Is there a way to get rid of the recoil of the scattergun shaking the screen?
Recoil
posted in
TF2 General Discussion
i have never noticed any screen shaking from scatergun..
i have never noticed any screen shaking from scatergun..
i thought this guy was joking but scattergun does have recoil wtf
i thought this guy was joking but scattergun does have recoil wtf
just get used to it; i don't even notice it anymore (maybe because i never noticed it in the first place but still).
just get used to it; i don't even notice it anymore (maybe because i never noticed it in the first place but still).
All weapons have recoil, but it doesn't change anything as the reset time is the same or lower then the fire speed of the weapons.
All weapons have recoil, but it doesn't change anything as the reset time is the same or lower then the fire speed of the weapons.
Get a macro that moves your mouse down for the same amount that it goes up every time you click m1. P sure that's cheating though
Get a macro that moves your mouse down for the same amount that it goes up every time you click m1. P sure that's cheating though
I think the shortstop is the only scout primary that doesnt have that shake
Tino_All weapons have recoil, but it doesn't change anything as the reset time is the same or lower then the fire speed of the weapons.
He means the screen shake going up everytime you fire scattergun. Doesnt happen with normal shotgun, pistol etc.
I think the shortstop is the only scout primary that doesnt have that shake
[quote=Tino_]All weapons have recoil, but it doesn't change anything as the reset time is the same or lower then the fire speed of the weapons.[/quote]
He means the screen shake going up everytime you fire scattergun. Doesnt happen with normal shotgun, pistol etc.
[quote=Tino_]All weapons have recoil, but it doesn't change anything as the reset time is the same or lower then the fire speed of the weapons.[/quote]
He means the screen shake going up everytime you fire scattergun. Doesnt happen with normal shotgun, pistol etc.
Please
sign in through STEAM
to post a comment.