Hello,
None of you probably know me, but for some background, i main medic.
I might not be the best, but I always try my best to keep team members alive with beam / xbows.
Coming from a pub setting is of course not that good of a gauge, but it´s all I got atm.
I would like to know what you, more experienced players, want from your medic?
Why am i asking this? Well, because TF2PL launched with a beginner section and i am interested in trying competitive out.
I´m hesitant to try it out simply because i don´t want to be a burden to my team.
From what I have gathered from guides, youtube etc, there is nothing more to it than “Heal your team, make sure to uber” – kind of things.
I know rollouts matter, and heal order but there is no, atleast for me, “safe” place to practice this.
Can anyone help me, or atleast guide me in the right direction?
Hello,
None of you probably know me, but for some background, i main medic.
I might not be the best, but I always try my best to keep team members alive with beam / xbows.
Coming from a pub setting is of course not that good of a gauge, but it´s all I got atm.
I would like to know what you, more experienced players, want from your medic?
Why am i asking this? Well, because TF2PL launched with a beginner section and i am interested in trying competitive out.
I´m hesitant to try it out simply because i don´t want to be a burden to my team.
From what I have gathered from guides, youtube etc, there is nothing more to it than “Heal your team, make sure to uber” – kind of things.
I know rollouts matter, and heal order but there is no, atleast for me, “safe” place to practice this.
Can anyone help me, or atleast guide me in the right direction?
beam the fuck out of ur scouts
beam the fuck out of ur scouts
Medic is a lot about just general gamesense and knowing how to position yourself in certain situations. Id dare say hes the hardest class for someone thats completley new.
I guess a good thing to do is to keep calling what uber % ure at to ur team every 20 or so %. Also leave people to die if theyre doing stupid stuff maybe throw one bow at them at most, value ur life. Remember to latch onto scouts when u wanna escape. Usually try and buff ur soldiers before a fight and in the fight try and give ur scouts most of the heals (this is very situational tho especially in beginner div). Calling where heals (you) are at is also a very good call. Being able to surf rockets and just dmg in general is obviously quite helpful.
Idk man im no prem medic nor do i claim to be, these are just some things i find helpful that medics do, hope it helps.
Medic is a lot about just general gamesense and knowing how to position yourself in certain situations. Id dare say hes the hardest class for someone thats completley new.
I guess a good thing to do is to keep calling what uber % ure at to ur team every 20 or so %. Also leave people to die if theyre doing stupid stuff maybe throw one bow at them at most, value ur life. Remember to latch onto scouts when u wanna escape. Usually try and buff ur soldiers before a fight and in the fight try and give ur scouts most of the heals (this is very situational tho especially in beginner div). Calling where heals (you) are at is also a very good call. Being able to surf rockets and just dmg in general is obviously quite helpful.
Idk man im no prem medic nor do i claim to be, these are just some things i find helpful that medics do, hope it helps.
as a general rule experienced players want you to listen to and follow their calls (e.g. use here)
as a general rule experienced players want you to listen to and follow their calls (e.g. use here)
build uber often! if ur constantly building uber, at a low level, you'll have a better chance of surpassing the enemy gamers.
how do you do that? get a scout who's running the basher/sword to hit himself while u both sit far back in a doorway ready to run to the previous control point. tell ur team to not take damage or big fights (they don't have heals)
if you're building u shouldn't be healing anyone other than your scout. it's ok to arrow or give buffs to ppl with crit heals. for example, if a retard roamer with 180 who's actively fighting comes to you for 300, ignore him until he's got crit heals
your team can disrespect you for being new, but remember that ur the one with the medi gun. you're the girlfriend who says no in bed if the guy's always playing cod on his xbox. this does NOT mean to not listen to your team. if your team has a more experienced player or a skilled maincaller it's ok to listen to him.
also sit in spots that are hard to shoot or bomb. corners not in a chokepoint sightline are good. high ground if your team's around is good, too.
build uber often! if ur constantly building uber, at a low level, you'll have a better chance of surpassing the enemy gamers.
how do you do that? get a scout who's running the basher/sword to hit himself while u both sit far back in a doorway ready to run to the previous control point. tell ur team to not take damage or big fights (they don't have heals)
if you're building u shouldn't be healing anyone other than your scout. it's ok to arrow or give buffs to ppl with crit heals. for example, if a retard roamer with 180 who's actively fighting comes to you for 300, ignore him until he's got crit heals
your team can disrespect you for being new, but remember that ur the one with the medi gun. you're the girlfriend who says no in bed if the guy's always playing cod on his xbox. this does NOT mean to not listen to your team. if your team has a more experienced player or a skilled maincaller it's ok to listen to him.
