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SteamID64 76561198079978485
SteamID3 [U:1:119712757]
SteamID32 STEAM_0:1:59856378
Country United States
Signed Up March 9, 2016
Last Posted April 17, 2025 at 10:42 PM
Posts 910 (0.3 per day)
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#36 III in LAN Discussion

cu@

tfw they move the venue closer to you

posted about 6 years ago
#3 pass_arena2 in Map Discussion

very fun

posted about 6 years ago
#16 Signed Item Giveaway in TF2 General Discussion

strange rocket launcher signed by tri pls

posted about 6 years ago
#53 ESEA S28 GF: froyotech vs. Ascent in Matches
PeteI know what you mean by "act and practice like a winner does" but it really just sounds fucking condescending as shit to the people who fucking try their asses off to place well in invite.

No one is obliged to give you a daily report on how they're practicing. What the fuck does "transparency" mean here?

Not trying to be condescending so sorry if you took it that way.

However no one is asking you to report your scrims, it really just comes down to how you act. B4nny as much as I dont like some things he does, always tries to win, always seeks improvement, always strives to be the best and always thinks he will win. Pretty different from 2 players on ascent saying on stream before the match that they are gonna lose really badly. Its especially bad when I hear newbies who at first are inspired to be the best say that they no longer want to try because people in invite who are way better than them dont want to try. As much as i think that certain teams do strive to win and do work hard (kudos to them) nobody can deny that there is this overall mentality in high-IM/Invite that says theres no point being in invite cuz they cant beat froyo.

posted about 6 years ago
#50 ESEA S28 GF: froyotech vs. Ascent in Matches
Peterotidderwhy do so many of you have an aversion to greatness, and not a drive to want to become the same? that's sadder than the fact FROYO is likely to win half of all invite seasons
who are you?

Personally dont think it matters who he is. he has a point.

Show Content
Everyone who believes they cant beat froyotech wont beat froyotech. They've been together for many seasons, they havent changed up the roster for a while. meanwhile every other team in invite has. Players give up or move on. The invite teams go into the season saying they are fighting for a placement that isnt first. No one is planning ahead for multiple seasons or to win international LAN's in the future like froyotech is. Maybe if you want win you should act and practice like a winner does.

Maybe other teams are doing these things, but I think there is a lack of transparency in that case. Everybody knows b4nny is gonna do whatever it takes to win, and its not just lip service. Nobody sees anybody else doing that.
posted about 6 years ago
#6740 stream highlights in Videos

https://clips.twitch.tv/AdorablePlumpHawkBCouch

posted about 6 years ago
#5 Kings Crew LF scouts/pocket Invite/high IM in Recruitment (looking for players)

Great guys, very fun to play with, dedicated, good people who you'll love spending the season with. This is the team you want to be on.

posted about 6 years ago
#5 Half-life Mod Nolife Squad LFP in Recruitment (looking for players)

Zotoh and Big Cash are cool beans and dedicated. Glad to see you guys keeping it together for 3 seasons now.

messiahwtf why name ur team this dude i thought this was a half life coop mod ppl wanted to play

Their team name has been this since season 27, when they played newbiemixes open.

posted about 6 years ago
#4 S29 Newbie Mix Team Drive in TF2 General Discussion

https://imgur.com/a/OSAv0by

posted about 6 years ago
#30 whats yo cm/360? in Off Topic

5.334 cm (2.1 inches) with 1.0 ingame accel

posted about 6 years ago
#6641 stream highlights in Videos

https://clips.twitch.tv/OnerousGenerousMochaBabyRage

posted about 6 years ago
#6 clips? in TF2 General Discussion

https://clips.twitch.tv/CreativeSullenDiscThunBeast
https://clips.twitch.tv/SpikyBoldUdonAMPEnergy

posted about 6 years ago
#15 PASS Time Federation - Competitive Pass Time TF2 in Projects
Hunter_2_0The whitelist doesn't really address any issues.

Hitscan classes in general still have the ability to completely deny ball movement by shooting the ball out of the air.
6s offclasses still have the ability to turtle and make the game boring and unfun.

For anyone ignorant to passtime, if any hitscan class hits the jack for any point of damage it immediately goes neutral, and while neutral it can't score, therefore anything short of dunking the ball is easily denied which takes away from the skill of being a defender and makes it less fun for offensive players. This was the main reason that in 4v4 passtime we banned shotgun on soldier and ruled out scout.

posted about 6 years ago
#2 up frag to un ban telephone _ fan in The Dumpster

if i downfrag can i extend his ban?

posted about 6 years ago
#6 PASS Time Federation - Competitive Pass Time TF2 in Projects
Brian_ No custom maps, but we will have a custom whitelist and class restrictions :)

You should contact Jaguarfiend about this as we've have been experimenting with Passtime for over a year now. We did lots of testing with many different versions of passtime with many different class limits and many different weapon restrictions. He's even created his own custom map that gets play tested almost every week on Saturday at 10 est.
https://steamcommunity.com/id/jaguarfiend/

https://steamcommunity.com/groups/4v4PassTime

Some of the biggest issues we came across were allot like 6's in that inherent classes made the game unfun for others. Passtime inherently needs open spaces to allow for teamplay but in order to achieve this sniper sight lines become huge. Trying to score past an engineer and a heavy is also annoying. Whats more heavies can run at scout speed as long as they stay withing the range of their scout holding the ball/jack, Using high movement classes to try and traverse ground and stop ball carriers proves futile if they have a heavy ready to deny them. Once more Krits after capture is an annoying thing to deal with. these are some of many issues inherent with stock valve passtime.

On jag's current map there are only 3 classes allowed (gunboats soldier, demoknight, and uber medic). there are hard weapon restrictions as to make it not mega aids. And through this after lots of play testing a meta has even formed in terms of play styles and roles. view videos below for more info.

Show Content

Stuff from his youtube:

Basic Guide: https://www.youtube.com/watch?v=jVNmWtZ4csQ&t=188s

6v6 config, whitelist and map playtest: https://www.youtube.com/watch?v=JjyvOGCXMbE

4v4 config, whitelist, and playtest: https://www.youtube.com/watch?v=QucKFbLIkYs

4v4 Soldier POV: https://www.youtube.com/watch?v=CxLu9qHzIoM
posted about 6 years ago
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