Bonafide
Account Details
SteamID64 76561198155406170
SteamID3 [U:1:195140442]
SteamID32 STEAM_0:0:97570221
Country Bahamas
Signed Up September 20, 2014
Last Posted May 29, 2017 at 10:06 AM
Posts 1287 (0.3 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Zowie ZA12
Keyboard Corsair 65K
Mousepad Qck
Headphones Sony Mdr-v6
Monitor BenQ XL2411Z
1 ⋅⋅ 39 40 41 42 43 44 45 ⋅⋅ 85
#768 The Gun Mettle Update in TF2 General Discussion

HYPE
http://steamcommunity.com/market/listings/440/Pink%20Elephant%20Stickybomb%20Launcher%20%28Well-Worn%29

Looks kinda cool tho

http://steamcommunity-a.akamaihd.net/economy/image/fWFc82js0fmoRAP-qOIPu5THSWqfSmTELLqcUywGkijVjZULUrsm1j-9xgEMaQkUTxr2vTx8mMnvA-aHAfQ_ktk664MayTl8lBNzO_amNQh0Zg3BCrlcU_g4-An5ByQ67dVcRN64_L4KLEy35dyCXPd5YZpIAcLZWaKHZA2v6h89gqAIJsSNoCLsiS66OTtZWRW4-D9WmbfVu7Zt124IAy_nlCE1OL4/360fx360f

New shadowburn rocket launcher

http://steamcommunity-a.akamaihd.net/economy/image/fWFc82js0fmoRAP-qOIPu5THSWqfSmTELLqcUywGkijVjZULUrsm1j-9xgEMaQkUTxr2vTx8mMnvA-aHAfQ_ktk664MayTl8lBNzO_amNQh1fQfJBLRSXeA09wDpGxgh4MJvWMS--LgNLE6A89eXcbMyN4lPTcTUD6PXbgCs4ko71fUMKcOIpC-53CW8OjxZWBG__W5XkbKOvqwr3DiMUXTPZQ/360fx360f

However the factory new one looks ugly as fuck.. lmao

http://steamcommunity-a.akamaihd.net/economy/image/fWFc82js0fmoRAP-qOIPu5THSWqfSmTELLqcUywGkijVjZULUrsm1j-9xgEMaQkUTxr2vTx8mMnvA-aHAfQ_ktk664MayTl8lBNzO_amNQh1fQfJBLRSXeA09wDpGxgh4MJvWMS--LgNLE6A89eXcbEyY91NF5LZW_WDYgz94kxugaJbLsGN83zm2SnsM24OCBG6rGIEzrSE6Kwr3DjRlAgimw/360fx360f

posted about 9 years ago
#765 The Gun Mettle Update in TF2 General Discussion
deetrhow do I add the contract stuff to my hud, I don't want to have to switch to default to do contracts

Idk, but rays works perfectly for me, maybe ask him

posted about 9 years ago
#763 The Gun Mettle Update in TF2 General Discussion
DigiBonafideDId anyone else also get a new contract?I did, I got a suijin map contract.

Maybe these new ones are for crates?
Praying

posted about 9 years ago
#762 The Gun Mettle Update in TF2 General Discussion
retrogradeTuryI don't see why the black box nerf was needed, having one less rocket was already a huge disadvantage, but now there's really no reason to run it even with the conch imobecause it was overpowered in 1v1 situations and if u can aim rockets bombs into large amounts of people would heal u almost more than the damage u were being dealt

The whole point of the weapon was to trade damage for survivability

posted about 9 years ago
#56 DeutschLAN drops TF2Center sponsorship in TF2 General Discussion

http://pngimg.com/upload/lips_PNG6231.png

posted about 9 years ago
#53 DeutschLAN drops TF2Center sponsorship in TF2 General Discussion
VoidWhispererBonafidePyromancerhoolihow can you be old enough to be married and still act like a child Because when you amass that much power it goes to your head.Even in the beta Masternoob acted like this, banning people that focused him, or that said something as a joke to him in mumble and kick them from the game lol
I can't believe I'm actually agreeing with you given yesterday, but this is kind of true.

