I don't play spy but this would be neat to know just because.
However for your particular need I am 99 percent sure that knowing the exact number won't help as much as just getting a feel for it.
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SteamID64 | 76561198025044742 |
SteamID3 | [U:1:64779014] |
SteamID32 | STEAM_0:0:32389507 |
Country | United States |
Signed Up | September 9, 2013 |
Last Posted | April 21, 2024 at 12:58 AM |
Posts | 825 (0.2 per day) |
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I don't play spy but this would be neat to know just because.
However for your particular need I am 99 percent sure that knowing the exact number won't help as much as just getting a feel for it.
For those that don't know Ino is THE mouse guy to listen to.
I have a whitefox with browns and another with blues. I fucking love them but at least with the 2 massdrop runs it took a very long time to receive the keyboards. If you are looking for a top quality 65 percent board with an arrow cluster and you are willing to potentially wait a while this thing is incredible.
branflakesso most competitive games have a team size of 5 but tf2 has 6. how did we end up with the extra player? were we right to reach this conclusion? what makes say, 4s or 5s less good?
I wasn't around when this was decided, but I've played 4's and even played 5's pugs one time and let me tell both formats are fucking awful compared to 6s.
branflakesif bans were lifted, what would players likely gravitate towards in their team formations and strategies
They'd gravitate to other games because things are banned for pretty decent reasons these days.
branflakesi've always had the nagging feeling that tf2 competitive should totally gravitate towards what is most effective, rather than banning broken things for stalematiness or whatever other problem. on one hand competitive might be a bit more shit but on the other hand maybe valve would put some more effort into balancing the weapons rather than not doing anything for the longest time, since players would be subjected to the poor balancing.
Valve doesn't balance around comp.
https://twitter.com/wyattriver_/status/885264109670936578
But who's roaming?
Adamracecar to run over lowpander.
Great burger>great taco
Bad taco>bad burger
This is only banned in esea if you are a medic and use it to maintain uber while back/forward spawning. Not sure if it works with soldier banners/any other charge mechanics and not sure how esea rules would treat it but I'd assume that would also be against the rules.
If you don't want to do all the scripting these binds can all be set under keyboard options. A class switch bind is better for forward/back spawning or critical heal resups because it doesn't rely on the item server. However this script is useful if you are a medic on last who needs to resup quickly without losing uber.
The flames on your screen are an intentional balancing decision according to valve so no. Or at least it would probably be considered cheating if you could (I'm like 80 percent sure about this)
Can I play in this from na? If so then lft scout. Before the split I was like low mid im not really sure what the translates to.
VulcanIt doesn't work anymore unfortunately, the only way to change inter now is to go to spectator
MikeMat"Can't change cl_interp when playing, disconnect from the server or switch team to spectators"
You can change interps by having the commands in your class cfgs and changing classes. Simply execing the cfg manually will not work however.
Disabling hardware acceleration in chrome seems to have fixed the issue for me. Thanks mr setsul(and also teebs) I didn't end up trying frenzy's fix but shoutout to him for reminding me to check this thread/try the fixes suggested.