Changelog:
v17 - Tanzkönigin
- Redid Uber with Bar/No bar, inspired from ToonHUD
- Winpanel matches rest of HUD and has highest killstreak
- Made smaller CP points
- Centered bottom Timer in small 16:10 resolutions
- Removed support of enemy Uber Bar
Account Details | |
---|---|
SteamID64 | 76561198042111402 |
SteamID3 | [U:1:81845674] |
SteamID32 | STEAM_0:0:40922837 |
Country | United States |
Signed Up | November 13, 2012 |
Last Posted | January 14, 2018 at 4:29 PM |
Posts | 363 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.1 |
Windows Sensitivity | 5 |
Raw Input | |
DPI |
800 |
Resolution |
1920x1200 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | Zowie FK1 |
Keyboard | CM Storm Quickfire Rapid |
Mousepad | Steel Series QCK+ |
Headphones | Audio-Technica ATH-M50s |
Monitor | Dell? |
Changelog:
v17 - Tanzkönigin
this is most likely a dumb question, but does the signed item have to be a strange weapon?
i really liked how the bodies were animated during the rocket jumps, the rampslides, the walljump, the airstrafe at the very end. they were small things but i liked them a lot
MR_SLINif you check out youmustmike's channel, a lot of these jumps can be done w/o outside programs but it takes like 2 jumps to set it up (3 jumps total)
those are so cool, probably viable to get to a pushing point once you perfect them. some on granary dont work anymore. all the ones that still do work i am trying to do right now and its stressing me out too much. i can get it on the first try then never again.
Blackthose red damage stripes
To get rid of the red directional damage lines, go to scripts\hudlayout.res and control-F for "HudDamageIndicator" and change "visible" and "enabled" to "0". Or you could experiment with width and such while you are there.
AmirBonkKaelanFreyI can't switch scoreboards D:Have you tried changing the scoreboard via 4Plug?
(the button on the main menu isn't working and advanced options don't help either)
How do I fix?
EDIT: Okay, apparently clicking the button DOES change the scoreboard a bit: it becomes taller. But that's it, no K/D counter, no healing counter, dmg counter like in the previous version, etc.
Please use 4Plug. Thanks for reminding me to make it more obvious in the OP! Every update post will now include a reminder that 4Plug is needed to use to change options in the HUD!
When you open 4Plug, go to medHUD and click on the little gear icon.
http://puu.sh/a0xMj/353d214d3f.jpg
Go down to scoreboard and from the dropdown and select "Pub"
http://puu.sh/a0xOU/87aa6875b9.jpg
You are ready to use a scoreboard with
stats!
Weekly bump, still looking!
Changelog:
v16 - now legal in 31 states!
inubr0CloudmakerZalman clip on mic: http://www.amazon.com/gp/product/B00029MTMQ/ref=olp_product_details?ie=UTF8&me=I second this. I have spilled beer over mine so many times and it still works like day 1. Durable,good voice quality and compact. What more could you want?
and plus, it costs next to nothing if you need to replace it!
asaptf2mousiope[IMG]http://i.imgur.com/06y5obi.jpg[/IMG]
[IMG]http://i.imgur.com/Vt71brH.jpg[/IMG]
DL?! is it a modded medhud, or is it just the default?
modded. he moved the health and ammo further from the cross, made the killfeed default, made the damage accout and damage numbers yellow, made the target id info for ammo white and made the health on target id font smaller
still on the lookout for a solid open team! sorry for the bump
FenryrEve hud recently added an indicator to how much damage you have done in the scoreboard, how would I add something like that to another hud? http://imgur.com/1TzT9BM
"DamageLabel"
{
"ControlName" "CExLabel"
"fieldName" "DamageLabel"
"font" "ScoreboardVerySmall"
"labelText" "#TF_Scoreboard_Damage"
"textAlignment" "east"
"xpos" "445" [$WIN32]
"ypos" "30" [$WIN32]
"zpos" "3"
"wide" "95"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
}
"Damage"
{
"ControlName" "CExLabel"
"fieldName" "Damage"
"font" "ScoreboardVerySmall"
"labelText" "%damage%"
"textAlignment" "west" [$WIN32]
"xpos" "545" [$WIN32]
"ypos" "30" [$WIN32]
"zpos" "3"
"wide" "35"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
}
pop this into resource\ui\scoreboard.res after "BonusLabel" and "Bonus".
change the fonts/move it around where you want it
- Reverted the recent stickybomb damage ramp up change. We will continue to evaluate the use of stickybomb air detonations and potential changes to that mechanic.
- Fixed being able to taunt with enemies between spawn room doors
- Fixed a problem with The Senguko Scorcher's materials
- Updated the Towering Pillar of Summer Shades so they are marketable
- Updated the attribute description for the Back Scatter to better explain what it does
- Updated the localization files
posted too quick, misspelled "stickies"
ChocoMcFudgeCakeI'm not sure if this is a hud problem or if its caused by something else, but in the "killed by" screen sometimes their health value displays %unknownvalue% instead of the actual health value. Has anyone else gotten something similar?
TF2 issue, not HUD issue