Bucake
Account Details
SteamID64 76561197999725687
SteamID3 [U:1:39459959]
SteamID32 STEAM_0:1:19729979
Country Netherlands
Signed Up April 7, 2014
Last Posted November 23, 2018 at 8:42 AM
Posts 677 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity 6/11
Raw Input 1
DPI
 
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones Sennheiser HD800
Monitor Asus VG248QE
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#150 Gun Mettle Bugs in TF2 General Discussion
BonafideThe problem with that script above is that it doesn't stop inspeccing the weapon.
I also tried this
alias +ins +inspect
alias -ins -inspect

bind MOUSE5 "r_drawviewmodel 1;+ins"
But that also doesn't work, does anyone know a fix or does this have to be fixed by valve?

try

alias +ins "+inspect;r_drawviewmodel 1
alias -ins -inspect

bind mouse5 +ins

posted about 9 years ago
#13 ZOWIE: Pick, Review and Keep it in Hardware

if anyone receives a EC1-A or EC2-A and dislikes it,

i'd gladly take it

posted about 9 years ago
#3 Headphone Amplifier / DAC to sell in Hardware

i own one and definitely recommend it if you own a nice pair of headphones / earphones.
awesome piece of hardware with an insane price-to-quality ratio.
and in case of solid-state amplifiers like this, second-hand is basically like new.

@x3
i presume it uses the 120V power plug? might be worth mentioning :-)

posted about 9 years ago
#133 Gun Mettle Bugs in TF2 General Discussion

if not a bug, then at least an oversight. surely they didn't mean to have the 20% bonus while disguising.

posted about 9 years ago
#127 Gun Mettle Bugs in TF2 General Discussion

a lot of my maps look like this:

http://i.imgur.com/OpUXEPo.jpg

maps filled with pitch black textures.
i've also seen others have the same issue when inspecting the new skin-weapons (pitch black, no texture visible).

no idea what's causing it or how to fix it. started happening after the update.

Show Content
posted about 9 years ago
#118 Gun Mettle Bugs in TF2 General Discussion
Bucakeseems to be just me, but whenever one of those skins is rendered (can be behind walls) then my game just becomes unplayable. my fps drops with 80 or something and the game plays like it's on 5fps.

if even 1 player has a new skin, i have to leave the server.. simply unplayable whenever he takes it out.

done some testing: having mat_compressedtextures set to 0 will absolutely wreck my game. simply unplayable as soon as one of the new skins is rendered.

could someone else test if this is also the case for them..?

posted about 9 years ago
#113 Gun Mettle Bugs in TF2 General Discussion

seems to be just me, but whenever one of those skins is rendered (can be behind walls) then my game just becomes unplayable. my fps drops with 80 or something and the game plays like it's on 5fps.

if even 1 player has a new skin, i have to leave the server.. simply unplayable whenever he takes it out.

posted about 9 years ago
#562 The Gun Mettle Update in TF2 General Discussion

a lot of maps have a ton of pitch black textures for me :/

and apparently it's the new skins that fuck my fps real hard
1 player on a server with one of them new skins means i have to leave. simply unplayable

posted about 9 years ago
#554 The Gun Mettle Update in TF2 General Discussion
AlainVandannaJust re-posting this, full confirmation that Medics Uber % is not retained when killing them, only when they killbind.

myself, R.E.M. and Euthanasia tested this in a vid below, sorry for euro level production quality

https://www.youtube.com/watch?v=HjWntweaiuU

how about cratered without an enemy getting credit?
how about cratered with credit? (soldier juggles and then he craters, for example)

posted about 9 years ago
#542 The Gun Mettle Update in TF2 General Discussion

i'm getting some weird fps crap. doesn't seem like it's map-related. for example my fps will just drop from ~200 to ~90, but the game feels like it's running on 5 fps.

and i know what 90 looks and feels like, and that shit does not look and feel like 90fps. there's something seriously broken. might be fixable by changing the value of a cvar, but who knows which one.
comparable to that botkiller bug that absolutely crippled fps, but this one is even worse

couldn't tell what was causing it though.
using dx9

posted about 9 years ago
#479 The Gun Mettle Update in TF2 General Discussion

didn't realise that contracts are class-specific challenges.
anyone got a seriously shitty contract?

i think i have hit two of the easiest ones..(?)
scout (kill demo, cap point)
sniper (scoped bodyshot kill, headshot kill)

(if only i wasn't terrible at sniper, though)

posted about 9 years ago
#452 The Gun Mettle Update in TF2 General Discussion

my fps is total shit in that new japanese map, pretty much unplayable. the payload one is fine

posted about 9 years ago
#438 The Gun Mettle Update in TF2 General Discussion

so you gotta get a ticket and a key? the ticket becomes a coin after you activate it, and you can turn in that coin to get a crate? then use the key on the crate?

phew

posted about 9 years ago
#203 The Gun Mettle Update in TF2 General Discussion

i'm not even halfway through the list and i've already seen so many cool changes :-)

+1 to valve. there are a lot of practical changes (in stead of based on theories they came up with themselves), obviously based on feedback of the community too.

can't wait to check this out later

posted about 9 years ago
#41 Valve's hat economist now economics minister in Off Topic
Zarwu never leave tf2

never
so true

you can get the player out of the game, but can you get the game out of the player?
#tf2victim

posted about 9 years ago
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