his videos have gotten a lot more interesting since i last saw one (like a year or something ago).
i just watched his mossrock video. now i gotta go play engineer on mossrock so i can build on those roofs.
i just watched his mossrock video. now i gotta go play engineer on mossrock so i can build on those roofs.
I'm really glad to see more "casual" tf2 youtubers starting to promote more serious and well-produced content like this. Dane and Funke have gone from "just another tf2 youtuber" to "literally a content-creation god" status recently. Good on em.
Every time I've been unfortunate enough to play junction, I've always felt like it was way too cramped to be a tf2 map. Finally I have the statistics to know for sure.
I swear someone must have taken the finished map and just scaled it down a bit.
I swear someone must have taken the finished map and just scaled it down a bit.
r1ceEvery time I've been unfortunate enough to play junction, I've always felt like it was way to cramped to be a tf2 map. Finally I have the statistics to know for sure.
I swear someone must have taken the finished map and just scaled it down a bit.
Egypt and Junction both feel like someone made a map without actually knowing the scale of how big a tf2 ccharacter is in comparison
I swear someone must have taken the finished map and just scaled it down a bit.[/quote]
Egypt and Junction both feel like someone made a map without actually knowing the scale of how big a tf2 ccharacter is in comparison
Worth noting his stats for area in square metres are wrong. He's calculated squared kilometres correctly, but then divided by 1,000, not 1,000,000 to convert to square metres, so the average TF2 map isn't 342m^2 (a large house), but 342,000m^2.
Cool video though.
Cool video though.
Damn I haven't watched an Uncle Dane video in a long time, but I was surprised how much effort he put into a seemingly boring concept which turned out to be pretty interesting.
the most important info i got from this video is that there is a map called enclosure that is officially in the game
cool video, interesting information. could perhaps even be somewhat useful to mappers?
it's really cool to see that a tf2 youtuber got help from veteran mappers to this extend. wrt the ster thread on the tf2 community, this was certainly a project that showed a very good side of it. (i suppose the mapping community is a community on its own, but in the end it's a part of the entire thing.)
hat off to pazer btw, good shit!
it's really cool to see that a tf2 youtuber got help from veteran mappers to this extend. wrt the ster thread on the tf2 community, this was certainly a project that showed a very good side of it. (i suppose the mapping community is a community on its own, but in the end it's a part of the entire thing.)
hat off to pazer btw, good shit!