Hyce
Account Details
SteamID64 76561198007577013
SteamID3 [U:1:47311285]
SteamID32 STEAM_0:1:23655642
Country United States
Signed Up October 25, 2013
Last Posted September 13, 2021 at 2:48 AM
Posts 753 (0.2 per day)
Game Settings
In-game Sensitivity 2.06
Windows Sensitivity
Raw Input 1
DPI
1250
Resolution
1920x1080
Refresh Rate
144 Hz
Hardware Peripherals
Mouse G400s
Keyboard 1986 IBM Model M
Mousepad Steelseries Mass
Headphones Sennheiser HD280/AT 2020 Mic
Monitor The 144hz BenQ everyone has
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#21 Show your worst setup in TF2 General Discussion

Paging Alterium...

"He's playing without a desk"

posted about 6 years ago
#26 PSA: Give cardinal a chance in TF2 General Discussion
uberchainhttps://i.imgur.com/GaNRKrH.png

please

leave

fucking

feedback


thanks

like jesus christ i didn't want to have to post this here but here we are back on that shit eh
i get it could be more people are mad that maps that were playtested extensively were removed for newer maps that haven't been tested enough but god damn the least you can do is type "hi i don't like this, here's why" to the fucking thread after b4nny and phi have constantly asked to provide some feedback

Phi you're my hero.

liasDon't vote in maps that haven't been tested, mapmakers don't get offended, ESEA doesn't go to shit. Easy.

Maps don't get serious testing outside of leagues. It's a catch 22.

posted about 6 years ago
#12 ESEA S28 Map Vote and Other Stuff in TF2 General Discussion

Logjam has matured like fine wine, boys. Let's see it.

posted about 6 years ago
#7 eXtine Eating in Off Topic

I just went and had a sandwich with eXtine maybe a month or so ago, can confirm he still eats

posted about 6 years ago
#20 KotH_Cascade in Map Discussion
Defcon
Optimization improvements (thanks hyce!)

Gotchu fam, anytime. Hopefully it plays smoother now, let me know how it does.

posted about 6 years ago
#29 ESEA New Map Veto System in TF2 General Discussion

- logjam boner intensifies -

posted about 6 years ago
#22 What made you smile today? :) in Off Topic

I had to go in to work super early (I usually work from 1PM to 1AM, so getting there at 6AM was way early) to go tour some of our other facilities and my boss forgot, so my other boss told me to go home.

I smiled because instead of touring a bunch of stuff all day like a zombie I got to go home and go to bed.

posted about 6 years ago
#5 Looking for map testing in Map Discussion

You find out, you let me know. Getting testing is always the hardest part, I've found.

I did have a lot of luck with ETF2L and getting mixes run on maps, they're usually game to try anything - you might look around and see if you can find any prem players willing to help.

posted about 6 years ago
#3 Looking for map testing in Map Discussion
crackbabydumpsterfaceit new map weekends with points for prizes make it happen @b4nny

yes please sign me up.

Grizzle, I recommend playing 6's and gaining friends that play 6's.... most of my early testing came from asking a number of friends to come play on my maps on my server. Once I had enough attention, then I could get bigger groups / higher caliber players to test.

Not that I've ever made a map worth a shit, but I've found ways to try them....

posted about 6 years ago
#16 What happened to b4nnys own competitive map in Map Discussion
Mouldare we talking cardinal or the really old vincent

Emphasis on the really old, lol... thought this thread was going to be about that and then remembered that it's already probably been a few years since b4nny and Phi started the Cardinal project...

posted about 6 years ago
#457 cp_logjam (5CP) in Map Discussion
SirCupcakewow, that was incredibly quick! Can't wait to try it tomorrow. Only thing I noticed by looking at it is how the little wooden planks that go up onto mid point are missing.

Thank you so much for putting this together so quickly!

I seemed to recall someone said get rid of them, but I wouldn't be shocked if that wasn't the opinion of everyone. Easy fix if you guys want that added.

And sure thing. I have 1/2 the week off from work at this point, so if you guys want something done early week I can do it fo sho.

posted about 6 years ago
#455 cp_logjam (5CP) in Map Discussion

Alright, after a billion + 1 problems later... here it is, "new" logjam, cp_logjam_mix1

Features:
- RC2a last, lobby, saw, main choke
- Most of RC2a's detailing throughout the map (I backdated RC2a structure wise to meet B19 overall)
- B19's cave, logroom, upper lobby exit, 2nd point, middle point

Note: I'm not considering this to be RC anymore. I basically got the map functioning and it still has a fair amount of detail, which is good. But there's Z fighting here and there, light leaking through displacements, a couple broken textures, etc. I'll fix that if the layout works out, there's nothing gamebreaking in there at the moment.

Download: https://www.dropbox.com/s/94x90956o6t8pd7/cp_logjam_mix1.bsp?dl=0

Lots of screenshots here: https://imgur.com/a/mRyre

Main screenshots:

https://i.imgur.com/eiLyUgR.jpg

https://i.imgur.com/zrblMZ6.jpg

https://i.imgur.com/CTdGqIp.jpg

https://i.imgur.com/bBj5xqh.jpg

https://i.imgur.com/Srq93gC.jpg

Anyhoo, feel free to post any questions, feedback, etc. here as always or feel free to add me on steam. (username is Hyce777).

posted about 6 years ago
#454 cp_logjam (5CP) in Map Discussion

Ran into about a billion problems with the map compiling (joy oh joy) but it's almost ready for a test version. Probably have it uploaded later tonight (GMT -8:00 / pacific time) for testing tomorrow I suppose.

posted about 6 years ago
#449 cp_logjam (5CP) in Map Discussion

Ok - here's kind of a "is this what you want / is hyce crazy" post:

Take a look thru this imgur album, I've kinda got red side bastardized between RC2A and B19. Biggest questions I have right now are do we use b19 or RC2a's logroom and upper lobby exit onto 2nd, the rest of it I feel pretty good about. No playable version yet, this map looks like frankenstein at the moment...

https://imgur.com/a/APIqu

posted about 6 years ago
#447 cp_logjam (5CP) in Map Discussion

b19 layout with rc2a last / lobby + catwalk from the recent version ? That's actually probably not too hard to do. I'll see what magic I can work. Keep your eyes peeled.

posted about 6 years ago
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