Hypnotize
Account Details
SteamID64 76561198058754493
SteamID3 [U:1:98488765]
SteamID32 STEAM_0:1:49244382
Country Italy
Signed Up January 11, 2014
Last Posted April 19, 2024 at 3:28 PM
Posts 591 (0.1 per day)
Game Settings
In-game Sensitivity 1.3 (20cm/360)
Windows Sensitivity 6
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
60hz
Hardware Peripherals
Mouse Zowie S1
Keyboard Fnatic Rush G1 (Cherry Red)
Mousepad SteelSeries QCK
Headphones  
Monitor  
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#5386 HUD editing: short questions, quick answers in Customization
nuzeI've changed hud fonts in the past but Hypotize hud uses this #base thing and i have no idea how it works and I can't seem to change the fonts like how I did in the past. I just want Roboto for damage numbers and surface for health/ammo, which both come with the hud afaik - what should I do to change these fonts?

Yeaaah i didn't really make it user friendly under this aspect :D what you can do is:

- first inside the clientscheme remove the // from Fonts_Game_Surface (and add the // to the nexa scheme)

- then open resource/scheme/Fonts_Game_Surface and look for GameFont22Shadow and for the name instead of "surface-medium" you will change it to "Roboto Bold"

- last under the CustomFontFiles at the end of the same file you add the path to roboto

"14"
{
"font" "resource/scheme/fontfiles/Roboto.ttf"
"name" "Roboto Bold"
}

posted about 6 years ago
#5382 HUD editing: short questions, quick answers in Customization
fiestaMy killchat(right top corner) just dissepeared for some reasons, what is the command or what file to edit to enable it?

Check if you have hud_deathnotice_time set to 0 (default is 6 i think) if its not then something is wrong with the hud files.

The killfeed is HudLayout > HudDeathNotice if you wanna try edit it.

boltekDoes anyone know how to change the ammo in clip to white and ammo in reserve to a cyan-y blue? I can't find any RGB colour number thingys to change.

HudAmmoWeapons.res and change the "fgcolor" of "AmmoInClip" and "AmmoInReserve".

If you don't have a "fgcolor" line just add one, also you might need to change the colors inside the hudaminations_tf (hudanimations_custom is some cases) for the end of the low ammo animation as well!

posted about 6 years ago
#5351 HUD editing: short questions, quick answers in Customization
omnisAvenI'm fiddling with the "BuildingStatus_Engineer" panel in hudlayout.res to change the position of the engineer's buildings, but after a casual round ended, my ypos was set back to default. I've tried finding something relevant in hudanimations_tf.txt but I couldn't find anything. Anybody happen to know how I can fix this?
The Engineer build panels are a fickle piece of shit, it doesn't like to stay put.

Easiest way to get around it is by going into resource/ui/hud_obj_sentrygun.res, then finding "BuildingStatusItem" and editing the "Tall" value to a larger number, basically add on the amount of units you wanted it to go down onto this value.

You'll notice there will be a huge gap between the Sentry and Dispenser panels now. This is fine, because all you need to do now is move all the elements inside resource/ui/hud_obj_sentrygun.res down the same amount of units as you added to "BuildingStatusItem".

For example: The default "Tall" value of "BuildingStatusItem" is "60". You change it to "160". You add 100 units onto every other element's ypos position in the file. So "ypos" "0" becomes "ypos" "100", "ypos" "12" becomes "ypos" "112". You see what I'm getting at.

