thank you:)
So, I am now trying to show numerical health value in the teamstatus bar on the top of the screen and while I can display the player names without a problem, the health just shows as "unknown":
https://i.imgur.com/SbAelE5.png
"healthvalue"
{
"ControlName" "CExLabel"
"fieldName" "healthvalue"
"font" "DefaultVerySmall"
"labelText" "%health%"
"xpos" "-10"
"ypos" "12"
"zpos" "5"
"wide" "50"
"tall" "8"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
}
I assume the problem is that this would also show the health value of the enemy team but I wan't it to only show the values for the team I am currently on so it should work the same as the "healthbar" display.
Does anyone have an idea how to fix this?
[img]https://i.imgur.com/SbAelE5.png[/img]
[quote]
"healthvalue"
{
"ControlName" "CExLabel"
"fieldName" "healthvalue"
"font" "DefaultVerySmall"
"labelText" "%health%"
"xpos" "-10"
"ypos" "12"
"zpos" "5"
"wide" "50"
"tall" "8"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
}
[/quote]
I assume the problem is that this would also show the health value of the enemy team but I wan't it to only show the values for the team I am currently on so it should work the same as the "healthbar" display.
Does anyone have an idea how to fix this?
smrkI assume the problem is that this would also show the health value of the enemy team but I wan't it to only show the values for the team I am currently on so it should work the same as the "healthbar" display.
%health% isn't a valid variable; any time you reference a value that doesn't exist, it defaults to [unknown]. I don't think it's possible to show raw HP numbers, or at the very least I haven't found the right variable for it if it is possible. The only thing you can do is make the bars a bit taller, and customize the threshold for when it changes colors (percentage_health_med & low) to have a general idea of their health range.
%health% isn't a valid variable; any time you reference a value that doesn't exist, it defaults to [unknown]. I don't think it's possible to show raw HP numbers, or at the very least I haven't found the right variable for it if it is possible. The only thing you can do is make the bars a bit taller, and customize the threshold for when it changes colors (percentage_health_med & low) to have a general idea of their health range.
megshow do i edit this thing? https://imgur.com/ly3zPQU.png
HudRoundCounter.res
HudRoundCounter.res
https://imgur.com/rLfNx2M
how to set opacity in damage number
how to set opacity in damage number
smrkOn another note, would it be possible to show the exact health amount of your teammates in the scoreboard? Basically, what I want to have is this:
https://i.imgur.com/yCfzh6D.png
to be displayed when I press tab.
showpanel specgui
On another note, would it be possible to show the exact health amount of your teammates in the scoreboard? Basically, what I want to have is this:
[img]https://i.imgur.com/yCfzh6D.png[/img]
to be displayed when I press tab.[/quote]
showpanel specgui
Hey! Got a quick question! How do i move the Demoman charge meter without it disappearing off the screen completely? I tried editing the ChargeMeter from huddemomanpipes.res,from huddemomancharge.res,and the one from hudlayout.res but the charge keeps dissappearing off the screen,if a value higher than ypos "-10" is for the charge meter it just dissapears. Help me please!
when i move a hud element and it gets cut off i increase the value of "wide" or "tall" yet it it's still cut off. why is this?
I'm currently trying to move the ready up thing for wavesui hud.
I'm currently trying to move the ready up thing for wavesui hud.
[img]https://puu.sh/DWENN/8b92af9e5b.jpg[/img]
Hey! My friend is having trouble with stream sniping so I was wondering what lines in what files would have to be changed to turn off all usernames, in the killfeed, scoreboard, target ID, all that. Ideally without disabling those elements outright, ie still being able to see team mate health, just without names.
duck_when i move a hud element and it gets cut off i increase the value of "wide" or "tall" yet it it's still cut off. why is this?
I'm currently trying to move the ready up thing for wavesui hud.
https://puu.sh/DWENN/8b92af9e5b.jpg
Depending on what hud element it is, it will be controlled inside hudlayout.res not the actual .res file you're editing.
VORDUCASHey! My friend is having trouble with stream sniping so I was wondering what lines in what files would have to be changed to turn off all usernames, in the killfeed, scoreboard, target ID, all that. Ideally without disabling those elements outright, ie still being able to see team mate health, just without names.
BudHUD has a stream friendly mode in the customisations folder, could copy that over into your friend's HUD.
I'm currently trying to move the ready up thing for wavesui hud.
[img]https://puu.sh/DWENN/8b92af9e5b.jpg[/img][/quote]
Depending on what hud element it is, it will be controlled inside hudlayout.res not the actual .res file you're editing.
