Just played a couple games with my group, Iron Pugs. Everyone had fun. The Sniper lines, as others have mentioned, look really big, but we have rules against excessive offclassing so they didn't come into play. The problems were the eternal spawn times and the quick Last cap. It seemed like we could wipe a team at Mid and cap Last before they spawned. I'll think some more about what could have been better, but for now here are the STV's:
http://sizzlingstats.com/stats/423723
http://sizzlingstats.com/stats/423757
Edit: I personally liked the spaciousness. Plenty of room to jump around. Others liked the high frame rates they got on the map in its naked cp_orange textured state.
Edit 2: Bridge over Mid could possibly use an obstruction in the middle, like Spire on Gullywash. It's very easy to bomb (as a Soldier) from one Stairhouse to the other by skipjumping or pogoing across Bridge. If the enemy Combo is leaving their Stairhouse, they have no time to react. It seems like a bomb across Bridge should require wallpogoing off the Cell Towers so that the Pocket has a chance to protect his Med.
The area we referred to as Stairhouse (using botmode's screenshot):
http://i.imgur.com/H9pwzEr.jpg