Yes, Afaik numlocked was practising with them today, and might be joining ubersexuals for this season since WAR doesn't want to play demo.
Also, your links are broken
Account Details | |
---|---|
SteamID64 | 76561197991320838 |
SteamID3 | [U:1:31055110] |
SteamID32 | STEAM_0:0:15527555 |
Country | Nauru |
Signed Up | July 19, 2012 |
Last Posted | February 21, 2017 at 1:47 PM |
Posts | 2736 (0.6 per day) |
Game Settings | |
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In-game Sensitivity | 1.6 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
120hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder Black Edition |
Keyboard | Corsair K-90 |
Mousepad | Razer Goliathus Control Edition |
Headphones | Sennheiser HD 280 Pro |
Monitor | BenQ XL2411T |
Yes, Afaik numlocked was practising with them today, and might be joining ubersexuals for this season since WAR doesn't want to play demo.
Also, your links are broken
GentlemanJonKanecoWe passed the 1000 pickup mark this month, this was our most successful and active month ever. That's over 30 pickups a day and the month is not even finished yet. This is a clear example that this community is very much alive for people who doubt it, also afaik this is the most active month in the history of any kind of tf2 pickups.Thank me any time :)
http://i.imgur.com/BTxyvj9.png
Of course people are tryharding for dem ranks :), also being offseason helped.
hookyWhat language(s) is this coded in?
I don't know the full extent of the languages used in the site but If you're asking out of interest in helping,according to this post by Kuferl, one of our main devs
We’re mainly looking for people who have knowledge (and experience?^^) with PHP and general HTML/CSS/JS, as this would be your main part.
People with node.js/socket.io experience would be welcomed too
Hergan
Try opening controlpointicon.res in resource/ui and changing stuff there or change tall_separator (I think it's how it is) in hudlayout under HudControlPointIcons
Thx m8, u da best! <3
ComangliaKanecoThat simon play, he managed to not airblast a single time, I can't even comprehend...
That was definitely not worthy of putting in the video. Even if the event was awesome and raised a lot of money for charity, it still discredits the video as a whole and probably pisses off a lot of your viewers who I am sure sent better clips than that, because literally any clip would have been better than that
While technically speaking it wasn't a skilled play. As far as top plays goes, it was a fairly important play to that match at very least that round, to a charity, and was seen by several people. As far as plays goes that was pretty big even if it required minimum skill.
Sorry, but this still doesn't make this better. Literally anyone with 10 hours into tf2 could have done that.
That simon play, he managed to not airblast a single time, I can't even comprehend...
That was definitely not worthy of putting in the video. Even if the event was awesome and raised a lot of money for charity, it still discredits the video as a whole and probably pisses off a lot of your viewers who I am sure sent better clips than that, because literally any clip would have been better than that
Admirablepl3xAny ETA on the new profile pages or are they kaput?I heard it will require an more powerful hosting solution and some sort of revenue stream needs to be identified.
Donation or subscription model maybe?
I would look into https://secure.dotabuff.com/plus as an example, they are kinda like the "logs.tf" of dota 2 and their monetization looks very effective.
At this point I think having ads would be understandable, then disable them for subscribers/donators.
Yeah, not really a fan of the new flat mid, also the planks on the sides leading to the point look really forced and out of place imo, I think the rock or another kind of prop to jump onto mid (for scouts) was already enough, (kinda like gully), you don't need so many ways to get into the point.
Great job with the detailing, the aesthetics are looking better and better every update
e-mail eric smith reporting the bug, not the tf2team. He often responds if the situation is severe.
HerganKanecoI want to disable completely the healing targetID (when medic's healing me), the control points and the map/round timer, any help?
CSecondaryTargetID.res (or something similar) in hudlayout, HudControlPointIcons again in hudlayout.res and HudObjectiveStatus in resource
DivineVisionhttp://imgur.com/ChqTdae
how about this? the only way to select a character is to hover over it, and then the character will appear.
That's my hud, am I right? If yes, I wasn't able to fix it, not sure why
I'm having trouble disabling the control points entirely
I have already set ypos on HudControlPointIcons to 9999 in hudlayout, do I need to do anything else.
F2KanecoF2nahkakakkoneBlack Box damage is counted as RL damage, is that just because of how TF2 works or the site?No, it doesn't.
Check this log, for example.
If you look at C4's stats, you can see individual stats for Rocket Launcher and Black Box.
The LogsTF plugin isn't the only plugin uploading logs to logs.tf
Other plugins, like TFTrue, have a lot of bugs in this regard (incl. the Black Box bug). See ninjakalas in this log as an example.
So the only way to get real accurate stats for those kind of stuff is to have the official logs.tf plugin? Or otherwise we could ask for tftrue bugs to be ironed, I have encoutered this problem a few times but never guessed it was due to tftrue
Yes, TFTrue is logging the wrong weapon, so it must be fixed in TFTrue.
Since you're answering some questions, I have noticed a bug with times and dpm calculations, for example if you join a pickup as sub but only play 5 mins the logs still calculate dpm and heals per minute and all the time stats as if you played the whole 30 mins. Is that a bug in tftrue as well or is it a logs.tf bugs?
F2nahkakakkoneBlack Box damage is counted as RL damage, is that just because of how TF2 works or the site?No, it doesn't.
Check this log, for example.
If you look at C4's stats, you can see individual stats for Rocket Launcher and Black Box.
The LogsTF plugin isn't the only plugin uploading logs to logs.tf
Other plugins, like TFTrue, have a lot of bugs in this regard (incl. the Black Box bug). See ninjakalas in this log as an example.
So the only way to get real accurate stats for those kind of stuff is to have the official logs.tf plugin? Or otherwise we could ask for tftrue bugs to be ironed, I have encoutered this problem a few times but never guessed it was due to tftrue
I would guess by the 3rd page this thread would already be in the dumpster, guess I was wrong
We passed the 1000 pickup mark this month, this was our most successful and active month ever. That's over 30 pickups a day and the month is not even finished yet. This is a clear example that this community is very much alive for people who doubt it, also afaik this is the most active month in the history of any kind of tf2 pickups.