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Daenam [KOTH]
1
#1
0 Frags +

Large open koth map aimed towards competitive play. Formerly known as Greenhouse

Current version: b10
TF2M thread: https://tf2maps.net/downloads/daenam.7401/
screenshots are also on that page ^

Large open koth map aimed towards competitive play. Formerly known as Greenhouse

[b]Current version: b10[/b]
[b]TF2M thread:[/b] https://tf2maps.net/downloads/daenam.7401/
screenshots are also on that page ^
2
#2
3 Frags +

koth_reckoner

koth_reckoner
3
#3
0 Frags +

b7a

- revamped far left side of lobby
- removed small greenhouse and replaced it with a more versatile shack
- moved and removed some pickups
- pickups have patches after being asked enough for them
- changed left flank to be more one-way and to favour the tunnel more
- improved clipping around common jumping spots and the point

direct download - https://tf2maps.net/downloads/daenam.7401/download?version=18339

[b]b7a[/b]

- revamped far left side of lobby
- removed small greenhouse and replaced it with a more versatile shack
- moved and removed some pickups
- pickups have patches after being asked enough for them
- changed left flank to be more one-way and to favour the tunnel more
- improved clipping around common jumping spots and the point

direct download - https://tf2maps.net/downloads/daenam.7401/download?version=18339
4
#4
1 Frags +

list of infuriating spots which look reacheable but aren't and i'm fed up of saying the same shit again for every map :

Show Content

https://i.imgur.com/U5oLltw.jpg

https://i.imgur.com/IfR5aPT.jpg

https://i.imgur.com/A1ZK3xy.jpg

https://i.imgur.com/8oSuudj.jpg

https://i.imgur.com/4P9SAzE.jpg

(why tf is there even a guard rail? there is no stairs, no ladder, and no decorating door, who goes there)

if you don"t want someone to go somewhere make the fucking map geometry explicit about it with fucking walls

are you sure you want people shooting through here :

https://i.imgur.com/VjcsRk4.jpg

IMO it makes fighting soldier vs scout more complicated and scout is already strong enough. I suggest you replace the stairs by a concrete ramp and ditch the hole under it

it's really obnoxious to be stuck against a wall when a team pressures you over point :

https://i.imgur.com/pmQP2DQ.jpg

Not a map i would play tbh.

My suggestions :

  • One of the side walls opens when one team caps, for example if blu capped, open this one :

    https://i.imgur.com/Slqgx71.jpg

    this way the favorable defensive position near the shacks is compromised a bit
  • ditch the narrow tunnel, either completely, either make it go to a big room under the point where actual fighting can occur
  • Make this a useable flank :

    https://i.imgur.com/yDmG2ug.jpg

  • Ditch the drop down which is currently useless
  • Redo your lobby so that this can be used to escape :

    https://i.imgur.com/rcoUwcv.jpg

list of infuriating spots which look reacheable but aren't and i'm fed up of saying the same shit again for every map :
[spoiler]
[img]https://i.imgur.com/U5oLltw.jpg[/img]
[img]https://i.imgur.com/IfR5aPT.jpg[/img]
[img]https://i.imgur.com/A1ZK3xy.jpg[/img]
[img]https://i.imgur.com/8oSuudj.jpg[/img]
[img]https://i.imgur.com/4P9SAzE.jpg[/img]
(why tf is there even a guard rail? there is no stairs, no ladder, and no decorating door, who goes there)
[/spoiler]
if you don"t want someone to go somewhere make the fucking map geometry explicit about it with fucking walls


are you sure you want people shooting through here :
[img]https://i.imgur.com/VjcsRk4.jpg[/img]
IMO it makes fighting soldier vs scout more complicated and scout is already strong enough. I suggest you replace the stairs by a concrete ramp and ditch the hole under it

it's really obnoxious to be stuck against a wall when a team pressures you over point :
[img]https://i.imgur.com/pmQP2DQ.jpg[/img]


Not a map i would play tbh.

My suggestions :
[list]
[*] One of the side walls opens when one team caps, for example if blu capped, open this one :
[img]https://i.imgur.com/Slqgx71.jpg[/img]
this way the favorable defensive position near the shacks is compromised a bit
[*] ditch the narrow tunnel, either completely, either make it go to a big room under the point where actual fighting can occur
[*] Make this a useable flank :
[img]https://i.imgur.com/yDmG2ug.jpg[/img]
[*]Ditch the drop down which is currently useless
[*]Redo your lobby so that this can be used to escape :
[img]https://i.imgur.com/rcoUwcv.jpg[/img]
[/list]
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