Cyanicif you "cant see whats happening" you have brain damage sorry
no killfeed, fuckton of particles and 30 fps. had to replay multiple parts to see whether there was a kill or no
yea, definitely brain damage
[quote=Cyanic]if you "cant see whats happening" you have brain damage sorry[/quote]
no killfeed, fuckton of particles and 30 fps. had to replay multiple parts to see whether there was a kill or no
yea, definitely brain damage
RockzCyanicif you "cant see whats happening" you have brain damage sorry
no killfeed, fuckton of particles and 30 fps. had to replay multiple parts to see whether there was a kill or no
yea, definitely brain damage
i just dont get it. its perfectly clear to me. also the hate edits get on tftv is pretty unwarranted imo
[quote=Rockz][quote=Cyanic]if you "cant see whats happening" you have brain damage sorry[/quote]
no killfeed, fuckton of particles and 30 fps. had to replay multiple parts to see whether there was a kill or no
yea, definitely brain damage[/quote]
i just dont get it. its perfectly clear to me. also the hate edits get on tftv is pretty unwarranted imo
I'd rather not derail this thread much more than it already is, but the main thing for me in klm's fragvid was the strange pace of the clips at times and the poor quality of them. The edit itself isn't my style but I wouldn't say it's a bad edit and klm definitely has an idea of how to do shit.
What I mean with the pace/quality is stuff like 0:27 where there's a 10 second clip of slicerogue missing rockets and then hitting 1 mediocre direct. Next clip is just an arrow saving a demo on blands mid. Also not very impressive. Though not a bad play 99% of people wouldn't consider that worthy of putting in an edit. There's more clips like that, but I'm not going to make a lame list. There's definitely some alright clips in there though.
I don't want to bash klm or slicerogue with this nerd essay, but they both fucked up not really taking into account the minimum standard for today's comp community. klm is a capable editor, slicerogue has enough competitive experience to pick decent clips so not sure how that thing was created
edit: to klm and slicerogue I'd say that they need to rethink how to go about gathering and pacing clips. Could draw some valuable lessons from it and produce a way better result in the future. The video might not have been well received but hopefully it doesn't discourage you too much to improve and gather feedback
I'd rather not derail this thread much more than it already is, but the main thing for me in klm's fragvid was the strange pace of the clips at times and the poor quality of them. The edit itself isn't my style but I wouldn't say it's a bad edit and klm definitely has an idea of how to do shit.
What I mean with the pace/quality is stuff like 0:27 where there's a 10 second clip of slicerogue missing rockets and then hitting 1 mediocre direct. Next clip is just an arrow saving a demo on blands mid. Also not very impressive. Though not a bad play 99% of people wouldn't consider that worthy of putting in an edit. There's more clips like that, but I'm not going to make a lame list. There's definitely some alright clips in there though.
I don't want to bash klm or slicerogue with this nerd essay, but they both fucked up not really taking into account the minimum standard for today's comp community. klm is a capable editor, slicerogue has enough competitive experience to pick decent clips so not sure how that thing was created
edit: to klm and slicerogue I'd say that they need to rethink how to go about gathering and pacing clips. Could draw some valuable lessons from it and produce a way better result in the future. The video might not have been well received but hopefully it doesn't discourage you too much to improve and gather feedback
[youtube]https://www.youtube.com/watch?v=xQs9xEOdKlg[/youtube]
TF2 Edit nerd here;
totally agree with Tob's points on pacing/clip quality.
Also, one big reason that klm's edit is hard to follow is that there's zero sound effects. I didn't mind the visual effects in isolation but that + no killfeed + no sounds means it's often hard to tell IMMEDIATELY when he actually hits an arrow on someone or not. (The arrow impact sound is so satisfying, how could you not include that?) For reference, here's a fucking CRAZY tf2 edit where shit is all over the screen but you can still follow what's going on (shockingly) because of the sound cues: https://www.youtube.com/watch?v=29zYMnO8l00 -- you may not be able to follow aim very well, a style which some people will always inherently hate (for reasons I empathize with), but you always know instantly when an enemy dies.
