bleghfarecTLR and Thalash's configs are swapped
Also, is Paulsen supposed to be listed twice?
woops, I was sleepy, fixed now (may appear on site in several minutes).
Account Details | |
---|---|
SteamID64 | 76561198071371521 |
SteamID3 | [U:1:111105793] |
SteamID32 | STEAM_0:1:55552896 |
Country | European Union |
Signed Up | September 6, 2016 |
Last Posted | February 26, 2024 at 3:30 PM |
Posts | 249 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.93 |
Windows Sensitivity | does it matter? |
Raw Input | 1 |
DPI |
900 |
Resolution |
1024x768 |
Refresh Rate |
120hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G403 |
Keyboard | |
Mousepad | |
Headphones | |
Monitor | Sony Trinitron G520 |
bleghfarecTLR and Thalash's configs are swapped
Also, is Paulsen supposed to be listed twice?
woops, I was sleepy, fixed now (may appear on site in several minutes).
A tiny but important update that made me suffer for several days.
2.2.5
SourceMod and Metamod support coming up next. We can now include a shitload of files so, basically every custom thing is now possible.
ah, this brings an old reddit thread in my memory, when someone posted that his ~60 years old dad has played more than 1000 hours as a 2fort heavy
edit: here it is, also there is a footage of someone playing with him it is so adorable
AsecI recommend setting fps_max to any high value below 1000 because otherwise offline servers get all sorts of weird timing issues.
I still don't get how this works. This happened to me only when I had sv_cheats 1 on an offline server. fps_max didn't do anything with this issue at all (in my case)
https://www.youtube.com/watch?v=VLqiw_UoMe4
Small update. The amount of developers has now increased to 3!
Huge thanks to maximsmol for reworking the majority of garbage "client-backend" code and configs. xiyzzc is still doing his best to make the site look better.
2.2.3 Update
VulcanHey guys i'm also looking for a video, it's about an unusual way to c-tap, by binding duck to alt and then just sliding your thumb across alt and space. Can't seem to find the video anymore
until I opened the video I thought that this is a rant about in-game sponsor advertisements. I even watched intro, then he told that he did a research, something about how banners are viable in different league. I seriously was trying to remember if there is a plugin that applies sponsor overlays on walls and hangs random banners in chokes, I'm disappointed
A couple of benchmarks for Felik's recently added low-end settings:
I only could run them at work computer atm, but they were executed at equal conditions and therefore should be somehow legit.
PC Specs:
Arithmetic mean of 4 measurements:
Felik's stock config:
-dxlevel 91 -sw -w 1920 -h 1080 -noborder -novid
2639 frames 30.213 seconds 87.35 fps (11.45 ms/f) 7.113 fps variability
Felik's low-end:
-dxlevel 81 -sw -w 1920 -h 1080 -console -noborder -novid
2639 frames 25.418 seconds 103.82 fps ( 9.63 ms/f) 8.575 fps variability
Comanglia's "similar" configs at same PC:
Comanglia's "Max FPS for High Quality PCs"
-dxlevel 91 -sw -w 1920 -h 1080 -noborder -novid
2639 frames 33.418 seconds 78.97 fps (12.66 ms/f) 8.249 fps variability
Comanglia's "Stability"
-dxlevel 81 -sw -w 1920 -h 1080 -console -noborder -novid
2639 frames 24.164 seconds 109.21 fps ( 9.16 ms/f) 9.147 fps variability
You can now select minimal viewmodels in crosshairswitcher settings.
everybodydothedinosaurThis looks awesome, but I have like 2 things that maybe you should consider adding:
Transparent Viewmodels, and the Surfaceproperties.txt that removes the dust from when feet hit the ground.
Also this is something i have in my config that you might also consider adding:
I turn on mat_filterlightmaps 1 in my autoexec, then turn it off in each of my class-specific configs to get the minecraft-esque lighting effect
Also if there were some easy way to install vtf crosshairs and use them with the crosshair switcher that would be awesome too
Surfaceproperties.txt is already there under "Custon files" tab.
There is no way I can add Transparent Viewmodels now and any time soon because it requires existing HUD editing. Assuming we have no idea what HUD does a player have (if there is any), we are unable to modify its files.
As for the vtf crosshairs, I'm not sure if I can make it work since as far as I know, crosshair switcher is using a bit different way to change crosshair. It may be possible, but that a lot of work and I'm not promising to make it soon.
I'm definitely going to add class-specific custom settings though.
Later than I promised, but here it is.
Rather huge site update:
thanks to xiyzzc for contributing:
Funtionality improvements 2.2:
Minor fixies:
I will never understand what the fuck are all those thousands of people are doing on 2fort, imo it is literally one of the worst maps, super choky without any space to jump or flank. I feel just physically sick when I join a 2fort server.
-Klaus-Is there anyway to you can generate a config where you have min viewmodels for your primary/secondary, but you have normal viewmodels for your melee?
thats a neat idea, gotta rework crosshair switcher a bit but it is definitely possible
edit: looks like it is already done, will make an update soon
XiJiI tried it again and it gave me the same error.
"Error: Ajax error for ../make/snd/UT.wav : 206 Partial Content"
So I don't think the change of setting fixed it.
EDIT: I tested it again but this time in Chrome not Firefox and it worked. Even after disabling all add-ons in Firefox I still got the error. Therefore the problem seems to have to do with the choice of browser.
I got the problem now thanks, will fix in the next patch. Expect it to come in ~9-10 hours from now.