Is there a way to do this? I know it sounds kind of ridiculous but i really want to know if there's a way to extract it or at least record it short of silencing every ingame sound through mods.
I don't think it records if you have voice_enable set to 0? I know that it isn't an issue in Lawena if you want to run demos through there and record gameplay with shadowplay or something
I mean to extract it, i already have the recording with the voices in it
i misunderstood. I did some googling and the only thread I found was from almost 10 years ago and the link to the program is dead. This does imply that it is possible though, maybe siN or someone who does lots of work with demos would know?
There are loads of CS:GO demo parser tools, iirc. Maybe say a prayer and try them?
My other solution would be to fly far away from the rest of the map in free cam and record there. Use noise removal in audacity to get rid of the ambient noise if there's any left
(both sloppy solutions sorry ¯\_(ツ)_/¯)
My other solution would be to fly far away from the rest of the map in free cam and record there. Use noise removal in audacity to get rid of the ambient noise if there's any left
(both sloppy solutions sorry ¯\_(ツ)_/¯)
KevinIsPwnThere are loads of CS:GO demo parser tools, iirc. Maybe say a prayer and try them?
My other solution would be to fly far away from the rest of the map in free cam and record there. Use noise removal in audacity to get rid of the ambient noise if there's any left
(both sloppy solutions sorry ¯\_(ツ)_/¯)
you freakin braniac, brilliant. I can reduce the sound of soundscapes with mods during demo playback and this reduces it down to only like a couple individual files. I'll make a quick soundmod with null sndscapes for this
My other solution would be to fly far away from the rest of the map in free cam and record there. Use noise removal in audacity to get rid of the ambient noise if there's any left
(both sloppy solutions sorry ¯\_(ツ)_/¯)[/quote]
you freakin braniac, brilliant. I can reduce the sound of soundscapes with mods during demo playback and this reduces it down to only like a couple individual files. I'll make a quick soundmod with null sndscapes for this
don't STVs have it (but from both teams at once)? any STV uploaded on demos.tf is probably worth checking out
Tobdon't STVs have it
[url=https://www.youtube.com/watch?v=xiDhWUKJ9Fk]Yes.[/url]
KevinIsPwnTobdon't STVs have itYes.
I was thinking of this video as I was writing that lmao
[url=https://www.youtube.com/watch?v=xiDhWUKJ9Fk]Yes.[/url][/quote]
I was thinking of this video as I was writing that lmao
mastercomfig has a vpk that disables soundscapes (ambient sounds)
Yeah I can do it with this.
https://github.com/SizzlingStats/demboyz
https://github.com/SizzlingStats/demboyz