NoFapbind w "+forward; mat_lightmaps 1" // Light
bind a "+moveleft; mat_lightmaps 1" // Maps
bind s "+back; mat_lightmaps 1" // Config
bind d "+moveright; mat_lightmaps 1" // =3
what us this shit
It's for the "make your tf2 look blocky again" thing, where it uses really low resolution textures