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TF2 update for 12/1/17 (12/2/17 UTC)
1
#1
Patch Notes
0 Frags +

Via HLDS:

Valve- Added the Chapelaria 6v6 Season 3 tournament medals
- Contract loaner items no longer have an expiration date
- Players viewing their ConTracker can no longer move or attack
- Fixed the main menu not updating its layout after a resolution change
- Fixed the Engineer's ConTracker animation
- Fixed the Medic, Sniper, and Engineer not un-hiding their weapons at the end of the ConTracker animation
- Fixed item collections sometimes incorrectly marking items as owned
- Fixed rendering issues with the Infernal Flames, Infernal Smoke, Cloudy Moon, It's A Secret To Everybody, Ancient Eldritch, Eldritch Flame, and Death by Disco unusual effects
- Updated the materials for Mandrew's Munificent Mug

Rumor has it:

- Australians, if you were having issues with the Sydney cluster being offline, some IPs were swapped around in the Steam Datagram system configuration. Give it another try, they should be back in functioning order again

- What you see above is what you're getting - no hidden tricks in this one

- Size is ~15 MB

Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:

[quote=Valve]- Added the Chapelaria 6v6 Season 3 tournament medals
- Contract loaner items no longer have an expiration date
- Players viewing their ConTracker can no longer move or attack
- Fixed the main menu not updating its layout after a resolution change
- Fixed the Engineer's ConTracker animation
- Fixed the Medic, Sniper, and Engineer not un-hiding their weapons at the end of the ConTracker animation
- Fixed item collections sometimes incorrectly marking items as owned
- Fixed rendering issues with the Infernal Flames, Infernal Smoke, Cloudy Moon, It's A Secret To Everybody, Ancient Eldritch, Eldritch Flame, and Death by Disco unusual effects
- Updated the materials for Mandrew's Munificent Mug[/quote]

Rumor has it:

- Australians, if you were having issues with the Sydney cluster being offline, some IPs were swapped around in the Steam Datagram system configuration. Give it another try, they should be back in functioning order again

- [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/28e58fa62187612c662ded206ee38ddb0071a56c]What you see above is what you're getting - no hidden tricks in this one[/url]

- Size is ~15 MB
2
#2
73 Frags +

sticky det bug when

sticky det bug when
3
#3
-7 Frags +

,

,
4
#4
-26 Frags +

-Fixed bug where soldiers and demos could propel themselves forward using explosives to gain unfair mobility

-Fixed bug where soldiers and demos could propel themselves forward using explosives to gain unfair mobility
5
#5
51 Frags +

Please fix pyro.

Please fix pyro.
6
#6
22 Frags +

medigun fix :(

medigun fix :(
7
#7
8 Frags +

I'm starting to feel that some of these major fixes we're waiting for won't come until later this month with a funsize smissmas update. That wouldn't be too bad tho

I'm starting to feel that some of these major fixes we're waiting for won't come until later this month with a funsize smissmas update. That wouldn't be too bad tho
8
#8
40 Frags +
4hpI'm starting to feel that some of these major fixes we're waiting for won't come
[quote=4hp]I'm starting to feel that some of these major fixes we're waiting for won't come[/quote]
9
#9
10 Frags +

https://www.youtube.com/watch?v=GD9_rzfGs3E

https://www.youtube.com/watch?v=GD9_rzfGs3E
10
#10
3 Frags +

NEXT YEAR FOR SURE LUL

NEXT YEAR FOR SURE LUL
11
#11
5 Frags +
Shears4hpI'm starting to feel that some of these major fixes we're waiting for won't come

Do we have any community members who can directly contact the devs? I am convinced they are not even aware of these issues.

[quote=Shears][quote=4hp]I'm starting to feel that some of these major fixes we're waiting for won't come[/quote][/quote]
Do we have any community members who can directly contact the devs? I am convinced they are not even aware of these issues.
12
#12
Stream Highlights
27 Frags +

Saturday, December 2, 2017
Jill: next update will remove pyro class
Jill: also sticky det delay bug fix
Jill: and all that other shit you guys keep complaining about
TailorTF: how did you get on my friends list?

Saturday, December 2, 2017
Jill: next update will remove pyro class
Jill: also sticky det delay bug fix
Jill: and all that other shit you guys keep complaining about
TailorTF: how did you get on my friends list?
13
#13
5 Frags +
ScrewballShears4hpI'm starting to feel that some of these major fixes we're waiting for won't comeDo we have any community members who can directly contact the devs? I am convinced they are not even aware of these issues.

I've sent several emails to the TF Dev Team about the pyro issues and asking them to nerf the diamondback, but I honestly think the emails just get funneled directly into a black hole at this point. I honestly cannot believe they shipped an update that supposedly took 500 days and didn't even playtest the changes they were making.

[quote=Screwball][quote=Shears][quote=4hp]I'm starting to feel that some of these major fixes we're waiting for won't come[/quote][/quote]
Do we have any community members who can directly contact the devs? I am convinced they are not even aware of these issues.[/quote]
I've sent several emails to the TF Dev Team about the pyro issues and asking them to nerf the diamondback, but I honestly think the emails just get funneled directly into a black hole at this point. I honestly cannot believe they shipped an update that supposedly took 500 days and didn't even playtest the changes they were making.
14
#14
5 Frags +
ScrewballShears4hpI'm starting to feel that some of these major fixes we're waiting for won't comeDo we have any community members who can directly contact the devs? I am convinced they are not even aware of these issues.

b4nny has better things to do when he visits valve

[quote=Screwball][quote=Shears][quote=4hp]I'm starting to feel that some of these major fixes we're waiting for won't come[/quote][/quote]
Do we have any community members who can directly contact the devs? I am convinced they are not even aware of these issues.[/quote]
b4nny has better things to do when he visits valve
15
#15
2 Frags +

that new console bug is especially annoying on nordic keyboards since you've never been able to open it in the menu, and only when connected to a game; I hope it doesn't get neglected

that new console bug is especially annoying on nordic keyboards since you've never been able to open it in the menu, and only when connected to a game; I hope it doesn't get neglected
16
#16
2 Frags +
treetoonthat new console bug is especially annoying on nordic keyboards since you've never been able to open it in the menu, and only when connected to a game; I hope it doesn't get neglected

same with Belgian keyboards (and I vaguely remember German keyboards also not being able to?)

[quote=treetoon]that new console bug is especially annoying on nordic keyboards since you've never been able to open it in the menu, and only when connected to a game; I hope it doesn't get neglected[/quote]
same with Belgian keyboards (and I vaguely remember German keyboards also not being able to?)
17
#17
6 Frags +

Is it worth mentioning that I've never gotten the console bug? I'm using flathud, I deleted all the files that sounded like they were related to the main menu and my console works just fine

Is it worth mentioning that I've never gotten the console bug? I'm using flathud, I deleted all the files that sounded like they were related to the main menu and my console works just fine
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