I have nothing against you personally mate ;) I just was kind of tired of the way TF2C admins acted, and felt like acting like an ass

posted about 9 years ago
#760 The Gun Mettle Update in TF2 General Discussion

DId anyone else also get a new contract?

posted about 9 years ago
#16 Inspect script in Customization
flameok you want the real solution that just popped into my head

alias toggleon "bind f +insp;
alias toggleoff "bind f nomodel"

alias +insp "r_drawviewmodel 1; +inspect"
alias -insp "-inspect; toggleoff"
alias nomodel "r_drawviewmodel 0; toggleon;

bind f +insp

i THINK this should make your f key switch between inspecting and removing the viewmodel so you can just hit it again to get rid of it.

actually im pretty sure itll work

thank me later.

only downside is you might need to double tap it to inspect sometimes depending on where you are in the cycle but whatever.

I just tested the script and it only works once, after that it will be stuck on either on or off forever

posted about 9 years ago
#48 DeutschLAN drops TF2Center sponsorship in TF2 General Discussion
Pyromancerhoolihow can you be old enough to be married and still act like a child Because when you amass that much power it goes to your head.

Even in the beta Masternoob acted like this, banning people that focused him, or that said something as a joke to him in mumble and kick them from the game lol

posted about 9 years ago
#15 Inspect script in Customization
RainmanSo what's the actual use of inspecting? Do you mean inspecting your own weapon or inspecting what someone else has?

It will look cute in frag videos

posted about 9 years ago
#45 DeutschLAN drops TF2Center sponsorship in TF2 General Discussion

TF2C | Ancer is more real than ever

Maybe this is however the boost TF2Pickup needs for expending into NA maybe?

posted about 9 years ago
#7 REALTALK.TF in TF2 General Discussion
Sideshowonly one comment so far m8, you wanna rustle? you're not anonymous here son

Obvious #censor of my beautiful rant on you!

posted about 9 years ago
#10 Inspect script in Customization
flameok you want the real solution that just popped into my head

alias toggleon "bind f +insp;
alias toggleoff "bind f nomodel"

alias +insp "r_drawviewmodel 1; +inspect"
alias -insp "-inspect; toggleoff"
alias nomodel "r_drawviewmodel 0; toggleon;

bind f +insp

i THINK this should make your f key switch between inspecting and removing the viewmodel so you can just hit it again to get rid of it.

actually im pretty sure itll work

thank me later.

only downside is you might need to double tap it to inspect sometimes depending on where you are in the cycle but whatever.

thanks man

posted about 9 years ago
#8 Inspect script in Customization
flameif youre inspecting your weapons in a situation where an enemy can rush you you're doing it wrong.

and again every time you melee your weapon disappears

not to mention you have 4 instances of r_drawviewmodel 0 when in reality you need 2 max

I don't think having melee viewmodels on compared to always have viewmodels off while shooting is worth it at all.

posted about 9 years ago
#5 Inspect script in Customization
flamewhy would you ever bind your mouse1 mouse2 to send 2 commands at once when you can do it on slot changes?

bind 1 "slot1; r_drawviewmodel 0"
bind 2 "slot2; r_drawviewmodel 0"
bind 3 "slot3; r_drawviewmodel 1"

alias +inspecterino "r_drawviewmodel 1; +inspect"
alias -inspecterino "-inspect"

bind f "+inspecterino"

your entire script is some crazy shit, like everytime you melee with your script your viewmodels gonna disappear

I want my viewmodels to dissappear as soon as I shoot, it is that simple, if I were to be inspecting my weapons and an enemy rushes me I don't want to have to think about first pressing my slot key mid fight

posted about 9 years ago
1 ⋅⋅ 39 40 41 42 43 44 45 ⋅⋅ 85