really nice and caring dude, super friendly and has a really good team mentality :)
Account Details | |
---|---|
SteamID64 | 76561198124589076 |
SteamID3 | [U:1:164323348] |
SteamID32 | STEAM_0:0:82161674 |
Country | United States |
Signed Up | August 26, 2014 |
Last Posted | September 6, 2024 at 9:24 AM |
Posts | 2212 (0.6 per day) |
Game Settings | |
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In-game Sensitivity | .5 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
2400 |
Resolution |
1920x1080 |
Refresh Rate |
280Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G403 |
Keyboard | Logitech K120 |
Mousepad | Logitech G640 |
Headphones | Sennheiser HD 280 Pro |
Monitor | VG258QM |
CastingEssentials and a HUD that utilizes its features are gonna be your best bet when it comes to in-game observing quality graphically/utility-wise. your best bet at the moment is CastingEssentials r21-red06 and EssentialsHUD.
CastingEssentials and the HUD will both go in your tf\custom folder, and you will need to launch the game with the
-insecure
launch option. This means that you will be required to join in an STV slot and cannot directly spectate on the game server.
The other utility you'll need is a production config to actually take advantage of the CE plugin. As an example I've linked the config I was using during ESEA S27-31 to spectate games; the most important sections to look at (CE Commands and Binds) are all commented out. There's also pretty good documentation for how stuff works on the CE Wiki.
If you have any other questions about in game spectating, or have other production-related questions feel free to DM me on steam/TFTV. I'm sure there are plenty of other producers/observers that would be happy to throw you some info as well
as much as I know some dislike badlands, especially the difficulty in pushing out of last, I think it would be nice to see it back in the map cycle after a few seasons of it missing. It's been interesting to explore new maps like clearcut and villa, but a lot of public opinion has been mixed on how these maps play out and it might even feel refreshing to come back to the map after nearly a year out of the map pool in North America.
Every time I stepped into an STV for a match cast or production your name was the first that my head would go to watching a fight. Genuinely one of the most talented players of all time both on soldier and scout. Beyond that you seemed like a genuinely nice guy on stream and had an entire community of people who loved you.
Rest in peace yomps.
this is actually super sick ngl, will be peeping the PDFs for sure
Name changed from Blame-_- to tiram_
stream added to sidebar
WhiskerPumYeah, I think this is mainly to prevent bots from leaving and then rejoining the same server when a votekick is called on themConsole-Valve
I dont see any harm, it only applies if the vote recipient leaves. So if the vote is against a player and the player leaves it doesnt do anything new since the player left anyways. And if the player doesnt leave until the vote is done then its as it was before
My bad misread, did not see it was only for players who had already dc'd