also sit in spots that are hard to shoot or bomb. corners not in a chokepoint sightline are good. high ground if your team's around is good, too.
https://www.youtube.com/watch?v=lubqrc_OK-w - detailed rollout guide
ALSO im not well versed in euro leagues and stuff but if i were you I wouldn't start playing in tf2pl beginner. I'd look for a team in a low league (ugc iron not sure if it's relevant in EU)
ALSO im not well versed in euro leagues and stuff but if i were you I wouldn't start playing in tf2pl beginner. I'd look for a team in a low league (ugc iron not sure if it's relevant in EU)
Don't be hesitant to try competitive. You ll struggle at first and then improve a lot once you figure out how games flow, where to be and what is happening.
As someone said, you won't get much protection in pugs so it's a good chance to improve your survivability, though your team may unfairly flame you when you die or when they die. Ignore and just take any friendly advice they give.
Don't be hesitant to try competitive. You ll struggle at first and then improve a lot once you figure out how games flow, where to be and what is happening.
As someone said, you won't get much protection in pugs so it's a good chance to improve your survivability, though your team may unfairly flame you when you die or when they die. Ignore and just take any friendly advice they give.
enable the server time on your hud makes it so much easier to keep tracks of ubers imo. tf_hud_showservertimelimit 1 to enable it. and use the average build time to count ubers best time to get uber is 40 seconds so if the clock is 29:32
you can just subtract 3-2 and you know if the medic is hardcore building hell have uber by 28.52. if the clock is 28.52 you need to add 2 or subtract 4. beginner medics prolly dont build well so youre good to do it with 1 minute intervalls or 50 seconds. or even 70 idk.
this might be some personel favors now but i use high sense for medic because i have a small mousepad and not that much space and its so much easier to be aware by lookign around a lot and having a high sense for me its 7cm/360° helps me.
viewmodels can also be turned off which also increases your fov i tend to switch it on/off every now and then.
play other classes especially soldiers or demoman. demoman has liek the same movement speed like medic at least it feels like for me so i just play dm just trying to dodge stuff as demoman.
enable the server time on your hud makes it so much easier to keep tracks of ubers imo. tf_hud_showservertimelimit 1 to enable it. and use the average build time to count ubers best time to get uber is 40 seconds so if the clock is 29:32
you can just subtract 3-2 and you know if the medic is hardcore building hell have uber by 28.52. if the clock is 28.52 you need to add 2 or subtract 4. beginner medics prolly dont build well so youre good to do it with 1 minute intervalls or 50 seconds. or even 70 idk.
this might be some personel favors now but i use high sense for medic because i have a small mousepad and not that much space and its so much easier to be aware by lookign around a lot and having a high sense for me its 7cm/360° helps me.
viewmodels can also be turned off which also increases your fov i tend to switch it on/off every now and then.
play other classes especially soldiers or demoman. demoman has liek the same movement speed like medic at least it feels like for me so i just play dm just trying to dodge stuff as demoman.
[img]https://cdn.discordapp.com/attachments/284735526744096768/433985733364023296/unknown.png[/img]
if you're new don't shoot any arrows at players that aren't standing still expecting an arrow
a) you probably won't hit them anyway
b) people will yell at you a lot less
c) everyone will smile
if you're new don't shoot any arrows at players that aren't standing still expecting an arrow
a) you probably won't hit them anyway
b) people will yell at you a lot less
c) everyone will smile
SherwoodfanALSO im not well versed in euro leagues and stuff but if i were you I wouldn't start playing in tf2pl beginner. I'd look for a team in a low league (ugc iron not sure if it's relevant in EU)
beginner is made for exactly what its named after, beginners to competitive. A more serious place than tf2 center for people to get a good starting ground.
But for medic tips, the biggest thing about lower level medics that is different is that they dont position themselves around the largest current threat. For example, if you are pushing second with full uber advantage, most likely the roamer will try to bomb you to force. So hanging back in choke for a few extra seconds and making sure the roamer cant reach you to force. Other examples could be if you win a midfight and there is only 1 player alive on the enemy team, think about how they will try to kill you, ask your team to check hiding spots for scouts/soldiers, tell them to check for sticky traps etc.
