i have one and i love it.
i do recommend googling some guides/recommendations on how to set colors and all that. out-of-the-box, the colors on this thing are quite nasty.
anyway, definitely recommending this!
Account Details | |
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SteamID64 | 76561197999725687 |
SteamID3 | [U:1:39459959] |
SteamID32 | STEAM_0:1:19729979 |
Country | Netherlands |
Signed Up | April 7, 2014 |
Last Posted | November 23, 2018 at 8:42 AM |
Posts | 677 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
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Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | |
Keyboard | |
Mousepad | |
Headphones | Sennheiser HD800 |
Monitor | Asus VG248QE |
i have one and i love it.
i do recommend googling some guides/recommendations on how to set colors and all that. out-of-the-box, the colors on this thing are quite nasty.
anyway, definitely recommending this!
haven't really looked into the contents, but i do like that you go over, basically, the whole PC, rather than just TF2 settings.
i might look into the contents a bit more, later. for now, you could look into BIOS optimization a little bit. it depends per bios, but disabling/changing certain settings in there can definitely boost performance.
awesome use of textures and shapes, fits tf2 so well
impressive!
i've seen more screenshots with that glitch.
do you use a fps config? maybe it's related to a specific cvar..
noone else getting graphic glitches after this update?
for me, all skins are completely white,
all water is completely white,
skyboxes are either white, black, or are flickering,
and turning on HDR causes glitches with weapon and player models..
i don't have any kind of fps config installed. steam cloud is disabled.
anyone any suggestion for fixes? :/
having both mat_phong and mat_bumpmap set to 1 causes glitchy graphics for me, particularly weapon and player models. anyone else?
skyboxes are also broken for me :/ not related to either of those cvars.
some screenshots of weapon / player models when mat_phong and mat_bumpmap are both set to 1:
depending on light-fall, models look different.
player models are static, meaning no animations. heads bob and weapon models sway around, but the body itself is just floating around without running any animation.
heads and hands that are holding weapons are not attached to the body.
the screenshots also show that the skybox is pretty much plain white. the map uses the goldrush skybox, which is light-blue with a bunch of clouds.
edit: also seeing white water and sometimes wireframes on props and models:
for comfort my pick goes to the sennheiser hd800: http://hifiguy.org/wp-content/uploads/2013/10/ss.SEH800.hfh_.69.png
a lot of headphones will build up pressure on my ears and they'll start to hurt, or my ears will get very hot, or the material of the padding irritates my skin after a while.
it feels so freeing to be able to listen to sound without any physical annoyances of the headphones. good on you for taking comfort seriously, because it makes a good difference in how much you enjoy your phones and your sound.
ghettofishWell I am not a server owner, and have no power is adding or changing servers
ghettofishSo just give us a shot, here are our servers:
'us', 'our'?
so, hoes does this work? you have no say in what's going on at your servers? maybe you should have a talk with your co-owner there..
if you want your servers to be more attractive to 'advanced players', then i think you'll want to listen to some suggestions made here. and is fast-respawn really attractive to comp players?
HellbentI decided to go with the Sennheiser HD650's
won't regret! enjoy those beauties
Wholegraincan i use this crosshair if i'm prone to epilepsy??
i don't have epilepsy and that script triggered an episode for me.
stay away.
sorry to hear, guys.
can't express how much of a bummer it is that we have assholes like this on our tiny planet :-/
hope you all get your stuff fixed
gg reason, sick plays
not bad at all, man.
i don't know too much about actually recording instruments (mics / rooms etc) but i know enough about mixing and mastering to say that you're well beyond amateur
+++ did not expect