^ this but also simply pinning it inside hudlayout might work, something like that:

Show Content
"BuildingAnchor"
{
"ControlName" "Label"
"fieldName" "BuildingAnchor"
"xpos" "-20"
"ypos" "120"
"zpos" "0"
"wide" "f0"
"tall" "480"
"visible" "1"
"enabled" "1"
}

BuildingStatus_Engineer
{
"fieldName" "BuildingStatus_Engineer"
"visible" "1"
"enabled" "1"
"xpos" "0"
"ypos" "0"
"wide" "f0"
"tall" "480"

"PaintBackgroundType" "2"

"pin_to_sibling" "BuildingAnchor"
"pin_corner_to_sibling" "PIN_CENTERTOP"
"pin_to_sibling_corner" "PIN_CENTERTOP"
}

I haven't tested this a lot (engie sucks) but I had problems with it being repositioned on top everytime i died and after i pinned it seems to not be happening anymore.

billwhi just wondering if its possible to have two default crosshairs at once?
i'd like a black circle with a slightly smaller white circle on top. I tried doing it with ahud's custom crosshairs but it didnt scale well and wasn't centered properly.
thanks

There is a vtf crosshair like that. Check here ql_11 should look similar!

mahrezI'm trying to move the health value but it gets cut at some point
https://steamuserimages-a.akamaihd.net/ugc/920304477979194402/D4F6DBB0DF80A2BBC41BE4A15045C41DB7CC0644/

By the look of it i would say you are trying to move it from the "PlayerStatusHealthValue" and is getting cut because "HudPlayerHealth" (usually at the very start of the file) is not wide enough. So you either increase the wide or even better you move it from "HudPlayerHealth" which moves the whole panel at once (so normal value, shadow, status icons etc)

posted about 6 years ago
#1152 I've updated some huds in Customization
JepzCan you update this http://www.teamfortress.tv/16965/notohud?

I know omni was working on it so ask him first.

Zetsuit says all huds are updated but ive installed m0rehud recently and i cant open casual, just crashes my game, could it be hud related?

I use it everyday and work perfectly for me but i know it used to crash for some people, try to delete every file that starts with "Matchmaking" inside the ui folder and see if it fix the problem.

kpFlathud doesnt work :C help pls

Works fine for me, you probably picked the wrong foder. Choose between flathud red or blue, if you want to use the red version for example you need to add inside custom the "Flat Hud Red" folder!

I'm not sure why i added one more folder now that i think about it, it might confuse people :/

posted about 6 years ago
#3 [HUD] Flarepunch in Customization

I can finally use it

https://i.giphy.com/media/L9kwXOK00OJGM/giphy.webp

posted about 6 years ago
#3 anyone that uses toonhud that isn't a tumor? in The Dumpster

But you can get rotating rainbow crosshairs with it!!

posted about 6 years ago
#5331 HUD editing: short questions, quick answers in Customization
neekodid hypnotize change the font on his latest m0rehud update? or is something wrong with my font? it looks skinnier to me then original m0rehud font and i installed all the fonts in resources>font

https://i.imgur.com/WqFmKI7.jpg

I didn't change anything regarding fonts in a long time, thats how coolvetica always looked for me on 1280x720 btw.

OctalblockAnyone know to change the teamstatus on the hud? I don't want to hide it, I want to just remove the rounded background that's behind the players. Thanks in advance!
https://cdn.discordapp.com/attachments/327174982201507840/451568178489720832/unknown.png

HudMatchStatus.res > "BGFrame" > "xpos" "9999"

If anyone wants to edit the players status is always HudMatchStatus.res but you need to edit "TeamStatus"

solly6How do I change the item background in backpack and loadout section?

Screenshot

Clientscheme > EconItemBorder / BackpackItemBorder (normal borders)
and LoadoutItemMouseOverBorder / BackpackItemMouseOverBorder (hover borders)

if thats what you mean.

posted about 6 years ago
#1146 I've updated some huds in Customization
donnyraycan you update bladehud :)

Oxide hud is basically the same.

rktKINGHey Hypnotize, what is the name of the file (and where is it located) to change the color when you hover over the buttons on the server selection window?

this

Whiskerwasn't sure where to put this, but some people may find this helpful: https://imgur.com/a/kRyiWE2
I spent a few hours changing all of the sourcescheme colors so people could more easily see what sourcescheme variables affect what :D

I couldn't figure out what some of them did, so if you know PM me so I can update it
posted about 6 years ago
#5260 HUD editing: short questions, quick answers in Customization
bLaZetosbLaI tinkered with Hypnotize HUD's payload UI and since then, I've been getting errors like this in the console: https://pastebin.com/vmwhHZpc
I didn't delete anything as far as I recall, I just changed a few values.
What could explain this?
It seems there's a missing brace on both "EscortItemPanel" and "EscortTeardrop". Using Notepad++ makes it easier to spot the closed sections, for future reference.
After some inspection, I didn't find any missing braces, and ctrl + f gave me 62 results for { and } each.

