Geel9
Account Details
SteamID64 76561197996869097
SteamID3 [U:1:36603369]
SteamID32 STEAM_0:1:18301684
Country United States
Signed Up March 13, 2015
Last Posted April 25, 2020 at 6:17 PM
Posts 571 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 19 20 21 22 23 24 25 ⋅⋅ 38
#2 How does Market.tf sponsor stuff? in TF2 General Discussion

If you visit marketplace.tf you may find out!

We're an ecommerce website for TF2 items.

posted about 8 years ago
#7 "Matchmaking will fail" - Muselk in TF2 General Discussion

competitive matchmaking isn't the competitive scene though??

posted about 8 years ago
#56 What keeps you motivated to play tf2? in TF2 General Discussion

haven't found a better game

posted about 8 years ago
#1433 Do you like the song above? in Music, Movies, TV

seems like you need to drop acid to get the full experience

https://www.youtube.com/watch?v=KWcKCivt-gQ

posted about 8 years ago
#85 Update speculation in TF2 General Discussion
Huckwe all downfragged that dude who made the thread bashing this guy yesterday.

He was right, he was right all along...

I'm pretty sure that guy was downfragged because nobody gives a shit about this guy

posted about 8 years ago
#3 Google just changed the playlist icons in YouTube in Off Topic

bad

posted about 8 years ago
#26 AGAIN AND AGAIN AND AGAIN AND AGAIN in The Dumpster
eeepeople in mud huts

excuse me?

posted about 8 years ago
#17 why are original and rl's reload speeds different? in TF2 General Discussion
SnowshoeGeel9SnowshoeLook in the item schema... Original has no reload/damage modifier attributes. The animations are just replacements and cosmetic only. It's identical to stock except for the center firing projectiles.The original can have different stats without it being in the schema.

It doesn't, but it could.

Original uses the tf_weapon_rocketlauncher class. Since it has no attributes to change the damage, reload, etc. of the weapon, it's identical to the stock because they share the same class. Valve would have to update the item schema and give Original new attributes or change it to a new weapon class (like they did for the Air Strike and Direct Hit) to differentiate the weapon.

Basically, if the Original was different from the RL, we would know because the schema would show it.

anything is possible with code though

you're trying to tell me that the game developers absolutely have to use these systems to change an item's attributes. they don't. it would just result in shitty spaghetti code.

posted about 8 years ago
#14 why are original and rl's reload speeds different? in TF2 General Discussion
SnowshoeLook in the item schema... Original has no reload/damage modifier attributes. The animations are just replacements and cosmetic only. It's identical to stock except for the center firing projectiles.

The original can have different stats without it being in the schema.

It doesn't, but it could.

posted about 8 years ago
#26 Easy TF2 Mapmaker in Projects
toads_tfGeel9toads_tfGeel9I'm not really that upset about it but man why'd you have to go and steal our css?I really liked the css. Not trying to take credit for it at all, is there any way you'd like it to be recognized?
well mainly you stole a portion of the css that we licensed and paid for and don't personally own so it extends beyond our own personal preferences.
shit.

I'll take it out.

edit: the css has been taken out of the website, so it looks a little janky right now. I really apologize for taking that, I forgot to look into it more before actually releasing.

thank you

posted about 8 years ago
#23 Easy TF2 Mapmaker in Projects
toads_tfGeel9I'm not really that upset about it but man why'd you have to go and steal our css?I really liked the css. Not trying to take credit for it at all, is there any way you'd like it to be recognized?

well mainly you stole a portion of the css that we licensed and paid for and don't personally own so it extends beyond our own personal preferences.

posted about 8 years ago
#21 Easy TF2 Mapmaker in Projects

I'm not really that upset about it but man why'd you have to go and steal our css?

posted about 8 years ago
#19 RIP Kimbo Slice in Off Topic

more celebrities seem to be dying because we are making celebrities with an increasing frequency

also because you're getting older so you finally start recognizing them

posted about 8 years ago
#18 Ready Up: Competitive Team Fortress 2 in TF2 General Discussion
Thalashsend uberchain to dhs ty :)

done

posted about 8 years ago
#14 Ready Up: Competitive Team Fortress 2 in TF2 General Discussion

damn uber this shit is fire

posted about 8 years ago
1 ⋅⋅ 19 20 21 22 23 24 25 ⋅⋅ 38