Also finally, dont be scared to pop uber, its often much better to use uber to prevent damage rather than using it to stop death. (i.e. uber before running through a choke instead of running through, getting spammed, and then using). Take everything i say with a grain of salt because im not really a big medic player, but i do play roamer so i know how enemy medics can play around what I try to do.
[quote=Sherwoodfan]ALSO im not well versed in euro leagues and stuff but if i were you I wouldn't start playing in tf2pl beginner. I'd look for a team in a low league (ugc iron not sure if it's relevant in EU)[/quote]
beginner is made for exactly what its named after, beginners to competitive. A more serious place than tf2 center for people to get a good starting ground.
But for medic tips, the biggest thing about lower level medics that is different is that they dont position themselves around the largest current threat. For example, if you are pushing second with full uber advantage, most likely the roamer will try to bomb you to force. So hanging back in choke for a few extra seconds and making sure the roamer cant reach you to force. Other examples could be if you win a midfight and there is only 1 player alive on the enemy team, think about how they will try to kill you, ask your team to check hiding spots for scouts/soldiers, tell them to check for sticky traps etc.
Also finally, dont be scared to pop uber, its often much better to use uber to prevent damage rather than using it to stop death. (i.e. uber before running through a choke instead of running through, getting spammed, and then using). Take everything i say with a grain of salt because im not really a big medic player, but i do play roamer so i know how enemy medics can play around what I try to do.
glassif you're new don't shoot any arrows at players that aren't standing still expecting an arrow
a) you probably won't hit them anyway
b) people will yell at you a lot less
c) everyone will smile
haha yeah just dont try at all you'll get better that way
[quote=glass]if you're new don't shoot any arrows at players that aren't standing still expecting an arrow
a) you probably won't hit them anyway
b) people will yell at you a lot less
c) everyone will smile[/quote]
haha yeah just dont try at all you'll get better that way
its a hard transition I should know but rest assured u will ruin your teams games and everyone will rightfully hate you for it. but if u already have good fundamentals like movement, aim and a bit of comp knowledge(watch some games) it should be pretty fast
its a hard transition I should know but rest assured u will ruin your teams games and everyone will rightfully hate you for it. but if u already have good fundamentals like movement, aim and a bit of comp knowledge(watch some games) it should be pretty fast
[quote=charle][img]https://cdn.discordapp.com/attachments/284735526744096768/433985733364023296/unknown.png[/img][/quote] do this and you will be good (just don't bait)
To start out the best thing a beginner med could work on is his gamesense on medic, so practice the following 5 things right away and you'll be better than 95% of beginner medics. try to make these things mentally driven into yourself when you play medic.
1. learn to keep basic track of uber, then try to keep track with precise numbers when you get the hang of it. the difference between a 10/20% ad or disad can be enormous. Also remind your teammates to build with you if you're in a stalemate.
2. know when a fight is going bad or in your favor as well as positioning yourself in a good manner.
3. instantly heal teammates that have crit heals, especially if your flank is going to go for a play make sure to buff him well (Especially your scouts where basically it's a 0.5 second click and bamn, they have a full buff).
4. let your teammates know what's going on, if they're weak, down players(PRESS TAB CONSTANTLY, this goes for all players to be honest but the medic can check this the best), things that a medic can more easily focus on rather than your teammates who are engaging in the fights.
5. be aware of your surroundings, don't focus on your crosshair all the time when healing, watch your back or flank can constantly when stalemating and every so often when pushing or backing out, it can be the difference between death and life when you're pressured
In terms of mechanical med skill, just practice surfing rockets and hitting your crossbows more
all I can say is don't try to crossbow too much, only crossbow if your teammate is still and you/your teammates are not being pressured to begin with. The biggest heal priority though is healing your teammates that are in a fight, your teammates can wait for a bit if they are safe from the fight/can get a pack. If you get better with your aim you can go for more crossbow's but that will come with time, gamesense however you have to pick up on it yourself if you want to improve
https://gamebanana.com/maps/186499
this is actually a great way for practicing your medic mechanics highly recommend downloading
hope this helps
To start out the best thing a beginner med could work on is his gamesense on medic, so practice the following 5 things right away and you'll be better than 95% of beginner medics. try to make these things mentally driven into yourself when you play medic.
