http://www.twitch.tv/teamfortresstv/b/433508523
here's the whole cast, i doubt it will be divided into segments
Account Details | |
---|---|
SteamID64 | 76561197996945333 |
SteamID3 | [U:1:36679605] |
SteamID32 | STEAM_0:1:18339802 |
Country | Poland |
Signed Up | July 22, 2012 |
Last Posted | March 7, 2022 at 12:55 PM |
Posts | 97 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.4 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1680x1050 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
http://www.twitch.tv/teamfortresstv/b/433508523
here's the whole cast, i doubt it will be divided into segments
original
gunboats
escape plan
let's go
bump
only 3 coupons left:
- 50% off serious sam double d
- 50% off DoF: kingdom wars
- 25% off Sniper Elite: NZA
http://screenshooter.net/data/uploads/ty/cy/hrtq.jpg
http://screenshooter.net/data/uploads/he/ss/vvlt.jpg
Add me on Steam and I'll give you one of these
demo: http://www.mediafire.com/?p5nt07zgx3r1rc9
class: this is stv, i'd like you to look at us as a team
div: 4 in etf2l
notes: our roamer doesn't really know when and how to do anything which doesn't help when the enemy demo is destroying us. also, we've got some issues with players dying randomly, which results in more players dying, resulting in us losing the round
we're the team in blue
13:20 - that needs to be in a frag vid.
Yeah, but both the unrestricted viewmodel_fov_demo and "only allow map files" were a part of OpenPlugin
smakersI do like daft punk, but get lucky is too repetitive. "We're up all night to get lucky" is said/sung/played/whatever you want to call it 47 times in the video. 47 times is too damn much.
http://www.youtube.com/watch?v=s9MszVE7aR4
Edit: Ninja'd
lansky airshotting pyyyour from across the map on cp_granary, then finishing him off with a shotgun
http://screenshooter.net/data/uploads/hm/cu/kuqe.jpg
Any news on that?
He's talkin about this
I can only view them, not change them
But wouldn't this only change the server from being 13-slot to 12-slot? I would still experience the same problem - the STV trying to create another slot (this time 13th) instead of using an already existing one (12th or whatever)