JackyLegs
Account Details
SteamID64 76561197998944560
SteamID3 [U:1:38678832]
SteamID32 STEAM_0:0:19339416
Country Israel
Signed Up February 17, 2013
Last Posted July 8, 2025 at 1:44 PM
Posts 484 (0.1 per day)
Game Settings
In-game Sensitivity 2.9
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
240hz
Hardware Peripherals
Mouse Razer Deathadder v3 Pro
Keyboard Mode Sonnet (Gateron Milky Yellow)
Mousepad LGG Saturn Pro
Headphones 7Hz Salnotes Zero 2
Monitor BenQ XL2540K
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#16 Refresh: cp_metalworks in Map Discussion

cp_metalworks_f7 has been released
Credit to Bereth for his work on this version

  • Fixed shadows going through walls in problematic locations.
  • Fixed blue house above choke on second being non solid and improved splash on props near it.
posted 2 days ago
#14 Refresh: cp_metalworks in Map Discussion

cp_metalworks_f6 has been released
Credit to Bereth and Waldo for their work on this version

  • Fixed getting stuck in the ground in valley
posted 1 week ago
#387 TF2 Players that went on to greater adventures. in TF2 General Discussion

sigafoo is working at faceit as product manager apparently

https://www.youtube.com/watch?v=dy7Sor-tmwM

posted 1 month ago
#12 I'll give 100 dollars to the person who can... in Projects

necro

I think this is relevant as this hasn't been fixed by Valve or changed manually by leagues, what would be the best way to address this?

posted 10 months ago
#1 Refresh: koth_lakeside in Map Discussion

https://i.imgur.com/P6gYPCe.jpeg


DOWNLOAD

The map has been uploaded to serveme.tf and can be selected as "koth_lakeside_f5" when renting a server.

Changes include:

  • Corrected clipping.
  • Better splash handling.
  • Closing off of a lot of holes.
  • Mirrored the map correctly.
  • Compiled with BSPReveal.

The original map koth_lakeside was made by Valentin "3DNJ" Levillain.

Credit to Niro, Hamn and Bereth for their hard work on this.

posted 11 months ago
#42 Why use P-REC over integrated demo support? in TF2 General Discussion
mastercomsThe 64 bit update had to be released early seemingly, so I don't doubt this will come later

now that the big summer update is here, could you try reaching out to your contacts again?

posted 11 months ago
#99 HARD SCREENSHOTS in TF2 General Discussion

https://i.imgur.com/qp4sokH.jpeg

posted about a year ago
#42 HARD SCREENSHOTS in TF2 General Discussion

https://i.imgur.com/QcpHxK5.png

posted about a year ago
#39 Why use P-REC over integrated demo support? in TF2 General Discussion
mastercomstwiikuuP-REC won't work after the switch to 64 bits, the Valve developer who originally signed it doesn't work there anymore, and the current developers are not keen on signing it again (something something security something anti-cheat).

I've summarized the (important) issues from this thread: https://github.com/ValveSoftware/Source-1-Games/issues/5457

If you feel that something crucial is missing, please let it be known.

Somewhere in the thread, I've seen someone mention that they didn't want killstreaks to be recorded, you can put `ds_min_streak 999` in your config.

E: For what it's worth, there's a willingness from the developers to assist the migration off P-REC, so it's not like I'm screaming into the void

I've submitted a fix nearly a year ago for casual games being recorded, and have also implemented some of the features suggested in this thread over time, but have not prepared full feature parity with P-REC yet before I send it to Valve. The complete list of features I've decided on have been: better filenames, not recording pre or post game, SourceTV status, and better killstreak logging.

any news about this?

posted about a year ago
#5 Community Fragvid Democall in TF2 General Discussion

https://drive.google.com/file/d/1rgZSLTbFWVBFpIPo6Owynh7DOV8P9WuV/view?usp=sharing
74500, JackyLegs

posted about a year ago
#6 TF2 update for 7/20/23 (7/21/23 UTC) in TF2 General Discussion
glassthat one valve dev who still plays the game discovered steel this week i guess

it's not Valve updating it, it's the creator Fishbus

posted about a year ago
#53 Refresh: cp_process in Map Discussion
BumFreezeplease can you take the rock crashing version off serveme so that morons stop picking it in tf2center?

I asked the tf2center admins to only show latest version of refreshed maps in the selection tab ever since it was bought recently, got a response that it's "low priority" so if you want it changed, let tf2center know about it.

posted about 2 years ago
#8 Duplo assembles for the next season in News
TFTVTEAMFORTRESS.TV: You're the first D1 winner in a year to survive the off-season and play Prem.

https://media.tenor.com/hgPpMIk9U8gAAAAC/american-psycho-card.gif

posted about 2 years ago
#5 koth_jamram in Map Discussion
Fubarram me daddy, fill me with your hot jam

https://cdn.frankerfacez.com/emoticon/660211/4

posted about 3 years ago
#5 The Papercuts Thread - Bring up annoyances here in Projects

playing koth and a player gets on point at 0:00 to force overtime with no previous captime at the same time the game thinks the round is over which results in overtime not happening and the cap decay not getting sped up https://streamable.com/sofgoe (notice no overtime in hud or announcer saying it)

posted about 3 years ago
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