Liked his album and was hoping he would release more better stuff soon but soon never came fucking rip Lil peep
Account Details | |
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SteamID64 | 76561198058513958 |
SteamID3 | [U:1:98248230] |
SteamID32 | STEAM_0:0:49124115 |
Country | Sweden |
Signed Up | May 1, 2014 |
Last Posted | July 25, 2024 at 7:06 PM |
Posts | 1322 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | 2.15 |
Windows Sensitivity | 5/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1080p |
Refresh Rate |
144hz |
Hardware Peripherals | |
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Mouse | Logitech G703 |
Keyboard | Varmilo VA109M Red |
Mousepad | QcK XXL |
Headphones | Logitech G432 |
Monitor | Benq XL2411Z |
Jon_hekshttp://store.steampowered.com/app/6060/Star_Wars_Battlefront_2_Classic_2005/
Go play Titanfall guys, way better game imo
Respawn Entertainment (titanfall devs) are owned by ea
If a players name is too long it doesn't show up in the logs... Like all lines regarding the player are completely removed. Would be cool if this bug was fixed
I can't seem to get the eighth close range kill on the huntsman contract... Killed people in everywhere from point-blank to across the map, still not getting progress.
EDIT: Nevermind, when I turned in the contract I got the star even though it said 7/8
Irish_JoshOpening up that side of balcony is not a good idea for the defenders. It will make things very difficult to push out from as it already is a narrow choke to push through. With pushing balcony you want to actually get to spire fast and regain and control the high ground, not have to jump to trash where you will inevitably get smashed.
Demos can now hold that side of balcony and trash door very easily.
Soldiers will be able to make so much use off the open space to spam and not get punished for it.
If you did it to make the combo from an attackers perspective get to trash easier, it can still be punished heavily by a sniper as you have to cross the sight-line from choke to get to trash.
Snipers can also look into that side of balcony super easy now from trash.
I really like the last point changes but please revert the balcony change, any player can take advantage off this openness too easily.
good points
Scrambledhttps://twitter.com/4G_b4nny/status/925871523725950977
what are you implying
B3a out
(Dropbox) Download (b3b): https://www.dropbox.com/s/xcyumi4a4qcn9xv/cp_prolands_b3b.zip?dl=0
cp_prolands_b2c -> cp_prolands_b3a
CHANGELOG:
- Opened shutter on left balc (Defenders perspective, closed in b3b)
- Train hitbox fixed
- Fixed other stuff
Last cap time opinions please.
Had so much fun at the lan, HENY and all the other people who were working behind the scenes deserve mad props for scrambling it together.
Was my first lan, and sure as hell is not my last
Hey Valve Can You Make It So That We Can Rocket Jump Properly Of The Walls Without Hitting Our Heads?
If you get a frag with a krit-pumpkin rocket after the weapon is no longer charged you don't get a "crumpkin kill"
klassyIf you two stopped constantly shitposting on this site you would actually be improving instead of going 5-25 in every pug u add up to
ur argument is invalid because sheepy played prem
PepperKickcp_badlands got a patch?
Cause it is does not have cracks on mid anymore, or was it before today's patch and I missed it?
That got patched years ago, my dude