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Turbine iT [www.tf2jump.com] 66.151.244.243:27015
1
#1
18 Frags +

Hey guys! I am super excited to announce the opening of the 6th iT! server: Turbine iT! sponsored by tragicservers.com <3 and brought to you by TF2Jump.com! I couldn't be more stoked that my dream server is finally a reality! Please favorite us and come by for some turbine action!

Turbine iT [www.tf2jump.com]
Server IP: 66.151.244.243:27015
Location: Dallas, TX
Stats: http://turbineit.hlstatsx.nfoservers.com/hlstats.php
map: ctf_turbine
NO CRIT / NO SPREAD
Almost Instant Respawn
Alltalk

Unfortunately I am stuck at work for the next 8 hours so I wont be able to enjoy/help fill the server until this afternoon =( But get ready for Turbine iT! weekend!!

Random Info:

Sponsored by tragicservers.com
This server was made possible thanks to tragic and tragicservers.com. I cannot recommend him enough to anyone wanting to get a tf2 server. His prices are unbeatable, support is fantastic, and server quality is flawless. I cannot thank him enough for making my dream server a reality!!

Server Ads
Since Turbine iT! is sponsored by tragicservers.com, all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)/iT. You are helping them just by playing here! (enable those html motds!)

Hey guys! I am super excited to announce the opening of the 6th iT! server: [b]Turbine iT![/b] sponsored by tragicservers.com <3 and brought to you by TF2Jump.com! I couldn't be more stoked that my dream server is finally a reality! Please favorite us and come by for some turbine action!

[b]Turbine iT [www.tf2jump.com][/b]
[b]Server IP: 66.151.244.243:27015[/b]
Location: Dallas, TX
Stats: http://turbineit.hlstatsx.nfoservers.com/hlstats.php
map: ctf_turbine
NO CRIT / NO SPREAD
Almost Instant Respawn
Alltalk

Unfortunately I am stuck at work for the next 8 hours so I wont be able to enjoy/help fill the server until this afternoon =( But get ready for Turbine iT! weekend!!

[b]Random Info:[/b]

[b]Sponsored by tragicservers.com[/b]
This server was made possible thanks to tragic and tragicservers.com. I cannot recommend him enough to anyone wanting to get a tf2 server. His prices are unbeatable, support is fantastic, and server quality is flawless. I cannot thank him enough for making my dream server a reality!!

[b]Server Ads[/b]
Since Turbine iT! is sponsored by tragicservers.com, all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)/iT. You are helping them just by playing here! (enable those html motds!)
2
#2
1 Frags +

!!!!!!!!!

!!!!!!!!!
3
#3
3 Frags +
klananaSince Turbine iT! is sponsored by tragicservers.com, all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)/iT. You are helping them just by playing here! (enable those html motds!)

I never thought I'd want to have HTML MOTDs on.

[quote=klanana]Since Turbine iT! is sponsored by tragicservers.com, all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)/iT. You are helping them just by playing here! (enable those html motds!)[/quote]
I never thought I'd want to have HTML MOTDs on.
4
#4
4 Frags +

omg turbine is my favorite map this is the best thing to ever happen

omg turbine is my favorite map this is the best thing to ever happen
5
#5
8 Frags +
klanana...all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)

Badass.

klananaAlmost Instant Respawn

You drive a hard bargain, sir.

[quote=klanana]...all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)[/quote]
Badass.
[quote=klanana]Almost Instant Respawn[/quote]
You drive a hard bargain, sir.
6
#6
4 Frags +

My love for fast respawn will never be shaken... when I load up tf2 to actually play, I just want to shoot people. I don't want to sit in respawn on turbine for 20 seconds... thats 20 seconds for me to be refreshing my server browser.

I. Just. Want. To. Shoot. Shit.

My love for fast respawn will never be shaken... when I load up tf2 to actually play, I just want to shoot people. I don't want to sit in respawn on turbine for 20 seconds... thats 20 seconds for me to be refreshing my server browser.

I. Just. Want. To. Shoot. Shit.
7
#7
4 Frags +
klananaAlmost Instant Respawn

;_;
I'd enjoy a flat 10 seconds respawn, or halved waves, but instant respawn ruins CTF deathmatching for me. Killing people isn't rewarding because they'll be back before I can heal, especially on a small map like turbine.

[quote=klanana]Almost Instant Respawn[/quote]
;_;
I'd enjoy a flat 10 seconds respawn, or halved waves, but instant respawn ruins CTF deathmatching for me. Killing people isn't rewarding because they'll be back before I can heal, especially on a small map like turbine.
8
#8
1 Frags +

I don't really like Turbine that much. Although we might be able to get pubbers onto there and then into comp. :)

I don't really like Turbine that much. Although we might be able to get pubbers onto there and then into comp. :)
9
#9
1 Frags +
Virulenceklanana...all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)Badass.klananaAlmost Instant RespawnYou drive a hard bargain, Ma'am.

fixed it for you friend

[quote=Virulence][quote=klanana]...all revenue generated from the ads will go toward the LAN fund for the team I am helping sponsor this season: Leviathan Gaming (LG)[/quote]
Badass.
[quote=klanana]Almost Instant Respawn[/quote]
You drive a hard bargain, [b]Ma'am[/b].[/quote]

fixed it for you friend
10
#10
1 Frags +

FYI I currently have crits enabled and nospread disabled so the server will be eligible for quick play. This is just to get the server populated for now... plus i have had an abnormal amount of complaints about those settings so yeah. It's still fast respawn though!

