Doughy
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SteamID64 76561198044084210
SteamID3 [U:1:83818482]
SteamID32 STEAM_0:0:41909241
Country United Kingdom
Signed Up March 24, 2016
Last Posted July 9, 2025 at 8:04 AM
Posts 555 (0.2 per day)
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#3 do you preheat the oven when making a frozen pizza in Off Topic

It's 50-50 dependant on the state of the day.

Like, just got home, need to clean myself up a lil bit and do a touch of cleaning, ill preheat, but late night, am starving and fiending for a pizza, its going straight in.

posted 1 day ago
#8 What’s the hardest you’ve rolled someone? in TF2 General Discussion

https://youtu.be/h24WX2fEnwg?t=333

I was the soldier who got rolled by the dispenser (posting for the dispenser, since the dispenser can't post their biggest moments)

posted 1 week ago
#13 WITNESS GAMING EU WIN DENVER 2025 in TF2 General Discussion

From a ruleset perspective, I genuinely hope americans think about things like weapons and win conditions in their games now.

Am very happy to see WG EU win, but also kinda embarrassed for G6 with how they were losing due to not fully understanding their own config, and also for all the NA teams for not using strong weapons like the loch n load. Lukas significantly out damaged his oppnent with pipes in almost every log he played in, at least partially due to the weapon.

I'm not even questioning the bans or rulesets or whitelists, just that they have been used for years and people still don't understand how they work and how to use them is embarrassing in a competitive game.

posted 1 month ago
#29 FROYO 6TH PLACE in TF2 General Discussion

https://x.com/TheExchangeTF/status/1926791107062427707

posted 1 month ago
#27 denver lan predictions in TF2 General Discussion
Wandumare u going to look me in the eyes man to man face to face and tell me that the loch and load and the ball provide fun and interesting gameplay

Im starting to see why EU needs to ban these weapons but NA doesn't

posted 1 month ago
#5 Denver LAN Photos in LAN Discussion

venue looks crazy good with the sofas, i'm looking forward to staying up all night watching from 7 hours ahead.

posted 1 month ago
#28 what i had from 7 eleven today in Off Topic
taythinwoodchipdont care + better diet + please keep promoting a shit diet for these "men" to eat so i can continue to win. thanks for the posts. lmao
https://imgur.com/a/h805xV5

There's no need to reply to this guy, as others have pointed out. He talked down to Slicerogue, one of the kindest people in the community who is now focusing on themselves. Wishing you luck on the deficit. I've been failing recently due to stress/comfort eating, but wishing you the best of luck.

posted 2 months ago
#9 what i had from 7 eleven today in Off Topic

https://www.youtube.com/shorts/d7h7rLfbrZ4

Me at the local store on a daily basis

posted 2 months ago
#1 What has the greater impact? in TF2 General Discussion

Genuine question and I am curious of what both the smarter and stupider people in the community think of this query.

What would have a greater impact on the flow of 6's, banning pyro or sniper?

Removing pyro allows for more efficient last pushes which in turn transitions to more midfights and then more last pushes.

However, removing sniper removes a key strategy to break multiple stalemates within the game whilst allowing people to not be concerned with pre-firing forward spawns when pushing.

The key to answering this question is to remember it's about the flow of the game. If you ban sniper, but every time you would pick sniper, a spy is picked instead and does the same job, the flow would not be altered so much, so keep that in mind when typing well thought out, detailed responses.

posted 3 months ago
#14 How to Fix Sniper in TF2 General Discussion
Walrexwhy people think they deserve to hold last after somehow fumbling into full disad on last ill never know

This is actually really good for the game, as it gives the illusion people have control when they don't. If people feel they have control when losing, that there is something they could have done better to win, they will keep playing rather than giving up and playing something more fun. Sniper impacts this in a kinda crazy way, and is largely the reason its frustrating.

StylaxIn all seriousness it is silly you can 1 shot a medic or even other classes with a full charged bodyshot.

This game is balanced around 2-shots, with some few exceptions. Primary weapons with scout, soldier, demo all two shot most classes when hitting perfectly, pyro and heavy have similar 'time to kill' as these 2-shots. Secondary weapons usually 3-shot, thinking shotguns, revolver etc.

This flow of fighting allows for counterplay and that illusion of control which makes people ok with getting 2-shot as they felt there was something they could do in the situation, as they had time to react to the second shot.

Sniper 1-shots in any sightline, which ruins this flow. It doesn't allow for counterplay, which is the crux of frustration, and is unenjoyable for the player losing in this case, which is unhealthy for the game.

Medic allows every other player on his team to take an extra shot. Medic is THE counter to the sniper. Medic overheal allows people to take 2-shots allowing for counterplay. The rest of the team has an option for counterplay, but it relies on teamwork, and not individual play, which holds some frustration, but not nearly as much as dying to sniper as medic and having actually no agency.

This difference in dynamics between 1 and 2-shot fights is really what makes sniper good. This is the argument that isn't countered by "just learn to play vs sniper" as there is nothing that can reasonably be done to keep your medic alive. If the medic can't walk forward to heal their team and has to stay behind cover, noone receives the overheal buff, and if the medic walks forward, they then in turn die.

The only two real ways to counter sniper in these situations is to either nerf snipers damage by 1, make bodyshots do 149 fully scoped, and 149 quickscope headshots, or buff medic hp by 1. What these would do is it will give the medics a chance to use their kit to counter the sniper using overheal and it forces the enemy to use more resources (sac or spam) on the medic to secure an advantage, which in turn means fewer resources are used to protect the sniper, allowing for further counterplay.

I do believe the 1 hp difference would be massive in how medics can play against sniper without actually impacting how the class feels. It removes a lot of frustration and opens up more angles on how a medic can play the game and it turns this trickles down to how the rest of the team can play against it without actually removing the class from the game. It also enables the counterplay argument giving more enjoyment even when losing.

posted 3 months ago
#3 Gamestate tier list in TF2 General Discussion

https://i.gyazo.com/3efc2ae406f6f24bf0dc0157bdf5947f.png

posted 3 months ago
#33 TF2Players that went on to greater adventurespart2 in TF2 General Discussion
tobiasbuttercupis there a full pedophile 6v6 team now or can they make a 9v9flank: gwendolyn
pscout: alfa
roamer: broking
pocket: nursey
demo: retrodavid
med: plaidinum

Nice NA all star roster, any EU squad would never compete fortunately.

posted 4 months ago
#40 poLANd.tf 2025 in LAN Discussion

How many spec tickets are going to be available and can I purchase them for another person?

posted 5 months ago
#4 TF2 Player Look-alikes Thread in TF2 General Discussion

https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcS0JMB8uCnW9lo5xLYHUxZYsLI6HZ445SsJoQ&s

Is Silves and Domo when they duo deadlock (domo wears glasses)

posted 5 months ago
#13333 stream highlights in Videos

https://www.twitch.tv/essentialstf/clip/RockySassyWrenChocolateRain-kCJpbuRA34U9yaI6

posted 9 months ago
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