2sy_morphiend
Account Details
SteamID64 76561197989776607
SteamID3 [U:1:29510879]
SteamID32 STEAM_0:1:14755439
Country Finland
Signed Up July 21, 2012
Last Posted November 21, 2013 at 12:48 PM
Posts 1565 (0.3 per day)
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#17 EVO 2013 - Fighting Game Championship in Esports

My brother made winner's finals of his pool so shout-outs to him, put in crazy work on his blanka.

Gonna be watching all weekend boys

posted about 11 years ago
#108 Update 7/10/13 in TF2 General Discussion
MerchantKerchMerchant
Yeah. Let's be honest very few if any soldiers are going to switch off of Escape Plan because it is so much better then the Shovel. Mini-crits won't make much difference.

The minicrits do matter because of the lack of range fall off making retreating much harder, but as the soldier whip thing is banned, I still think the Escape Plan will be used.

It makes it harder but that is good because previously it was a straight upgrade.

Pretty much anything in the fucking game is an upgrade over the shovel, it's the most useless melee in the game.

Also for the record, the basher/atomizer/sandman, axestinguisher/powerjack, KGB/GRU, caber, ubersaw/amputator, and a million other melee unlocks are straight upgrades

posted about 11 years ago
#61 Update 7/10/13 in TF2 General Discussion
Merchant2sy_morphiendMerchantbscwhy do you need minicrits to kill a melee low health target
You don't but to be honest the Escape Plan was fairly broken. Mini crits won't have that much of an effect but will help make it more balanced.
MerchantMini crits won't have that much of an effect
Are you serious

Yeah. Let's be honest very few if any soldiers are going to switch off of Escape Plan because it is so much better then the Shovel. Mini-crits won't make much difference.

lol

posted about 11 years ago
#47 Update 7/10/13 in TF2 General Discussion
Merchantbscwhy do you need minicrits to kill a melee low health target
You don't but to be honest the Escape Plan was fairly broken. Mini crits won't have that much of an effect but will help make it more balanced.
MerchantMini crits won't have that much of an effect

Are you serious

posted about 11 years ago
#41 Update 7/10/13 in TF2 General Discussion

why would you nerf the escape plan, by making it so that the distance you create between you and the enemy is irrelevant.

lmao

posted about 11 years ago
#25 ESEA-Open Power Rankings Week 7 in News
triplemintlondon_callingthe only team they've beaten that was any good was animus victoria. they have plenty of time to prove that they should be higher playing dango and pot's team next week. don't be fucking rude.
Pandamonium has only been scheduled against two power ranking teams, both of whom they beat convincingly. They haven't lost on 5cp all season.

Call me crazy, but I think pandamonium just be the team to spoil rastlemnaia's perfect season.

Don't kid yourself

Considering that animus victoria is realistically far from a top 3 team and that pandamonium played us when I was in washington and we had brad pocketing, these aren't exactly red flags that pot's team is about to lose.

posted about 11 years ago
#56 Casting HRG vs Madmen for ghost tonight --> in TF2 General Discussion

send the circus to lan

posted about 11 years ago
#126 not just map tweaks, weapons too in TF2 General Discussion

If you are balancing the game around public play then you are already fucking up.

Full stop.

posted about 11 years ago
#4 Can you PM people on this forum? in Off Topic

blackbanjo where are you

posted about 11 years ago
#112 not just map tweaks, weapons too in TF2 General Discussion
PAPASTAINmy post still holds true

remember when having two demos was allowed, way back when

Don't you have like 680 hours on this game? I haven't even seen you post here until the last few months.

posted about 11 years ago
#106 not just map tweaks, weapons too in TF2 General Discussion
DelusionalBuffoonbearodactylIf only they could make seperate verisons of the weapons for pubs and competitive, lol.
Why not just get balance opinions, discussions, ideas, etc from Platinum players instead of basing balance off of pubs where there is hardly any sort of balance? Knock out 2 birds in 1 stone I guess?

You do realize that cody "cond "dongs" uctor" roth is technically a platinum level player. I don't think these are the players we want shaping the future of the game.

posted about 11 years ago
#88 not just map tweaks, weapons too in TF2 General Discussion
mi think at this point any change in pipes other than making them always do 100 damage will break it

Give pipes spherical collision and models

Balancing the game around pubs seems like a fucking nightmare so I expect to see a large shift in the whitelist/blacklist

posted about 11 years ago
#51 Suggest a Team Name in TF2 General Discussion

bitter virgins

blunts per minute (.bpm)

posted about 11 years ago
#92 ghos7 Donation Drive in Off Topic

I already asked fog but if anyone else can help me find a middleman or buyer for my scorching stash I'd be glad to throw it in toward any effort for kyle.

posted about 11 years ago
#10 Banning Gunslinger on a Pub in TF2 General Discussion
streamfordreamsjust cause you are a shitty, who doesn't know how to kill a slinger engi, doesnt mean it should be banned dumbqueer

Not like it's widely accepted as brainless and broken as fuck

Oh wait you have an unironic #1DeaG in your name you must be human pond scum

posted about 11 years ago
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