Is it possible to make the game play a sound (the "Humiliation" from Quake Live) upon a melee kill?
Thanks in advance.
Is it possible to make the game play a sound (the "Humiliation" from Quake Live) upon a melee kill?
Thanks in advance.
It's not a need. I'd just enjoy it; similar to custom kill sound, sprays, binds, etc.
what you could do is have killsounds enabled on melee and disabled everywhere else.
or use a stock killsound for everything else and have melee be the custom killsound
having 2 custom killsounds isn't possible
Marty makes good point.
alias pri "slot1; tf_dingalingaling_lasthit 0"
alias sec "slot2; tf_dingalingaling_lasthit 0"
alias mel "slot3; tf_dingalingaling_lasthit 1"
bind 1 pri
bind 2 sec
bind 3 mel
I think that might work. Change 1, 2, and 3 to whatever.
Martywhat you could do is have killsounds enabled on melee and disabled everywhere else.
or use a stock killsound for everything else and have melee be the custom killsound
having 2 custom killsounds isn't possible
Are you sure?
http://i.imgur.com/nQByP5L.png
Should be able to have a .wav that replaces each of these and then script a change like what jojo has, I'm just not entirely sure what the command is to change killsound
Hmmm...I'll try playing with melee killsound only. Maybe I won't miss my kill sound.
Thanks for the advice. If anyone comes up with a way to do multiple killsounds, let me know.
KairuMartywhat you could do is have killsounds enabled on melee and disabled everywhere else.
or use a stock killsound for everything else and have melee be the custom killsound
having 2 custom killsounds isn't possible
Are you sure?
http://i.imgur.com/nQByP5L.png
Should be able to have a .wav that replaces each of these and then script a change like what jojo has, I'm just not entirely sure what the command is to change killsound
for whatever reason, those don't work in tournament severs (sv_pure 2)
unless they changed it from when they first released killsounds