[quote=VORDUCAS]Hey! My friend is having trouble with stream sniping so I was wondering what lines in what files would have to be changed to turn off all usernames, in the killfeed, scoreboard, target ID, all that. Ideally without disabling those elements outright, ie still being able to see team mate health, just without names.[/quote]
BudHUD has a stream friendly mode in the customisations folder, could copy that over into your friend's HUD.
https://puu.sh/DXi2b/4bf7385f6d.jpg
https://puu.sh/DXi2s/94f2dd7bf0.jpg
how can i make it so that the ready up setup is offscreen at first and then appears when u hit f4
https://puu.sh/DXiMT/684a559123.jpg
i want to move the elements to the left in the scorebaord to make the names longer
also which file changes the class images at the top by the round timer
also for some reason i can't get the team label to work in wavesui hud
https://puu.sh/DXi2s/94f2dd7bf0.jpg
how can i make it so that the ready up setup is offscreen at first and then appears when u hit f4
https://puu.sh/DXiMT/684a559123.jpg
i want to move the elements to the left in the scorebaord to make the names longer
also which file changes the class images at the top by the round timer
also for some reason i can't get the team label to work in wavesui hud
https://imgur.com/a/4e9hkqq
Is there any way to change an item meter's colour to be something other than white? I can change the background of it, but not the meter itself.
Is there any way to change an item meter's colour to be something other than white? I can change the background of it, but not the meter itself.
duck_https://puu.sh/DXi2b/4bf7385f6d.jpg
https://puu.sh/DXi2s/94f2dd7bf0.jpg
how can i make it so that the ready up setup is offscreen at first and then appears when u hit f4
The events to animate it are HudTournamentSetupPanelOpen and HudTournamentSetupPanelClose.
Move the ypos of HudTournamentSetup (inside hudlayout.res) so that it is offscreen, then edit the above animations with the new, offscreen, ypos.
lateketsuppihttps://imgur.com/a/4e9hkqq
Is there any way to change an item meter's colour to be something other than white? I can change the background of it, but not the meter itself.
Have you tried fillcolor_override or fgcolor_override?
https://puu.sh/DXi2s/94f2dd7bf0.jpg
how can i make it so that the ready up setup is offscreen at first and then appears when u hit f4[/quote]
The events to animate it are HudTournamentSetupPanelOpen and HudTournamentSetupPanelClose.
Move the ypos of HudTournamentSetup (inside hudlayout.res) so that it is offscreen, then edit the above animations with the new, offscreen, ypos.
[quote=lateketsuppi]https://imgur.com/a/4e9hkqq
Is there any way to change an item meter's colour to be something other than white? I can change the background of it, but not the meter itself.[/quote]
Have you tried fillcolor_override or fgcolor_override?
_Kermitduck_https://puu.sh/DXi2b/4bf7385f6d.jpg
https://puu.sh/DXi2s/94f2dd7bf0.jpg
how can i make it so that the ready up setup is offscreen at first and then appears when u hit f4
The events to animate it are HudTournamentSetupPanelOpen and HudTournamentSetupPanelClose.
Move the ypos of HudTournamentSetup (inside hudlayout.res) so that it is offscreen, then edit the above animations with the new, offscreen, ypos.
lateketsuppihttps://imgur.com/a/4e9hkqq
Is there any way to change an item meter's colour to be something other than white? I can change the background of it, but not the meter itself.
Have you tried fillcolor_override or fgcolor_override?
Yes, they both do nothing
https://puu.sh/DXi2s/94f2dd7bf0.jpg
how can i make it so that the ready up setup is offscreen at first and then appears when u hit f4[/quote]
The events to animate it are HudTournamentSetupPanelOpen and HudTournamentSetupPanelClose.
Move the ypos of HudTournamentSetup (inside hudlayout.res) so that it is offscreen, then edit the above animations with the new, offscreen, ypos.
[quote=lateketsuppi]https://imgur.com/a/4e9hkqq
Is there any way to change an item meter's colour to be something other than white? I can change the background of it, but not the meter itself.[/quote]
Have you tried fillcolor_override or fgcolor_override?[/quote]
Yes, they both do nothing
how do i change scoreboard from max 6 visisble players to 12?
what file edits this?
https://i.gyazo.com/58e7d9d4f963b52a2c33eeab9d043071.png
edit: found it in Notify_Passtime_HowTo
https://i.gyazo.com/58e7d9d4f963b52a2c33eeab9d043071.png
edit: found it in Notify_Passtime_HowTo
ok i'll just use this post to ask some slightly different questions
https://i.imgur.com/0hoZBFk.jpg
1. how can i prevent the words "score" and "ping" from getting cut off?
2. how can i move over the scores, class icons, and ping values over so that less empty space is unused and those elements aren't cut off?
3. how can i make avatars smaller in width?
4. is the empty space on the left of the avatars used for stuff like badges?
thanks in advance
[img]https://i.imgur.com/0hoZBFk.jpg[/img]
1. how can i prevent the words "score" and "ping" from getting cut off?
2. how can i move over the scores, class icons, and ping values over so that less empty space is unused and those elements aren't cut off?
3. how can i make avatars smaller in width?