FYI I currently have crits enabled and nospread disabled so the server will be eligible for quick play. This is just to get the server populated for now... plus i have had an abnormal amount of complaints about those settings so yeah. It's still fast respawn though!
11
#11
0 Frags +

at least have fixed weaponspreads...

at least have fixed weaponspreads...
12
#12
0 Frags +

@ previous post:

http://www.youtube.com/watch?v=zMFyX3XSGlQ

and on top of that the flaw with nodmgspread is that it alters the DPS of rapid fire weapons (increases it in rampup, decreases at falloff) because of the way that damage spread works (falloff jitter, on a more or less cosine-shaped falloff curve)

@ previous post:
[youtube]http://www.youtube.com/watch?v=zMFyX3XSGlQ[/youtube]
and on top of that the flaw with nodmgspread is that it alters the DPS of rapid fire weapons (increases it in rampup, decreases at falloff) because of the way that damage spread works (falloff jitter, on a more or less cosine-shaped falloff curve)
13
#13
0 Frags +

Slowly getting shit working - crits are now disabled

Slowly getting shit working - crits are now disabled
14
#14
0 Frags +
wareya@ previous post:
http://www.youtube.com/watch?v=zMFyX3XSGlQ
and on top of that the flaw with nodmgspread is that it alters the DPS of rapid fire weapons (increases it in rampup, decreases at falloff) because of the way that damage spread works (falloff jitter, on a more or less cosine-shaped falloff curve)

You're going to have to show more than a 20 second clip if you wanted to prove a point.

[quote=wareya]@ previous post:
http://www.youtube.com/watch?v=zMFyX3XSGlQ
and on top of that the flaw with nodmgspread is that it alters the DPS of rapid fire weapons (increases it in rampup, decreases at falloff) because of the way that damage spread works (falloff jitter, on a more or less cosine-shaped falloff curve)[/quote]
You're going to have to show more than a 20 second clip if you wanted to prove a point.
15
#15
-4 Frags +
wareya@ previous post:
http://www.youtube.com/watch?v=zMFyX3XSGlQ
and on top of that the flaw with nodmgspread is that it alters the DPS of rapid fire weapons (increases it in rampup, decreases at falloff) because of the way that damage spread works (falloff jitter, on a more or less cosine-shaped falloff curve)

Are you talking about tf_use_fixed_ etc or nodmgspread?

[quote=wareya]@ previous post:
[youtube]http://www.youtube.com/watch?v=zMFyX3XSGlQ[/youtube]
and on top of that the flaw with nodmgspread is that it alters the DPS of rapid fire weapons (increases it in rampup, decreases at falloff) because of the way that damage spread works (falloff jitter, on a more or less cosine-shaped falloff curve)[/quote]

Are you talking about tf_use_fixed_ etc or nodmgspread?
16
#16
0 Frags +

great server :) targeting someone was never so fun thanks klare :>

great server :) targeting someone was never so fun thanks klare :>
17
#17
0 Frags +

@14 You can check yourself, disable weaponspread and try shooting someone who's standing still at that range. The biggest effects it has are actually with shooting limbs at close/mid range where accurate shots could have like five pellets hit but jittering it to one side or the other could make it hit seven instead. It's literally just the fact that the grid is so regular that makes it happen. Edgy shots at certain ranges on certain hitboxes do more damage than centered ones, where the opposite is true in much fewer cases (mostly meatshots). Granted it's essentially irrelevant in a real match but something like rotating the grid or making shitloads of pellets like Quake's shotgun does might have a nice effect on the consistency of accurate vs edgy shots.

@15 They both have their flaws but the actual text that I wrote down is for nodmgspread and the video is for noscatterspread. Regardless there's no way in hell I would play serious comp without them enabled anyway, I just wish there were a better alternative to noscatterspread and that nodmgspread compensated for the lack of falloff jitter.

@14 You can check yourself, disable weaponspread and try shooting someone who's standing still at that range. The biggest effects it has are actually with shooting limbs at close/mid range where accurate shots could have like five pellets hit but jittering it to one side or the other could make it hit seven instead. It's literally just the fact that the grid is so regular that makes it happen. Edgy shots at certain ranges on certain hitboxes do more damage than centered ones, where the opposite is true in much fewer cases (mostly meatshots). Granted it's essentially irrelevant in a real match but something like rotating the grid or making shitloads of pellets like Quake's shotgun does might have a nice effect on the consistency of accurate vs edgy shots.

@15 They both have their flaws but the actual text that I wrote down is for nodmgspread and the video is for noscatterspread. Regardless there's no way in hell I would play serious comp without them enabled anyway, I just wish there were a better alternative to noscatterspread and that nodmgspread compensated for the lack of falloff jitter.
18
#18
-5 Frags +

ummm

ummm
19
#19
Momentum Mod
3 Frags +

why are the balls in the middle of the shaft

why are the balls in the middle of the shaft
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