Messing_AroundCan we stop suggesting the lightning gun for any class?
The heavy already has the "lightning gun" (which is his minigun)
and I really don't think Valve is ever going to change the Pyro's flamethrower to work similarly to the Lightning Gun for a shit ton of reasons.
Valve barely has 5-7 people PROGRAMMING tf2, and you're going to not just ask for a new weapon with new attributes, but rather an entirely new weapon, that is also going to have to overhaul every flamethrower in the game?
Secondly, The heavy already has the fucking "Lightning Gun". Also, Is this suggestion coming from that tf2 video talking about how the Pyro should be fixed and than the guy in the video mentioned the lightning gun from quake? Or is everyone just hearing this from other people and thinking it's smart?
For those who don't know:
The lightning Gun in Quake was basically a gun that you needed REALLY GOOD TRACKING in order to use effectively, but the Minigun is exactly the same in terms of mechanics in the sense that all you need in order to be good with the MG is good tracking.
I love skill-based gameplay, and there's a reason why people say both heavy and pyro are the least skill based classes in the game. And it's because of their main weapon, which are both easy to use spin offs of the plasma gun for pyro, the machine gun for heavy. I really want a lg in one form or another for the pyro because it would get rid of the garbage no-skill flamethrowers that we've been given. A quote from Ninlop, "The flamethrower messes up the flow of tf2." The flamethrower, because of its lack of skill requires, stick out and attracts bad players. Something that does not fit in the most skill-based game outside of quake. Obviously giving the pyro a lg is not the only option. Making his flamethrowers a distinct plasma gun could work just as well, but right now, a lg seems like the most reasonable and successful option for the future of tf2 whether there are 5 or 50 people working on tf2.