4. is the empty space on the left of the avatars used for stuff like badges?
thanks in advance
how do i change the dmg numbers from the default red in m0rehud?
titziehow do i change the dmg numbers from the default red in m0rehud?
It's in the in-game menu, damage number colour isn't hud specific any more.
hud_combattext_red 255
hud_combattext_green 255
hud_combattext_blue 255
Are the console commands for white damage numbers
It's in the in-game menu, damage number colour isn't hud specific any more.
hud_combattext_red 255
hud_combattext_green 255
hud_combattext_blue 255
Are the console commands for white damage numbers
how do i set up a crosshair to flash when i hit players?
i have my crosshair vmt and vtf in the materials/vgui/replay/thumbnails folder, and I forgot how to implement them.
I know you have to change something in the Event Damaged Player, but I forgot what.
Also, my crosshair name is ow_hitmarker if that helps
i have my crosshair vmt and vtf in the materials/vgui/replay/thumbnails folder, and I forgot how to implement them.
I know you have to change something in the Event Damaged Player, but I forgot what.
Also, my crosshair name is ow_hitmarker if that helps
iodinehow do i set up a crosshair to flash when i hit players?
i have my crosshair vmt and vtf in the materials/vgui/replay/thumbnails folder, and I forgot how to implement them.
I know you have to change something in the Event Damaged Player, but I forgot what.
Also, my crosshair name is ow_hitmarker if that helps
You can't animate VTF crosshairs to flash when you hit someone, you can only do that with hud crosshairs.
i have my crosshair vmt and vtf in the materials/vgui/replay/thumbnails folder, and I forgot how to implement them.
I know you have to change something in the Event Damaged Player, but I forgot what.
Also, my crosshair name is ow_hitmarker if that helps[/quote]
You can't animate VTF crosshairs to flash when you hit someone, you can only do that with hud crosshairs.
_Kermitiodinehow do i set up a crosshair to flash when i hit players?
i have my crosshair vmt and vtf in the materials/vgui/replay/thumbnails folder, and I forgot how to implement them.
I know you have to change something in the Event Damaged Player, but I forgot what.
Also, my crosshair name is ow_hitmarker if that helps
You can't animate VTF crosshairs to flash when you hit someone, you can only do that with hud crosshairs.
weird, because i saw damneasy do that in his hud, and i once did the same, i just forgot
i have my crosshair vmt and vtf in the materials/vgui/replay/thumbnails folder, and I forgot how to implement them.
I know you have to change something in the Event Damaged Player, but I forgot what.
Also, my crosshair name is ow_hitmarker if that helps[/quote]
You can't animate VTF crosshairs to flash when you hit someone, you can only do that with hud crosshairs.[/quote]
weird, because i saw damneasy do that in his hud, and i once did the same, i just forgot
I can't find the file to edit the Nextpage& Prevpege button from "PgUp"&"PgDn" to "A"&"D", can someone tell me where?
yottyanyone know how i can change the damage number font from hud to hud?, im currently using m0rehud black but i'd like to have arekk hud damage number font
In arekk hud, go to resource/fonts and download the fonts, and then put the downloaded fonts in your resource/fonts of m0rehud black. Then, go to resource/ui, and click huddamageaccount, and then change the fonts in there. Hope that helps!
In arekk hud, go to resource/fonts and download the fonts, and then put the downloaded fonts in your resource/fonts of m0rehud black. Then, go to resource/ui, and click huddamageaccount, and then change the fonts in there. Hope that helps!
i switched the scoreboard.res files from collyhud over to arekkhud so i could use arekkhud with collyhud's scoreboard, but then i got this giant white box
https://i.imgur.com/iphW1ux.jpg
how do i fix the top left white boxes? normally it's the map and the spectators
i assume it's something to do with font but i'm not certain, i'm pretty new when it comes to editing huds
[img]https://i.imgur.com/iphW1ux.jpg[/img]
how do i fix the top left white boxes? normally it's the map and the spectators
i assume it's something to do with font but i'm not certain, i'm pretty new when it comes to editing huds
edini switched the scoreboard.res files from collyhud over to arekkhud so i could use arekkhud with collyhud's scoreboard, but then i got this giant white box
https://i.imgur.com/iphW1ux.jpg
how do i fix the top left white boxes? normally it's the map and the spectators
i assume it's something to do with font but i'm not certain, i'm pretty new when it comes to editing huds
Are you in dx8? There's an alt file in the HUD called scoreboard - DX8. It'll be a refract file/blue on the scoreboard that's messed up.
[img]https://i.imgur.com/iphW1ux.jpg[/img]
how do i fix the top left white boxes? normally it's the map and the spectators
i assume it's something to do with font but i'm not certain, i'm pretty new when it comes to editing huds[/quote]
Are you in dx8? There's an alt file in the HUD called scoreboard - DX8. It'll be a refract file/blue on the scoreboard that's messed up.