1. learn to keep basic track of uber, then try to keep track with precise numbers when you get the hang of it. the difference between a 10/20% ad or disad can be enormous. Also remind your teammates to build with you if you're in a stalemate.
2. know when a fight is going bad or in your favor as well as positioning yourself in a good manner.
3. instantly heal teammates that have crit heals, especially if your flank is going to go for a play make sure to buff him well (Especially your scouts where basically it's a 0.5 second click and bamn, they have a full buff).
4. let your teammates know what's going on, if they're weak, down players(PRESS TAB CONSTANTLY, this goes for all players to be honest but the medic can check this the best), things that a medic can more easily focus on rather than your teammates who are engaging in the fights.
5. be aware of your surroundings, don't focus on your crosshair all the time when healing, watch your back or flank can constantly when stalemating and every so often when pushing or backing out, it can be the difference between death and life when you're pressured
In terms of mechanical med skill, just practice surfing rockets and hitting your crossbows more
all I can say is don't try to crossbow too much, only crossbow if your teammate is still and you/your teammates are not being pressured to begin with. The biggest heal priority though is healing your teammates that are in a fight, your teammates can wait for a bit if they are safe from the fight/can get a pack. If you get better with your aim you can go for more crossbow's but that will come with time, gamesense however you have to pick up on it yourself if you want to improve
https://gamebanana.com/maps/186499
this is actually a great way for practicing your medic mechanics highly recommend downloading
hope this helps
Jynxiibeginner is made for exactly what its named after, beginners to competitive. A more serious place than tf2 center for people to get a good starting ground.
if what ur looking for is serious/committed low level tf2 then tf2pl is absolutely not the best place for that unless u exclude the leagues. it's def better than center, sure, but it's NOT a good learning environment unless a better player decides to go fuck it and play in the lower divs to guide the newbies that don't know what to do
[quote=Jynxii]
beginner is made for exactly what its named after, beginners to competitive. A more serious place than tf2 center for people to get a good starting ground.[/quote]
if what ur looking for is serious/committed low level tf2 then tf2pl is absolutely not the best place for that unless u exclude the leagues. it's def better than center, sure, but it's NOT a good learning environment unless a better player decides to go fuck it and play in the lower divs to guide the newbies that don't know what to do
Dr Happiness does newbie mixes most Saturdays. Look them up. http://etf2l.org/forum/user/120074/
There's a discord for it I think but presumably you can add him on Steam and ask if he doesnt see this. If he doesn't want people to add him... oops.
The mixes are pretty good from what I have heard and good players get involved to help new players. Give them a try.
But also get on a team and just get playing. You'll learn best from that. Join a new team of players also looking to learn, rather than kiddie bellends (and there are many) who just want to fuck around.
Dr Happiness does newbie mixes most Saturdays. Look them up. http://etf2l.org/forum/user/120074/
There's a discord for it I think but presumably you can add him on Steam and ask if he doesnt see this. If he doesn't want people to add him... oops.
The mixes are pretty good from what I have heard and good players get involved to help new players. Give them a try.
But also get on a team and just get playing. You'll learn best from that. Join a new team of players also looking to learn, rather than kiddie bellends (and there are many) who just want to fuck around.
Guaranteed you will get shit talked unless your actually a god at medic and never make mistakes, you just have to learn to deal with it when people are calling you bad, because it will happen. People always like to lie to new players that the 6s community isn't toxic at all but it really can be if you play with certain people.
There's some good advice in this thread but I just wanted to tell you that you will encounter a rude/toxic player and it's just going to happen, so be prepared.
Edit: except newbie mixes no one will be toxic there :)
Guaranteed you will get shit talked unless your actually a god at medic and never make mistakes, you just have to learn to deal with it when people are calling you bad, because it will happen. People always like to lie to new players that the 6s community isn't toxic at all but it really can be if you play with certain people.
There's some good advice in this thread but I just wanted to tell you that you will encounter a rude/toxic player and it's just going to happen, so be prepared.
Edit: except newbie mixes no one will be toxic there :)
StylaxThe mixes are pretty good from what I have heard and good players get involved to help new players. Give them a try.
That is true, Newbie Mixes are probably the best way of practicing in a friendly and constructive environment. At the moment, there are no coaches or well publicised since I am a bit preoccupied with University Finals. During the Summer I do aim to grow them into a self-sufficient service. However, I do host them still and they are usually quite fun. Check out all the information in the ETF2L Discord and the Newbie Mixes Match Guide if you are interested in taking part.
