DrPloxo
Account Details
SteamID64 76561198048400997
SteamID3 [U:1:88135269]
SteamID32 STEAM_0:1:44067634
Country Namibia
Signed Up August 17, 2012
Last Posted May 13, 2020 at 10:05 AM
Posts 1658 (0.4 per day)
Game Settings
In-game Sensitivity Menstrual
Windows Sensitivity Rock
Raw Input
DPI
Always DP
Resolution
About 3 pixels
Refresh Rate
Pressing f5 usually
Hardware Peripherals
Mouse Mus musculus
Keyboard Typewriter with a string coming out of it
Mousepad Coffee Table
Headphones Speakers and a mic in the middle of my room
Monitor iPad
1 ⋅⋅ 75 76 77 78 79 80 81 ⋅⋅ 108
#107 How to Get to In-Game Comp Lobbies in TF2 General Discussion
Gravitys_RainbowThis is a fantastic step for TF2, but my question is how would one balance the bans?

Would there be something in place to prevent "banning out" a class? (IE banning all the Engineer's wenches)

Can't ban stock items, id assume.

posted about 11 years ago
#105 How to Get to In-Game Comp Lobbies in TF2 General Discussion

Some sort of ranking system, where class based averages (in match, not general game) were taken into account (lets say i'm >50% of people on solly, but only >20% of people on scout, if i pick playing scout, i may get a less skilled team) would probably optimize the match making. Say Damage per Minute divided by deaths and capture points+assist. Medic would need a seperate rating system, but somebody could come up with that.
EG: Lansky in HRG vs vector would have 37:11 but Cyzer would have 31:19 and b4nny would have 56:19.

Less imposing numbers than the stat pages, and a simple ranking for what you're looking at. the first number indicates how effective they are in team fights, since it's damages and deaths in a simple number. The second shows generally how team oriented they are. It's not an exact answer, but it's a solid stance to base an ELO on in match instead of just MGE. Since both 1v1 dm and teamwork are necessary to create a solid team, getting numbers closer to each other would balance out teams. An average of 41:16 would be a great match up (admittedly, b4nny skews this number fairly hard, it's much closer to around 35 for the whole team), while a team of significantly higher/lower numbers would be a roll. a +/-4 deviation on either aspect is probably too far for an even match up.

Just my two cents to make this system better than lobby.

posted about 11 years ago
#25 Comp Runescape player is streaming in Off Topic

"how competitive am i in this game? you can't be competitive."

posted about 11 years ago
#2 Best medic in whole TF2 universe in TF2 General Discussion

Shade.

posted about 11 years ago
#8 PUG.NA Servers in TF2 General Discussion
demannushould make a new pug system called fog.na

NO:
DH
Sniper
Targe
Stickies
FUN

posted about 11 years ago
#1 Lotus Clan servers and my primary weapon in Q/A Help

I like to play some dustbowl, bad map, but fun for dicking about. The problem is, after about an hour, or 45 minutes, i can no longer switch to my primary, and my secondary is stuck in the VR viewmodels thing.
It doesn't really affect me on other servers, but specifically on those servers.
Any ideas on what's causing this? or should i just uninstall, reinstall and put in a new config then do my monthly ritual to gaben?

posted about 11 years ago
#74 Tip of the Hats: TF2 Item Ideas in TF2 General Discussion
pie_hero http://imgur.com/CyvyfWk

thiskillsthecrab.jpg

posted about 11 years ago
#19 I need a mentor. in Mentoring

Generally speaking, there's three mistakes you see pyros make, pending they know how to airblast (you know, you use the degreaser or default):

Roaming too much, this can mean chasing a spy for too long, not being near enough to your team to help fights or getting 2v1'd. Some of this is timing, knowing when you're going to have to be near the combo, knowing when you should be able to help a weak flank. (think spy-time and whether your medic is safe)

Not looking up/behind. Awareness of your surroundings is really important. Most sixes pyros know the role pyro plays for them, delaying ubers and spamming airblast on last points. This, sadly, dumbs down a very passive and defensive role. (think "where would i want to hide if i were trying to get past, or what would i do to get past)

Knowing when to airblast and when to just let it slide. Spam happens a lot in this game, and most of it is dodged with ease. Knowing when (and how, timing wise) to airblast each projectile better than just pushing everything away. In a 1v1, you lose NOTHING airblasting 4 rockets or 4 pills, (you lose 80 ammo, and get 100 from their dropped weapon), but denying the movement of your opponent is more important as it helps you get your flares/rs/shotgun in.

A good way to practice airblasting is playing dodgeball (usually maps with dbs_[name]) and a good way to practice your positioning and awareness is to just play more.

posted about 11 years ago
#23 GSL FINALS in Off Topic

Holy fucking shit, that last game.

posted about 11 years ago
#12 GSL FINALS in Off Topic

Good god, thankfully kurt has better taste in music than their dj.

posted about 11 years ago
#5 GSL FINALS in Off Topic
vilewhat the fuck is this music video? korean trap?

always korean music

posted about 11 years ago
#50 ESEA in TF2 General Discussion
hookyBEARTATOkilling killing tf2?We've known this forever.

Serious: If it's possible to work out a private STV for matches being casted, that would be great, but it's really not beneficial to ESEA directly.

Nor is it harmful.
TF.TV is the hub for North American (and european, to an extent) tf2. If more people see a quality cast, they get more business. It's basically free advertising for them.

posted about 11 years ago
#15 cool summer strats in Off Topic

Goldbond.
Everywhere.
Too much.

I personally prefer the non-mentholated.
Certain people like minty balls.
Everybody knows the normal strats though.

posted about 11 years ago
#32 Invite Player Aliases in TF2 General Discussion
SezcoFuck comcast

Why isn't this dude's name blue?

posted about 11 years ago
#24 lansky in Off Topic

An undersea theme does not make me feel like pooping. 0/10 bathroom.

posted about 11 years ago
1 ⋅⋅ 75 76 77 78 79 80 81 ⋅⋅ 108