I kept working on my m0rehud edit until I got an actual hud out of it.
Its just a hud i used to learn and try new stuff pretty much.
Account Details | |
---|---|
SteamID64 | 76561198058754493 |
SteamID3 | [U:1:98488765] |
SteamID32 | STEAM_0:1:49244382 |
Country | Italy |
Signed Up | January 11, 2014 |
Last Posted | April 19, 2024 at 3:28 PM |
Posts | 591 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1.3 (20cm/360) |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
60hz |
Hardware Peripherals | |
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Mouse | Zowie S1 |
Keyboard | Fnatic Rush G1 (Cherry Red) |
Mousepad | SteelSeries QCK |
Headphones | |
Monitor |
Same, tf2 is not even in my games list
driftai still fail to understand why so many people want to recreate this hud, i wouldn't mind if it was decent looking but it's awful
https://media.giphy.com/media/7rj2ZgttvgomY/giphy.gif
Have to admit you did a good job tho!
MagmaDudeHowdy do you edit the button to change cosmetic styles / edit Unusual effects?
https://imgur.com/a/n9bCe
ClassLoadoutPanel.res > "itemoptionpanel_kv" i think
CazaroCHi, does anybody know how to fix this https://imgur.com/a/Rh2LQ
Delete or rename resource/ui/econ/ItemModelPanel.res
solly6WiethoofdYou also need to modify the charinfopanel (the outside one with the tabs, containing the backpackpanel) to make sure there is enough room to fit the bigger backpack.
Thanks. No wonder it doesn't work the first time I tried it.
EDIT: Is there a way to set the background color to grayish black?
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solly6Any idea why my armory is like this?
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CharInfoPanel.res and change the colors of BackgroundHeader and Footer
ZincI've decided to start a hud from scratch because I was editing someone else hud and It would be more fun to start at the beginning, but I've run into a problem were I cant move anything how can I fix that. Also when I do a hud reload-scheme I get this in the console.
Failed to load resource/UI/HudItemEffectMeter_Action.res
resource/UI/HudItemEffectMeter_Action.res missing ContinuousProgressBar field "ItemEffectMeter"
--- Missing Vgui material vgui/..\vgui\maps\menu_thumb_Missing
--- Missing Vgui material vgui/..\vgui\maps\menu_thumb_Missing
--- Missing Vgui material vgui/..\vgui\maps\menu_thumb_Missing
Everyone gets this error lines after a reloadscheme doesn't mean anything is wrong really, i guess is just some code part that the developers forgot to remove and still links to a missing material idk.
Also what are you trying to move for example? you might know already but hud_reloadscheme won't work with any of the menu files.
While if you are trying to move the health or ammo for example you should be able to see the changes after a reloadscheme, if not check if the hud is installed correctly with info.vdf set to "2" etc and try with vgui_cache_res_files to 0 as well.
MagmaDudeWhat part of HudMatchStatus edits the timer background in casual?
https://imgur.com/a/5Scer
Its HudRoundCounter.res to edit it and you can move it from HudMatchStatus > "RoundCounter"
AdjeThe dominations label on bx-m0rehud's scoreboard seems a bit bugged.
https://i.imgur.com/ho2LhVl.jpg
Also thank you for updating all of these HUDs, you are a legend
I feel like it was intentional so i kept them that way but if you want to fix them just open scoreboard.res and under the scores section set the nemesis_width to 12 instead of 4, same for killstreak_width and killstreak_image_width
Iatginkanyone got botmodes version of yahud updated? basically yahud_old but with a different font
like this: https://www.youtube.com/watch?v=KvXfbbB6bIc&t
The font is already in the hud you just need to choose which one you want to use.
Go to resource/fonts and install the second AvenirLTStd-Black in this case.
--- Missing Vgui material vgui/..\vgui\maps\menu_thumb_Missing is just a random tf2 error and i don't think has anything to do with it, valve probably just forgot to remove the use of this material from some code.
SRankI have a question. Why is Oxide Hud's 4:3 outdated?
I don't guarantee it, but I can try to update it when I can.
sagewich of the huds in the github have a "console" button in the main menu UI ?
