Tino_Like personally what I would do to the bow is;
Min-Max healing of 35-75
No passive reload
Reload time of 3 seconds (up from current 1.5)
No uber build
isnt that just outright worse than the crossbow was before anyone but fragile used it?
i feel like the bow warrants a smaller direct nerf and then a passive downside. anything tied to the weapon itself is going to have to be balanced around being more useful than needles. and even a single bolt comes into play often enough that itd have to be absolute garbage to be on par with a weapon that does nothing to support your team.
i think something like the blutsaugers passive healing penalty or a health debuff would actually be an interesting tradeoff on the xbow since youd be trading your own survivability for your teammates.
TimTumAnd if you want to make the other primary weapons better, why? Most scouts only use the scattergun, while all the other primaries are terrible as well. But that's not a problem because the crossbow is way better than the other weapons compared to the scattergun and the other primaries?
its not really the same situation since the xbow is very much overtuned for a class thats already in arguably the most valuable spot on the team. and it also grants capabilities to med that are completely off the table otherwise. the only thing keeping the xbow unbanned is that a lot of players like using it or like its impact on the metagame. but with the scattergun its more fundamental to the class, and all his other unlocks pretty much do the same thing with minor tweaks. stuff like knockback with the FaN or minicrits with the backscatter dont really change what a scouts supposed to do or how you fight him.