LangeAir_I think logs.tf should be used in place of .ss the more stats is better for official matches imo, although i do think .ss is better for pugs/scrims but when it comes to matches logs.tf feels more fitting.
could even do both services to please everyone. not that i'm complaining though, anything is better than what esea gave us
While SS tracks fewer stats at the moment, I think that is a better foundation to build off of. It is contained in a single well-designed C++ project, whereas Logs.tf is reliant on a mess of SourceMod plugins. I've done enough work with SourceMod to become frustrated with it's reliability. We can always add more stats to it once the dust settles.
You don't need sourcemod to run logs.tf on your server. You only need TFTrue which is actually a pretty useful and reliable plugin (never had any problems with it). And you can also view logs.tf ingame.
Honestly logs.tf interface is much cleaner and user friendly and the stats provide much more information. The only downside I can see is that the source code is not available (afaik) but Im not sure anyone asked zoob either, he always seemed to me like a very kind person and willing to help.
What about the division format, did anyone ever suggest another format like the australians and us europeans use (ie div6-prem)? Instead of the old Open-IM-Invite?
I feel the european system is much more representative of the real skill of teams (no huge disparity of skill between for ex: Top Open and Low Open) and rewards players much more because even by improving a little you go from div6 to 5 to 4, etc... While as with this format you might get stuck in the same division for a while and get frustrated.
Other than that, it looks like a very solid plan to me, I really want this to work. Already much better than ESEA