Most of them, i think I got like 10-15 huds max that are missing one.
In some of them is the hud name that is clickable and works as a console button, some have a dedicated button and others use the commentary button as a console button.
thats the commentary button btw:
https://i.imgur.com/kowM924.jpg
If a hud doesn't have any of those buttons then it probably doesn't have a console button at all.
medicalmalpracticeHey, can you please update Blade HUD?
Oxide hud is the same hud with very little changes!
I finally got the sentry, dispenser and teleports icons to be actually white (and not tanlight even with the icon color set to 255 255 255 255) same for the killfeed icons ( ゚ヮ゚)
https://www.hltv.org/news/22784/dennis-joins-nip-xizt-steps-down
Thats gonna be really interesting to see
How can i make these icons and the killfeed icons be actually white?
https://i.imgur.com/FKqMOtt.jpg
I once saw it was possible by using the mod_textures file by I don't actually know how, Is it possible to change them from the file or I need to edit the d_images (?) vtf?
d4nnyHow do you change the location of the text that tells me when ive gotten a health pack or arrow. Like the huddamageaccount.res but opposite
You can move it using HudLayout > CHealthAccountPanel and if you want to change the font of it etc use HudHealthAccount!
solly6Hypnotizesolly6I'm very sorry for asking this repeatedly but what file should I edit to make the backpack look like this?
https://imgur.com/n2JZODR
reosurce/ui/econ/BackpackPanel.res and you need to increase the size of the "modelpanels_kv" (wide and tall) and then adjust the xpos and ypos of the whole panel with "item_backpack_offcenter_x" and "item_ypos" if I'm not wrong.
I mean you can just take the values from wiethud as well.
It still doesn't work for some reason.
Screenshots:
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Well you can't just import the file from wiet hud or it will be broken like that. You needto import the backpackpanel file plus the other base files (which are inside the default hud files folder and alternatives folder)
And even then is not gonna look exactly the same but it should at least work.
jnuWhen I change the y pos value for ammo, then ammo will be clipped in some places because limited space. How can I show the ammo again and move it into a higher location?
When I increase "tall" then it just returns the value to it's original position so its not working.
Sounds like you are trying to move the ammos from HudAmmoWeapons.res to me. Try to move them from Hudlayout > HudAmmoWeapons that way you can move the whole panel at once and it should never disappear unless you set the xpos or ypos to a really high value.
sAvenQuick question, what file controls the countdown number and background that appears before a casual match starts?
HudTournament.res > CountdownBG, CountdownLabel, CountdownLabelShadow
While the countdown that appears with the closing doors is inside HudMatchStatus.res > CountdownLabel, CountdownLabelShadow
MagmaDudeHow do you remove the red line on the MvM scoreboard?
https://imgur.com/a/bgSzF (If you don't know what I'm talking about)
Scoreboard.res > HorizontalLine and set it to if_mvm "visible" "0" or "wide" "0" w/e
solly6I'm very sorry for asking this repeatedly but what file should I edit to make the backpack look like this?
https://imgur.com/n2JZODR
reosurce/ui/econ/BackpackPanel.res and you need to increase the size of the "modelpanels_kv" (wide and tall) and then adjust the xpos and ypos of the whole panel with "item_backpack_offcenter_x" and "item_ypos" if I'm not wrong.
I mean you can just take the values from wiethud as well.
TheDoorMatWith Grape.Hud default the map voting screen is missing textures / colors on the red half of the end match scoreboard. If anyone knows what file corresponds to the end match scoreboard and wouldn't mind sharing the information I will be incredibly thankful.
Fixed
medicalmalpracticeHow do you change the font on Community Hud 2018? I want to use the PVHud one.
Enable minmode for the pvhud style and disable it fro the flame hud style, you can also change the font to surface by renaming the clientscheme like maniacal said.
flatlinethank you so much for updating my stuff!! I have had wrist issues for the past 9 months or so so I haven't been able to work on them myself. you emulated the style so well!
I probably won't be back for sometime still at all so I was wondering if I could merge your edits whenever I get around to it
Hey no problem! and feel free to merge the edits of course its your hud!
If you want to know what i changed and what files i edited etc... just let me know