MrTrollTheMadGamerEDIT: How do I change it to the normal font.
Remove \resource\ui\hudhealthaccount.res
MrTrollTheMadGamerHow do I revet the changes on the enige meatal reduction font.
Remove \resource\ui\hudaccountpanel.res
Account Details | |
---|---|
SteamID64 | 76561198024519202 |
SteamID3 | [U:1:64253474] |
SteamID32 | STEAM_0:0:32126737 |
Country | Russian Federation |
Signed Up | September 17, 2013 |
Last Posted | January 26, 2022 at 5:49 AM |
Posts | 101 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.2 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1200 |
Resolution |
1920×1080 |
Refresh Rate |
120 Hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie FK |
Keyboard | SteelSeries 6Gv2 |
Mousepad | SteelSeries Quick |
Headphones | SteelSeries Siberia v2 |
Monitor | BenQ XL2420T |
MrTrollTheMadGamerEDIT: How do I change it to the normal font.
Remove \resource\ui\hudhealthaccount.res
MrTrollTheMadGamerHow do I revet the changes on the enige meatal reduction font.
Remove \resource\ui\hudaccountpanel.res
MrTrollTheMadGamerHow do I change the font of heath healed from health packs?
Check it here: \resource\ui\hudhealthaccount.res
m0nkeiGot a little bored, decided to improve the default hud a little bit.
You can use my idHUD as base to create your own version of default HUD.
HAWTHORNENice changes, it certainly added some really neat things however the target ID's are still huge boxes on the screen though. That is my only criticism.
toothI would like to piggyback on to hawthorne's comment and ask if there's an easy way to make the target ID transparent. I very much dislike the aforementioned default giant box on your screen.
Easy way to do it: disable default TargetID background by setting its visibility to "0", then replace it with simple rectangular ImagePanel element with another wide/tall/fgcolor values.
Dasmemis there a way to add an overheal color?
Sure. Open scripts\hudanimations_tf.txt, then CTRL+F "Health Bonus Pulse". Next step you should add these lines:
event HudHealthBonusPulse
{
Animate PlayerStatusHealthValue FgColor "0 255 255 255" linear 0.0 0.0
}
event HudHealthBonusPulseStop
{
Animate PlayerStatusHealthValue FgColor "HudWhite" linear 0.0 0.0
}
v 2.1 (October 1, 2014)
+ Added a new version of 6v6 scoreboard; so far only for cl_minmode "1". The "old" version is still enabled by default. See versions comparing.
+ Added "Server control panel". Highly customizable, it can be used by the server admins, and someone can use it to control some in-game features. In its current form supports ETF2L Season 19 maps and configs. Configuration file included, open it to get a help.
+ Once again revamped inventory in order to support the recent TF2 updates. Page keyboard navigation (A-D) still works. Older backpackpanel.res files has removed.
v 2.0.12 (August 28, 2014)
- Updated with a new Valve's fixies for mvm scoreboard.
RienJClydeCould it be possible to have health be shown as a number on the giant robots in MvM? I could've sworn it used to be that way, but it looks like the number is cut off now :(
It have been broken by Valve. I'll try to fix it next week.
v 2.0.9 (June 20, 2014)
+ Reworked scoreboard;
+ Support for multi-taunts;
+ Alternative medic charge layout now independent from screen aspect ratio;
- Removed some unused files.
v 2.0.7 (May 31, 2014)
+ RED/BLU model toggle for loadout customizing screen (screenshot);
- some minor improvements.
v 2.0.8 (June 1, 2014)
+ Reworked backpack panel that features separate buttons for each page, but still haves visible "Set style" control and keyboard navigation controls too (screenshot);
- Changed color scheme for RED/BLU model toggle added in the latest update;
- Added multilanguage support for RED/BLU model toggle.
vanillaI switched out the .res files in order to use the big yellow numbers, but for some reason there was no change; it's still using the default numbers that come with your hud (small and white).
You need to rename huddamageaccount_yellow.res to huddamageaccount.res then type hud_reloadscheme into console.
vanillaAlso, there is no server timer underneath the round timer on the hud, how do I enable that?
Type tf_hud_show_servertimelimit 1
etherIt only happens on this hud with the spy class. I think it might be this crosshair.
Try to disable custom crosshairs you used.
etherHow do I get rid of these big fucking pink thing every time time I play spy?
Wow, I have no idea what is this. It looks like corrupted vtf texture. Is it appear on another servers? On default/another HUD? Only on this class?
v 2.0.6 (April 18, 2014)
+ reworked tournament spectator HUD: 9v9, 6v6, scoreboard, just died;
- combined medic charge layout now enabled by default;
- some minor improvements.