"got NULL key in file" is not a missing bracket usually is more likely that you are missing a quote or you have a letter/number/symbol that shouldn't be in the code.

posted about 6 years ago
#11 AWoolenSleevlet's Hud? in Customization

I'm actually curious if you guys want the hud just beacuse woolen uses it or because you genuinely like it.

posted about 6 years ago
#5245 HUD editing: short questions, quick answers in Customization
RyoTheNeko89Hey, how would one remove the friend's list from TF2 huds these days. I have a problem with the friends list always updating, making me lag out when I hit ESC from in game. If I can get help with this, I'd be thankful.
I hate only using ToonHUD.
RyoTheNeko89I hate only using ToonHUD.

Thats what i like to see!

Open MainMenuOverride.res > Look for "FriendsContainer" > set the xpos to "9999"

posted about 6 years ago
#235 m0re hud in Customization

m0re 5.3

https://i.imgur.com/ERX0kUw.jpg

https://i.imgur.com/akcrJC2.jpg

- Repositioned firendlist and added quit button to the dashboard
- Small 4:3 menu fixes + the menu now uses pinning to place and move elements faster
- Edited the teams bar, is now smaller and doesn't clip with the tournament panel anymore
- Fixed backpack next and previous page buttons clipping with the pages
- Minmode customization fixes

Changelog
Direct Download
Updated Album

posted about 6 years ago
#5237 HUD editing: short questions, quick answers in Customization
polisHello, I am using flamehud and since the new update it broke. I went to the updated huds thread, got the new version and installed it as usual putting the old damage numbers to the resource>ui folder. The font and the size is the same but the color isn't, it's bright red.

Put these commands in console:

hud_combattext_red 255
hud_combattext_green 200
hud_combattext_blue 50

posted about 6 years ago
#1137 I've updated some huds in Customization

I FIXED SOME MORE MENUS!

Now every hud should have the menu back (my m0re edit is soon if people even uses it). I'll try to make the timers a little bit better for the match ui, as well, as I said before!

New menus:

Show Content
Baz Hud
Black Hud
Boats Hud
Bonerjamz Hud
Broken Hud
BW Hud Hex
CB-HUd
Clip Hud
Egg Hud
Evans Hud
Evolve Hud
FK Hud
Helvetica Hud
Jishin Hud
Julias Hud
Material Hud
Med Hud
Metro Hud
Milky Hud
OTL Hud
Prism Hud
Product Hud
QTC Hud
Roboto Hud
Sk Hud
Slay Hud
Topshit Hud
X-Hud
Zim Hud
Zoub Hud
OlghaIs there a way to update my hud which is the terminal hud, i'm in love with it
(also would be super cool to make it works with 4:3 )
https://drive.google.com/open?id=0B7pZnDqPaeEqVkNVdjFEc1hGU3c

I might update it since i see quite some people talking about it, but I'm probably never going to make it work for 4:3 as it takes way too much time.

sachikoThe MMR number is still broken on Garm3n-QL it seems. Apart from that everything works.

I don't think i know what MMR is, should I? D:

shinsoIs milkyhud compatible with 4:3?

I think it is, some elements might be out of place but the main hud should be usable

catman1900hello in zim hud you can't see the icons for settings or read text in the menus for selecting a match, they all just blend into the background.
https://i.imgur.com/eVkdA4J.png

Thats because the main menu was missing, I updated and re-added it now!

posted about 6 years ago
#2 What happened?? in TF2 General Discussion

Shitposting is still going great!

posted about 6 years ago
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