In the klm/slicerouge edit, yeah I can still technically tell what is going on in the offending clips by squinting, thinking about it, or waiting for the follow-up smooth to tell me if he hit that arrow, but making the viewer have to exert effort to figure out what is happening isn't really what you want in an edit.
That being said, I don't think klm's edit is bad, it just doesn't really live up to its potential.
...holy fuck I spent an hour on this, I need to end this nerd essay before it becomes a 10-page paper on the history of tf2 editing. Don't do Film majors in college kids.
TF2 Edit nerd here;
totally agree with Tob's points on pacing/clip quality.
Also, one big reason that klm's edit is hard to follow is that there's zero sound effects. I didn't mind the visual effects in isolation but that + no killfeed + no sounds means it's often hard to tell IMMEDIATELY when he actually hits an arrow on someone or not. (The arrow impact sound is so satisfying, how could you not include that?) For reference, here's a fucking CRAZY tf2 edit where shit is all over the screen but you can still follow what's going on (shockingly) because of the sound cues: https://www.youtube.com/watch?v=29zYMnO8l00 -- you may not be able to follow aim very well, a style which some people will always inherently hate (for reasons I empathize with), but you always know instantly when an enemy dies.
In the klm/slicerouge edit, yeah I can still technically tell what is going on in the offending clips by squinting, thinking about it, or waiting for the follow-up smooth to tell me if he hit that arrow, but making the viewer have to exert effort to figure out what is happening isn't really what you want in an edit.
That being said, I don't think klm's edit is bad, it just doesn't really live up to its potential.
...holy fuck I spent an hour on this, I need to end this nerd essay before it becomes a 10-page paper on the history of tf2 editing. Don't do Film majors in college kids.
https://www.youtube.com/watch?v=laExXklmRBw
https://www.youtube.com/watch?v=Kl1ANzKbozo
https://youtu.be/NbmNrD7FmNw
https://youtu.be/YI6r714MINk
bed editing & funny clips :D
https://youtu.be/YI6r714MINk
bed editing & funny clips :D
https://www.youtube.com/watch?v=BTe9-iMco50&feature=youtu.be
https://www.youtube.com/watch?v=Gghi-YEO0qU
https://youtu.be/buUsxzwXJh4
https://www.youtube.com/watch?v=dBWFvpC8Z1o&feature=youtu.be
https://www.youtube.com/watch?v=bRO5QhzIQMA
https://youtu.be/1g_WERJhbzc
https://www.youtube.com/watch?v=6Bu5qLx3Lw0
ESL Cup frags from Drackk & Sil, Edit by Uil
https://www.youtube.com/watch?v=BBK3nmvCNc4
ESL Cup frags from Drackk & Sil, Edit by Uil
[youtube]https://www.youtube.com/watch?v=BBK3nmvCNc4[/youtube]
https://www.youtube.com/watch?v=fkriYAdKAZ4
Ma3laaESL Cup frags from Drackk & Sil, Edit by Uil
https://www.youtube.com/watch?v=BBK3nmvCNc4
the edits really good but please can you not record with interp 0.1 it looks so terrible
[quote=Ma3laa]ESL Cup frags from Drackk & Sil, Edit by Uil
[youtube]https://www.youtube.com/watch?v=BBK3nmvCNc4[/youtube][/quote]
the edits really good but please can you not record with interp 0.1 it looks so terrible
https://www.youtube.com/watch?v=rjB7OsdtVk0
https://www.youtube.com/watch?v=hoYwFuQ8p9w
https://www.youtube.com/watch?v=okPmpLcnAEI&t=3s
[youtube]https://www.youtube.com/watch?v=A4G2gVXX_rc&feature=youtu.be[/youtube]
https://youtu.be/TBMVw7q4U0k
https://youtu.be/6ipgCPm3-YY
https://www.youtube.com/watch?v=_jKxp-PgTH4
https://youtu.be/UrvFB7eFgmQ
https://www.youtube.com/watch?v=LsQ2k-9kgh0
https://youtu.be/PkwendsL_-k
https://www.youtube.com/watch?v=5_RN8poaaC8&feature=youtu.be