So I recently started using DirectX 9.5 in TF2.
A thing I noticed and bothers me is a "texture bug" if you can call it that.
What I mean is: Often the weapons are full black and then slowly start rendering the texture for the weapon, and also when I look at a player feom certain angles, a few parts of the weapon they are holding are black
If anybody could help me with this, please?
DirectX 9.5
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So I recently started using DirectX 9.5 in TF2.
A thing I noticed and bothers me is a "texture bug" if you can call it that.
What I mean is: Often the weapons are full black and then slowly start rendering the texture for the weapon, and also when I look at a player feom certain angles, a few parts of the weapon they are holding are black
If anybody could help me with this, please?
A thing I noticed and bothers me is a "texture bug" if you can call it that.
What I mean is: Often the weapons are full black and then slowly start rendering the texture for the weapon, and also when I look at a player feom certain angles, a few parts of the weapon they are holding are black
If anybody could help me with this, please?
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