Discord
Newbie Mix Match Guide
[quote=Stylax]The mixes are pretty good from what I have heard and good players get involved to help new players. Give them a try.[/quote]
That is true, Newbie Mixes are probably the best way of practicing in a friendly and constructive environment. At the moment, there are no coaches or well publicised since I am a bit preoccupied with University Finals. During the Summer I do aim to grow them into a self-sufficient service. However, I do host them still and they are usually quite fun. Check out all the information in the ETF2L Discord and the Newbie Mixes Match Guide if you are interested in taking part.
[url=https://discord.gg/2SYpFs6]Discord[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1251037236]Newbie Mix Match Guide[/url]
I highly recommend checking out Newbie Mixes on Friday at 9pm EST. The coaches there will go through with you step by step on how to play and get a feel for medic
I highly recommend checking out [url=https://steamcommunity.com/groups/na6v6newbiemix]Newbie Mixes[/url] on Friday at 9pm EST. The coaches there will go through with you step by step on how to play and get a feel for medic
give your soldiers 300hp at mid, thanks and godbless
give your soldiers 300hp at mid, thanks and godbless
First and foremost, thank you all for answering!
I´ve read everything more than a few times and i´ll try to sum it up;
- Gamesence ( Positioning, what´s happening next)
- Uber-stats (Ad or not)
- Heal order at rollout ( Demo first, roamer next, tagg scouts on rollout to mid, latch on to pocket)
- Don´t over-use the bow
- Listen to better / more experienced players
- Movement (DMG-surfing etc)
I´m very thankful for all this information and that you all took time to answer me!
Just a quick thought; Isn´t beaming scouts more of a NA thing than EU? By looking at EFT2L matches it seems that they tend to beam the demo more than scouts, and in ESEA it´s the opposite.
Am i right in this assumption or is it a preference for the individual teams?
I´ll try to make time for trying out newbie mixes, but at my age and 2 kids time is a luxuary.
Once again, thank you!
First and foremost, thank you all for answering!
I´ve read everything more than a few times and i´ll try to sum it up;
- Gamesence ( Positioning, what´s happening next)
- Uber-stats (Ad or not)
- Heal order at rollout ( Demo first, roamer next, tagg scouts on rollout to mid, latch on to pocket)
- Don´t over-use the bow
- Listen to better / more experienced players
- Movement (DMG-surfing etc)
I´m very thankful for all this information and that you all took time to answer me!
Just a quick thought; Isn´t beaming scouts more of a NA thing than EU? By looking at EFT2L matches it seems that they tend to beam the demo more than scouts, and in ESEA it´s the opposite.
Am i right in this assumption or is it a preference for the individual teams?
I´ll try to make time for trying out newbie mixes, but at my age and 2 kids time is a luxuary.
Once again, thank you!
TheTechJust a quick thought; Isn´t beaming scouts more of a NA thing than EU? By looking at EFT2L matches it seems that they tend to beam the demo more than scouts, and in ESEA it´s the opposite.
Am i right in this assumption or is it a preference for the individual teams?!
Depends on the team and the situation, though EU does skew more towards the demo being the center of a push.
[quote=TheTech]
Just a quick thought; Isn´t beaming scouts more of a NA thing than EU? By looking at EFT2L matches it seems that they tend to beam the demo more than scouts, and in ESEA it´s the opposite.
Am i right in this assumption or is it a preference for the individual teams?![/quote]
Depends on the team and the situation, though EU does skew more towards the demo being the center of a push.
TheTechJust a quick thought; Isn´t beaming scouts more of a NA thing than EU? By looking at EFT2L matches it seems that they tend to beam the demo more than scouts, and in ESEA it´s the opposite.
Am i right in this assumption or is it a preference for the individual teams?
It depends on the team usually. There's a few main-calling demomen in prem and by maincalling players just naturally tend to get more heals a lot of the time. I never noticed this statistic tho
[quote=TheTech]
Just a quick thought; Isn´t beaming scouts more of a NA thing than EU? By looking at EFT2L matches it seems that they tend to beam the demo more than scouts, and in ESEA it´s the opposite.
Am i right in this assumption or is it a preference for the individual teams?[/quote]
It depends on the team usually. There's a few main-calling demomen in prem and by maincalling players just naturally tend to get more heals a lot of the time. I never noticed this statistic tho