Why can't you connect the flatcar crates on top to create a flat surface, but keep the gaps for spam? That would prevent the gaps from swallowing rockets fired downward from bombs, but allow horizontal spam rockets to pass through. Instead of mesh, you could lay a thin piece of sheet metal on top to make it visually apparent that the crates work differently from those on Badlands. Or you could change the prop on the flatcar to something more fitting for this shape, like piles of lumber.
http://i.imgur.com/YjwBve0.jpg
nitehttp://images.akamai.steamusercontent.com/ugc/298734165333281076/49EFB581FE75F207923223E6F5A2097139D33D10/
pushing this stack of planks back but not moving the clip sort of ruins the soldier mid forward spawn rollout, in the old version of the map you can jump off of those planks and pogo on the roof the the mid shack to the other sides saw entrance, but with the planks pushed back you cant get the same amount of momentum from that first jump
Similar to what nite said, some of the _u5 clipbrushes get in the way of rocket jumping. Having to stand farther away from the detonation both reduces momentum and makes it harder to judge your rocket jumps. Since making the Shack overhangs nonsolid proved unpopular, could the eaves be removed altogether, like the Shack on cp_reckoner_b1a? (Sorry for bad picture.)
http://i.imgur.com/dRz8vSv.jpg
http://i.imgur.com/jeX8hK4.jpg
http://i.imgur.com/Ny2Wiph.jpg
There's a clipbrush here, too. In my opinion, it doesn't matter for rocket jumping. I have never seen anyone jump off this wall. It doesn't help you get anywhere and it would be a left-handed jump anyway. It's nice to have the clipbrush for Scouts though, as they will no longer get caught on that overhang.
http://i.imgur.com/35Opiig.jpg
On the subject of clipbrushes, the ones on the Right Roof of Mid are really far in for no apparent reason. This makes it almost impossible to rocket jump off that wall. I don't know if this was intended, since this has been around since _final1, and it prevents a fast bomb onto the enemy Saw.
http://i.imgur.com/SlYfYrc.jpg
http://i.imgur.com/80AhCEW.jpg
The stairs in Kitchen are floating at the lower end, the same as in _final1.
http://i.imgur.com/LgSkr4v.jpg
Edit: the walls at the Top Left and Top Right of Mid are different heights from each other. If you're going for a super-high bomb from the Right Roof, RED team has a taller wall to jump off.