cp_alamosa_a5
https://tf2maps.net/downloads/alamosa.7284/history
changes:
-added a small bit of height on the backside of the sniper fence at 2nd
-fixed the graphic glitch with the bridge fence
-added crates by the big container on 2nd to allow all classes up to the container at 2nd
-added a small lip on the dropdown at mid to prevent the tiny sightline from dropdown to dropdown
-fixed a displacement that wasn't flush by 2nd forward spawn
-fixed being able to get on top of spawn at last
-made the supports underneath dropdown at mid mesh so you can see through the right side of mid
-fixed the forward spawn door eating you @2nd
-adjusted spawn locations in the forward spawn on 2nd so that you don't automatically open the shutter
-adjusted the displacement floor on 2nd so you can jump into the box by the bridge
-added a shutter on the mid side of house
-adjusted the size of the bridge and ramp at 2nd
-adjusted the choke sightline a bit to make it easier to hold on 2nd
-lowered the point down to the main height of last
-raised spawn at last just a hair
-adjusted actual spawn points in the last spawnroom
-adjusted the left side of lobby and the left exit onto 2nd so that you can't be seen from the roof
-removed one of the orange bits by the arches on mid to prevent all classes from accessing height
-added a connector under the big brick on mid in the corners
-adjusted the ramps / death trap on mid
-moved the small ammopacks on mid to be near dropdown rather than be on the point
-added a box on last for climbing
https://i.imgur.com/fbOdqoa.jpg
https://i.imgur.com/UvVFUvr.jpg
https://i.imgur.com/Kj6jc95.jpg
https://i.imgur.com/ufC5rMX.jpg
https://i.imgur.com/iQAFiTI.jpg
https://i.imgur.com/bjwDFyj.jpg
https://i.imgur.com/xOfsRhc.jpg