Intellectual
Account Details
SteamID64 76561198042111402
SteamID3 [U:1:81845674]
SteamID32 STEAM_0:0:40922837
Country United States
Signed Up November 13, 2012
Last Posted January 14, 2018 at 4:29 PM
Posts 363 (0.1 per day)
Game Settings
In-game Sensitivity 2.1
Windows Sensitivity 5
Raw Input  
DPI
800
Resolution
1920x1200
Refresh Rate
60
Hardware Peripherals
Mouse Zowie FK1
Keyboard CM Storm Quickfire Rapid
Mousepad Steel Series QCK+
Headphones Audio-Technica ATH-M50s
Monitor Dell?
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#49 Favorite Health and ammo position? in Customization
brandbrandvilewhy don't you make the hud the way you want it? are you not gonna use your own hud?yes and no, i am making multiple huds do to the fact that i cant make up my mind, smooth fonts or bold fonts, vibrant colors, dark colors, light colors, etc

so i will use one of my own huds, to which one i am not sure

options and 4plug

posted about 10 years ago
#88 medHUD in Customization

Changelog:
v11 - Updates Are Cool

  • NEW OPTION: Health cross TargetIDs
  • NEW OPTION: Killfeed position
  • Added boxes around control point icons
  • Enlarged damage numbers and damage account
  • Made Pub scoreboard default
  • Made ClientScheme more user friendly (?)
  • Fixed off-centred TargetIDs
  • Probably fixed something else idk

Download now!

posted about 10 years ago
#4 ZimHUD in Customization

love the minimalistic square style on the ui

posted about 10 years ago
#87 medHUD in Customization
idemisedPerhaps you could move the killfeed up to the top right, or maybe to the bottom as someone else suggested?

I made options for the game default (top), the way it is now, and bottom. they will be in v11

posted about 10 years ago
#2003 Show your HUD modifications! in Customization
toffiLa_maisonyay or nay?

http://i.imgur.com/tkSDTCz.jpg

DL? :3

photoshop

posted about 10 years ago
#65 Your Character Here [SFM] in TF2 General Discussion

Name: intellectual
Class: medic
Team [BLU/RED]: red
Map/Setting: cp_sunshine
Pose: heroic, blu team bodies about
Hat: slick cut
Misc 1: a brush with death
Misc 2: ward
Weapon: australium medigun
this is so cool!

posted about 10 years ago
#45 Pokemon Omega Ruby/Alpha Sapphire in Other Games

http://www.youtube.com/watch?v=00DyEDmQ83s

posted about 10 years ago
#84 medHUD in Customization

I need more suggestions for features to be implemented into the HUD, I can't think of any more. Are there any bugs you guys have been having with it?

posted about 10 years ago
#80 medHUD in Customization
LeRayonVertMy scoreboard is broken too but I guess that's because of my low resolution. Thank you and keep up the good work.

what is your resolution and aspect ratio?

posted about 10 years ago
#15 Pokemon Omega Ruby/Alpha Sapphire in Other Games

MEGA SWAMPERT AND MEGA SCEPTILE

posted about 10 years ago
#77 medHUD in Customization
miblikSorry to be a dingus but why isn't my KAD showing up?

Use the 4Plug plugin installer and select "Pub" on the dropdown for Scoreboard options!

posted about 10 years ago
#75 medHUD in Customization

Changelog:
v10
- Zweistellig

  • NEW OPTION: Goat or Plain Target IDs
  • NEW OPTION: No ubercharge meter, just the percent number
  • NEW OPTION: Options for backgrounds
  • Added preview images for 4Plug options, I figured out how that works
  • Damage numbers can be edited in ClientScheme.res
  • Replaced bottom server timer with within-health cross timer
  • Pub Scoreboard for 6's now has stats that are relevant
  • Fixed placement for "Highlander Mode" text

Download now!

posted about 10 years ago
#1 Moving left boundary of ServerTimeLimitLabel in Q/A Help

How do I move the left boundary of the ServerTimeLimitLabel?

http://puu.sh/8oh8a.jpg

I want only the seconds to show in the middle of the health cross for use of counting enemy medic uber accurately and counting spawns.

http://puu.sh/8ohdD.jpg

The width parameter adjusts the right boundary and truncates the time left with an ellipsis.

http://puu.sh/8ohte.jpg

Can someone help?

posted about 10 years ago
#1 TF2 Update April 24 in TF2 General Discussion

- Fixed an issue where plugin_load may load a non-binary file type
- Fixed an issue where decompressed file sizes were not being checked by the engine
- Fixed a client crash related to Unusual items and the character loadout screen
- Fixed an item exploit where tools were being used for purposes other than the original intent
- Fixed The Shortstop not using its crit sound when firing crits
- Fixed the HUD achievement tracker not filtering map-specific achievements
- Fixed an issue where character voice lines would be clipped
- Fixed disguised Spies losing their disguised cosmetic items when they touch a supply closet
- Fixed the HUD 3D Character equipping the wrong item when Spies change their disguised weapon
- Fixed the Demoman's shield charge turn rate when using joystick input
- Joystick input now matches keyboard/mouse input

- Added new promo items - Der Maschinensoldaten-Helm and Die Regime-Panzerung for Heavy promoting Wolfenstein: The New Order
- Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals

- Updated the localization files
- Updated metal hats to sound like metal when they fall off players' heads
- Updated the equip_regions for The Toss-Proof Towel, The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, The Carl, and The Polar Pullover
- Updated cp_dustbowl

  • Fixed players standing in sky over the beginning of stage 1
  • Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them

- Updated cp_junction_final

  • Players are now prevented from building in spawn rooms

- Updated ctf_2fort

  • Fixed players standing on conduits in flag rooms
  • Fixed players standing in sky over Red battlements
  • Fixed a missing face under the stairs in the Blu base ramp room that let players see enemies above
  • Fixed collision on props under stairs in Red's courtyard

- Updated ctf_turbine

  • Fixed collision on spawn doors
  • Added prop to facilitate players jumping up to raised platform and fixed surrounding collision
  • Fixed collision under stairs in mid room
  • Fixed misc prop collision
  • Fixed collision on signs in mid room
  • Fixed the clipping in the rafters of flag rooms
  • Increased performance with addition of area portals
  • Added decals under ammo and health packs
  • Smoothed geometry in the vents
  • Added nobuild around spawn doors
  • Added light props over Red and Blu gate 1 doorways

- Updated koth_lakeside_event
- Updated koth_lakeside_final
[*]Fixed bot navigation errors

  • Prevented players from building in spawn room doors
  • Fixed rock piles to mirror on Red and Blu sides

- Updated pl_goldrush

  • Fixed players shooting projectiles through the window in the mining tower into Red's first spawn and Blu's second spawn
  • Fixed players standing in sky above Blu spawn in stage 3
  • Fixed player clipping exploit above the Blu exit in stage 3
posted about 10 years ago
#73 medHUD in Customization
idemised:/ Can't get mono working on Mac. I guess I can go into /resource/ui and rename the files?

Yup.

posted about 10 years ago
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