind mouse1 +attack;bind 1 slot1;bind 2 slot2;bind 3 slot3;-attack"
bind mouse1 +heal
bind 1 key1
bind 2 key2
bind 3 key3
Put this in every other class.cfg:
turnoffmediccfg
It's broken, fixing it now.
Ok I fixed it.
Put this in medic.cfg:
alias key1 "slot1;autohealOff"
alias key2 "slot2;autohealOn"
alias key3 "slot3;autohealOff"
alias autohealOn "alias +heal -attack;alias -heal +attack"
alias autohealOff "-attack;alias +heal +attack;alias -heal -attack"
alias turnoffmediccfg "bind mouse1 +attack;bind 1 slot1;bind 2 slot2;bind 3 slot3;-attack"
bind mouse1 +heal
bind 1 key1
bind 2 key2
bind 3 key3
Put this in every other class.cfg:
turnoffmediccfg
It's broken, fixing it now.
Ok I fixed it.
I managed to fix it using the autoheal in your first post. I already had different weapon slot things bound, so I just added in the autoheal to the mediguns and the thing that turned the autoheal off to the non-mediguns and other class configs. Thanks a ton for the help, was tearing my hair out trying to get it to work.
If you go to Chris's site he has a medic script with that feature
http://tf2wiki.net/wiki/Medic_scripts
That has all the various versions of the particular script you're looking for labelled as auto-medigun - there are oodles of different set ups and configurations.
I personally don't use one because valve's autoheal is fine by me unless you like to stick close to walls around corners and have more than one person to heal on the other side of said corner or are in a situation where jumping over hit boxes will get you killed lol (but I imagine that's a game engine thing lol).
That has all the various versions of the particular script you're looking for labelled as auto-medigun - there are oodles of different set ups and configurations.
I personally don't use one because valve's autoheal is fine by me unless you like to stick close to walls around corners and have more than one person to heal on the other side of said corner or are in a situation where jumping over hit boxes will get you killed lol (but I imagine that's a game engine thing lol).
hooliPut this in medic.cfg:
alias +heal -attack
alias -heal +attack
bind mouse1 +heal
Put this in every other class.cfg:
-attack
bind mouse1 +attack
Didn't test but should work.
Actually nevermind, that would fuck up your needles and saw.
http://gamebanana.com/scripts/9817. also thanks hooli for the alias's. i managed to make it so when you switch to medi gun it doesn't muck up the syringes and saw
alias +heal -attack
alias -heal +attack
bind mouse1 +heal
Put this in every other class.cfg:
-attack
bind mouse1 +attack
Didn't test but should work.
Actually nevermind, that would fuck up your needles and saw.[/quote]
http://gamebanana.com/scripts/9817. also thanks hooli for the alias's. i managed to make it so when you switch to medi gun it doesn't muck up the syringes and saw
shorasWhy necro 2013 thread?
*2014
stop living in 2016. jk do what you want dude
*2014
stop living in 2016. jk do what you want dude
Permzillahttps://youtu.be/UItqkgid-zQ
that has nothing to contribute to this.
I LOVE THE VIDEO 10/10 IGN
that has nothing to contribute to this.
I LOVE THE VIDEO 10/10 IGN
ItsYaBoiZeroshorasWhy necro 2013 thread?*2014
stop living in 2016. jk do what you want dude
posted Jun 14, 2013 at 23:53 CEST
I know Australia is a bit ahead of us, but I didn't know it was by half a year.
Also sick double post. Did you spend one and a half hours searching for the edit button but couldn't find it?
*2014
stop living in 2016. jk do what you want dude[/quote]
[quote]posted Jun 14, 2013 at 23:53 CEST[/quote]
I know Australia is a bit ahead of us, but I didn't know it was by half a year.
Also sick double post. Did you spend one and a half hours searching for the edit button but couldn't find it?