Smesiwhat a clusterfuck
- one of our scouts was accused of being an alt, 15Mins.
- every match after the first match every team looked for ringers, that took around 1.5 hours combined
- the last match (mex^ Vs. Hips*) was a clusterfuck, we paused the game 4 times becuase someone was ghosting, that took around 30 mins.
also shit memes
technofirst game was alright, it went smoothly but then everyone got mad by having been rolled and some people ended up leaving which caused a lot of ringers who were above steel to start subbing in.
another thing that was pretty bad was the delay in between games, some games would happen within a minute and others took over 30 minutes.
toxicity levels rised.
We appreciate the feedback! Yes, many things became disorganized today. Basically, we encountered every problem possible in a game of TF2. Laggy servers (they're from a reliable server provider, not like we were running them out of my basement), server and client crashes, players leaving or failing to show up at all, map download problems, and long times to find ringers. We thank each player for the patience they demonstrated, and the respect they showed toward all the admins, mods, and other players. Despite the delays caused by the setbacks, we managed to stick to the schedule and play four maps today without going too late. We're currently re-thinking our game plan for tomorrow, and will do our best to ensure a satisfying conclusion for all players. We hope to see you then!