Why? I don't really know.
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SteamID64 | 76561198005889457 |
SteamID3 | [U:1:45623729] |
SteamID32 | STEAM_0:1:22811864 |
Country | Canada |
Signed Up | May 16, 2016 |
Last Posted | March 31, 2017 at 2:57 AM |
Posts | 106 (0 per day) |
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The youtuber voice annoys me. I don't feel bad saying that because I don't think it's his real voice. I think he's putting it on because he thinks establishing some kind of brand or unique trait will get him views. I suspect the voice is part of an attempt to do that.
I wish it was still impossible to make money on Youtube. It was a community back then.
He got stuck in mid open forever because of terrible luck with teams. I'm glad to see he escaped and made IM, and I'm not surprised he did either. Dedicated player, and a super nice guy on top of that. I know nothing about his skill these days, but I can guarantee he'll be a positive influence in mumble if nothing else.
mitchcliff123I hate people defragging, it just makes a bad environment
But it can help your computer run faster, and makes it possible to partition more space.
anderDm can carry you, brains cant
While this may be true, the question was about brains.
pyxelizei am doing jack shit with my life and i hate it but i also have zero motivation to change anything
i also want to make more videos for my own channel but i have this "i can't be bothered" mentality that ruins everything
fuck you, me.
Forgiving yourself is a good first step towards changing it.
Luvsicwe were extending the game on purpose
That's rude as hell, and it drives people out of our dying community. Please never do this.
They've got good DM and I really like them as people. Picking up a duo that has experience together is a nice bonus too. I recommend them if you've got two scout slots available.
kosI really don't like this way of thinking, there isn't a prem decision making flowchart that if you follow will instantly make you a good player. A lot of this game is based on gut feeling (outside of wider team decisions i.e. where/when/how we will execute)
That's fair. But I do think that a lot of the basics and even a lot of stuff past the basics can be reduced to flowchart type thinking. Whether my advice is terrible or not will probably depend on what level OP is at.
Also, gut feeling is based on knowledge. It's a shortcut more than anything, and it draws on concepts you already have. IMO the best way to develop *better* gut feeling is to work on acquiring and simplifying more concepts. After all, what OP seems to be asking boils down to "how can I make the right decision faster, given that I'll always come up with the right decision if there's no pressure and lots of time?"
If you're having trouble applying what you learn to matches, try to come up with simple heuristics. eg "I should play passively if X, Y or Z. I should play further forward if these other conditions." "I should use uber to save my pocket if condition A, B, and C, but not D. Otherwise I should let him die."
And then as you're playing, try to keep track of all those conditions. If you think beforehand about what to do in each situation, you can focus all your attention on keeping track of what's going on around you and then make decisions based on your preset heuristics, instead of trying to figure out what you should be doing and missing details because your attention is divided.
Obviously you can't make a rule for everything, but start with the most basic things you're struggling with. Those will become instinct over time, and then you can make new rules for more specific situations. Then those will become instinct, and so on.
The ESEA servers are going against the grain
I wanted to say that ages ago, but tftv wouldn't let me. Also, I'm really disappointed that we couldn't play our match. We and the other team couldn't reschedule, and they're nice people who deserve better than that. I like to think we do too. Not happy with ESEA dropping the ball. If it were a free service, I'd shrug and move on, but I pay money I can barely afford because I'm a poor for this. I wish they could devote a few more resources to ensuring there isn't an incident like this every single season.
Ah well. Such is life.
Serendipitygg to power surge
GG to you too.
I strongly disagree with the notion that you should never take 1v2s. TF2 is a game where the value of your life fluctuates a lot and IMO if you're playing to minimize your death count, you're not doing it optimally. There's not much of a difference between being 2 down or 3 down, for example. Either way, you're gonna lose a point at least, and so long as you don't stagger your deaths, you can afford to go down one more. I'll typically look for a quick 1v2 in that situation if I'm in a position to because there's really no downside to dying, but if you get really lucky, you can swing things back to even.
Similarly, if you're 3 up and you're in a position to 1v2 a med and a combat class or a demo and another class, you should probably do it if your team can't catch up before they leave. Even if you die, you're still 2 up, which is still pushable, and if you win, you can get 2 points instead of just one. Again, there's potential reward for no risk. 1v2s and hopeless fights are sometimes good to take.
As for why they go for the combat class first, imagine a situation where you're fighting a scout and a medic as a scout. There's really not much of a difference between a 185/tanked scout and a 125 scout if you fight at point blank range. You're at a disadvantage, but not a huge one. You may as well go for the scout first and clean up the med after, because it's still 2 shots to kill them, and they're probably easier to hit than the med because of position and needing to think about aiming. In the same vein, if you're fighting a pocket and a med, you should be able to fairly reliably win that fight if the pocket's on gunboats and the terrain isn't terrible. It's easier than diving for the med and exposing yourself to easy shots from the pocket.
I imagine it's different for soldiers, but I'm a terrible soldier so I don't really know. I'd expect them to mostly go for the med before combat classes, though.
eatbabiesmmg00d--message to all open players--
stop opening
thanks
-eatbabiesmmg00d
--end of open player message--
Case closed?
mackmonI am trying to, but our dudes have a rough schedule, and I refuse to forfeit a game because the other team was a no show.
That's entirely fair, but that's not the choice you were presented with. If the other team was joining at 15 minutes, you could have played the match. All you had to do was wait 30 seconds. 30 seconds is not going to be the difference between your players being able to finish the game and not.
mackmonIf any one of you actually knew or played with me outside of just seeing my posts on the forums, it'd probably be pretty clear that outside of mild retardation, I'm an ok dude.
I'm willing to believe this, and I hope everyone else is too, but right now, all we have to judge you by is your actions. And they don't reflect well on you. You can't do a shitty thing and then be shocked when people think you're a shitty person. The response here hasn't been unreasonable.
mackmonIf people still think I'm a shitty person, whatever, I tried
No. You did not try. And that's why the community is mad at you. Honestly, this post of yours has just solidified my opinion of you. It's a wall of text where you don't listen to any of the things people have said to you and then play the victim and fish for sympathy. Saying "I'm not fishing for sympathy" doesn't mean that's not what you're doing.
All of this started because of a choice you made. It's continuing because you're refusing to back down and apologize, and because you refuse to even consider the possibility that what you did was rude and against every bit of etiquette this community has.