Maklol hope u get cancer
Mak will be representing Israel
Account Details | |
---|---|
SteamID64 | 76561198101155855 |
SteamID3 | [U:1:140890127] |
SteamID32 | STEAM_0:1:70445063 |
Country | United States |
Signed Up | November 8, 2020 |
Last Posted | January 29, 2025 at 4:09 PM |
Posts | 134 (0.1 per day) |
Maklol hope u get cancer
Mak will be representing Israel
Guys,,, I know we have some srs opinions on either side but we can settle this the old fashioned way..
We Will have 1 player who represent Palestine (enzodb) and another as Israel (slot open)
soldier duel to 20 on Baldlands spire’…
Whoever Loses Sets their tftv Profile Location to the Opposing country
NO SG DENYING
NO COUNTER JUMPING
massage me on Discord if we doing this thing…
Please do not ban me for this
EnzoDBThanks for derailing my serious thread guys, glad to know how serious everyone takes this topic
U might have maybe a single neuron firing in your brain if u think TFTV is a place for serious polititcs discussion
Have we taken our meds today Brock
hpqoeuits 1 guy posting back and forth between his own alts
and im pissing myslef laughing at it
im not educated nor biased, but regardless of what you think is right, a lot of the current US administration is some part Jewish and will never let israel lose even if it means privately funding them, that’s unfortunately how it is
Brockmmrarktehighvoltagewhy would you want the game that already deals with constant stalemates to be even slower ? also sign up date 2020 you didn't even play in that meta MateBrockGod I miss shotgun pocket. It was interesting having that variation in dm mechanic with that class. I mean yes you got punished for jumping more and meds had to heal that class more, but it was also a 3rd handle on hitscan and took a little control away from scouts in fights that felt like, “well unless I hit this perfect direct or airshot, I’m fucked because this scout knows how to dodge and dance around the splash effective areas of the map I’m fighting in!”. The argument is also two sided, it in fact forced soldiers to get to that point to do in fact that, but now they are so good in those situations, I’m just even more curious to see shotgun come back with that level of improvement on hand at the expense of certain standard format mechanics.zoomers continue to downvote this post because shotgun soldiers mean the game goes slower and their attention span doesnt allow for that
I did play back when shotgun pocket had a thing in game.
he was talking about me
mmrarktehighvoltagewhy would you want the game that already deals with constant stalemates to be even slower ? also sign up date 2020 you didn't even play in that meta MateBrockGod I miss shotgun pocket. It was interesting having that variation in dm mechanic with that class. I mean yes you got punished for jumping more and meds had to heal that class more, but it was also a 3rd handle on hitscan and took a little control away from scouts in fights that felt like, “well unless I hit this perfect direct or airshot, I’m fucked because this scout knows how to dodge and dance around the splash effective areas of the map I’m fighting in!”. The argument is also two sided, it in fact forced soldiers to get to that point to do in fact that, but now they are so good in those situations, I’m just even more curious to see shotgun come back with that level of improvement on hand at the expense of certain standard format mechanics.zoomers continue to downvote this post because shotgun soldiers mean the game goes slower and their attention span doesnt allow for that
because its more fun current pocket soldier is so fucking boring ill switch to shotgun if my team is up 2 rounds
BrockGod I miss shotgun pocket. It was interesting having that variation in dm mechanic with that class. I mean yes you got punished for jumping more and meds had to heal that class more, but it was also a 3rd handle on hitscan and took a little control away from scouts in fights that felt like, “well unless I hit this perfect direct or airshot, I’m fucked because this scout knows how to dodge and dance around the splash effective areas of the map I’m fighting in!”. The argument is also two sided, it in fact forced soldiers to get to that point to do in fact that, but now they are so good in those situations, I’m just even more curious to see shotgun come back with that level of improvement on hand at the expense of certain standard format mechanics.
zoomers continue to downvote this post because shotgun soldiers mean the game goes slower and their attention span doesnt allow for that
from 'highvoltage' to 'Archaeology'
if taken then 'ArchaeologyMGE'
ur overreacting theres maybe a 10ms noticeable delay on ugc's mge at any point
stg anyone who cries ab mge doesnt play it at all bruh i come across someone toxic once in a blue moon and i only add 5
nablaJoe_Shroe Shounic made a video about player model hitboxes here. The hitboxes aren't perfect and there are actually some tiny gaps between hitboxes for certain body parts. The largest gap that exists for every class is right around the chest region, which is where your rocket seems to go. It's very unlikely to thread the needle and send a rocket through this gap, but it's possible.projectiles use collision hulls not hitboxes, so it shouldn't be this
i saw somewhere on a shounic video where he could shoot a rocket through a gap that was only 1 hammer unit wide. it was about stock vs original
https://gyazo.com/93e8301ab8bdad5cfa7afa7aabbc4a6b
play it in slow mo and it completely collides with him